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[[Category:Science]]
Spacecraft are the primary way of navigating the [[universe]].
[[Category:Spacecraft]]
 
A spacecraft is designed by players at a [[Design Studio]] and constructed at a [[Spacecraft Factory]].
A spacecraft is designed by players at a [[Design_Studio|design studio]] and constructed at a [[Spacecraft_Factory|spacecraft factory]].


Depending on the design, a spacecraft can be of 4 different classes.
==Spacecraft Definitions==
Depending on the design, a spacecraft will have one of three definitions.
* Spaceship
* Spaceship
* Starship
* Starship
* Spaceport
* Space Station
* Starbase
 
===Spaceship===
Spaceship is the most basic spacecraft definition, it is given to any spacecraft that has the minimum requirements for sub-light travel.


=Spaceship=
Since a spaceship is limited to sub-light speed, it mostly used to travel between [[world]]s in a [[Solar_System|solar system]]. They can be used for interstellar travel, but has to relay on [[deadhead]]ing.
Spaceships are the primary way of navigating the universe.


A spaceship is able to travel at sub-light speed, mostly used to travel between planets in a system. But since they lack a [[FTL Drive]] they have to rely on [[deadhead]]ing to reach distant systems.
===Starship===
A starship is the classification given to a spaceship capable of faster than light (FTL) travel, meaning equipped with an [[FTL_Drive|FTL drive]].


A starship is a spaceship with a [[FTL Drive]], this means that the ship is able to travel between system faster than light.
There is no other difference between a spaceship and a starship.


==Private vs. Subsidized==
===Space Station===
Privately owned spacecraft can not be switched to subsidized spacecraft and vice versa.
Space stations are spacecraft with such a low acceleration that they can do nothing but hold their position. They act as the first line of defense for a [[planet]] and as a trading and docking station for other spacecraft. They may also act as resource collectors when placed near [[sun]]s, [[Gas_Giant|gas giant]]s, worlds and [[Planetary_Ring|ring]]s.
 
==Company vs. Starforce==
Common practice is to think of starforce spacecraft as expendable, and any spacecraft of personal value should be purchased as a company spacecraft.
 
While stations can be purchased as a company spacecraft, the benefits of doing so are limited.
 
Company spacecraft can not be switched to starforce spacecraft and vice versa.
 
===Company===
Company spacecraft are owned by an [[avatar]].
 
The company spacecraft will have its title holder shown on ''Spacecraft'' window's ''Policy'' tab. The title can be released, allowing another avatar to claim it instead.
 
Probably the biggest advantage a company spacecraft has is that is not subject to starforce [[tax]]. It does however have to pay for its own [[fuel]], [[ammunition]] and [[Spacecraft_Damage_Control|repair]]s.


===Private===
Private spacecraft are owned by a player.
{| class="wikitable"
{| class="wikitable"
|+ Company Spacecraft
|-
|-
! Pros !! Cons
! Pros
|-
! Cons
| Can be respawned || Have to pay for repairs, fuel and munitions
|-
|-
| Can not be captured || Costs money from the player to make
| Trade transactions not subject to starforce [[tax]]
| Have to pay for [[Spacecraft_Damage_Control|repair]]s, [[fuel]] and [[ammunition]]
|-
|-
| Personal effects, items and animals not lost when destroyed ||
| Cannot be captured, self destruct instead
| Costs [[money]] from the avatar to make
|-
|-
| Trade transactions not subject to subsidy tax ||
| Can be crewed from a [[city]]'s [[university]] <s>and [[Private_Security_Contractor|private security contractor]]</s>
|  
|}
|}


Private spacecraft are made when a spacecraft is purchased at a [[Spacecraft Factory]]. Privately owned spacecraft are not subject to subsidy tax.
Company spacecraft are made when a spacecraft is purchased at a [[Spacecraft_Factory|spacecraft factory]].
 
===Starforce===
Starforce spacecraft are owned by an [[empire]]'s government.
 
Any empire member can take control of a Starforce spacecraft if it does not have an [[officer]] or captain already. A spacecraft with a [[NPC]] officer is under the control of empire members that is in [[Chain_of_Command|chain of command]] of the officer's home [[world]].


===Subsidized===
{| class="wikitable"
{| class="wikitable"
|+ Starforce Spacecraft
|-
|-
! Pros !! Cons
! Pros
|-
! Cons
| Free Repairs, Fuel and Munitions || Can not be respawned
|-
|-
| Free for the player to make || Can be captured
| Free repairs, fuel and ammunition
| Trade transactions subject to starforce [[tax]]
|-
|-
| || Everything aboard lost when destroyed.
| Free for the avatars to make
| Can be captured
|-
|-
| || Trade transactions subject to subsidy tax.
|  
| Has to be crewed from a <s>[[base]]'s [[Starforce_Academy|starforce academy]] and [[Space_Marine_Barracks|space marine barracks]]</s>
|}
|}
   
   
Subsidized spacecraft are made at a [[Spacecraft Factory]] using mass production processes.
Starforce spacecraft are made at a [[Spacecraft_Factory|spacecraft factory]] using mass production processes.
 
'''Note:''' Starforce craft no longer require [[Starforce_Academy|starforce academies]] for crew boarding. It is unknown what the current requirements are, but a city with a university appears to be adequate for crew boarding on both Starforce and Company ships.


=Spaceport=
==Space Stations==
Spaceports are spacecraft with very low speed and therefore can do nothing but keep an orbit over a [[city]]. They act as the first line of defense for a planet and as a trading and docking station for spaceships.
Space stations act as a trade hub for a [[Solar_System|solar system]]. Every [[city]] in the solar system that has an [[Airport_Terminal|airport terminal]] can be traded with while in service area of a station. This makes it possible to buy from any city and sell to any city. It is also possible to load and unload [[officer]]s, [[crew]], [[troop]]s and [[passenger]]s with those cities.


Spaceports act as a trade hub for a solar system. Every city in the system that has an [[Airport Terminal]] can be traded with while in range of a spaceport. This makes it possible to buy from any city and sell to any city without moving. You can also load and unload crew and passengers with those cities.
Space stations are instantly destroyed if they make contact a planet's surface.


The trade range of a spaceport is indicated by a rotating beacon, visible when you are flying a vehicle or piloting a spacecraft. This is the service area of the station. Visiting space ships and vehicles must enter the service area of a station to moor there, get repairs and fuel, and use the station as a trade hub. The size of the station's service area is based on the tech level of the [[Command_And_Control_Module|Command and Control module]] installed into the station.
===Service Area===
The size of a station's service area is indicated with a rotating beacon, visible when piloting a [[vehicle]] or spacecraft. Visiting vehicles and spacecraft must enter the service area of a station to moor there, get repairs, refuel, and use the station as a trade hub.


=Starbase=
The station's service area extends 100m beyond the overall radius of the station's hull. This means that a bigger station will result is a bigger service area.
A starbase is a rare sight. They are in theory just spaceports with a [[FTL Drive]], but since they can't use the FTL Drive for anything, they are rarely designed.


It is however rumored that once the [[Tractor Beam Module]] is implemented, a starbase will be able to be pulled along with the pulling ship into FTL thanks to its FTL Drive, while spaceports will not be able to use FTL when pulled.
===Decommissioning===
The number of stations is strictly limited in the game. Excess stations are decommissioned (destroyed). Decommission rules do not apply to pirate stations, stations in an [[Arena#Arena_Battle_Simulation|arena battle]], stations in tow, or company owned stations that have an [[avatar]] officer on the roster.
 
A station that is not at a planet is decommissioned if no [[officer]] is aboard and it is no longer in any scene.
 
A station that is at a planet is decommissioned if no officer or online avatar is aboard, when another station from the same empire orbits the same world and that other station does not have an officer either. This imposes a limit of one station without an officer per [[empire]] per [[world]]. The number of stations with officers is not limited.
 
===Upgrading===
When a new starforce station is manufactured, it is launched into orbit above the [[Spacecraft_Factory|spacecraft factory]]. If another starforce station from the same empire without an officer is in orbit at the time, it is replaced by the new station. Crew and cargo is transferred from the old station to the new station. The new station is christened with the same name held by the old station.
 
If the design and quality of the new station is the same as the old station, the factory will wait to launch the new station. A spacecraft factory can be left to automatically manufacture stations. The factory will launch a station then build the next one. The next one will not launch until the station in orbit is destroyed, removed, or given an officer. Then the waiting station will launch and the factory will commence building the next one.
 
Changing the [[Spacecraft_Design|station design]] at the spacecraft factory, or production of a higher [[quality]] station, will result in replacement of the station in orbit.
 
==But wait, how do I fly this thing?==
===Commanding a Spacecraft===
See [[Commanding a Spacecraft]] for information on assigning missions to your crew (automated piloting, mining and gas harvesting missions, trade routes, etc).
Note: without an [[Officer]] on board, a mission must be marked complete by the player in order to carry out the next in the queue.
 
===Spaceship Consoles===
Manual piloting is done through the [[Helm Station]]. Sitting in the [[Captain's Chair]] will give you access to the crew consoles listed below.
 
[[File:dp_PilotConsole.png]] [[Helm Station]]
 
[[File:dp_EngineerConsole.png]] [[Engineer Station]]
 
[[File:dp_FireControlConsole.png]] [[Weapon Station]]
 
[[File:dp_NavConsole.png]] [[Navigator Station]]
 
[[File:dp_SensorConsole.png]] [[Sensor Station]]
 
[[File:dp_ShieldConsole.png]] [[Shield Station]]
 
[[File:dp_CmdConsole.png]] [[Command and Control Station]]
 
See [[:Category:Consoles]] for more information.
 
===Other Controls===
When inside a spacecraft, there will be a bar to the right of your screen with some additional options.
 
{| class="wikitable"
|+ Buttons
|-
! System
! Function
| rowspan="3" |
! System
! Function
|-
| Door
| [[File:Pc_DoorToggle.png|100px]] '''Toggle Door*'''<br>Open/Close the door.
[[File:Pc_LockToggle.png|100px]] '''Toggle Lock*'''<br>Lock a door so that players and crew members may not open or close it.
| Cabin Lights
| [[File:Pc_CabinLightsDark.png|80px]] '''Dark'''<br>Interior is dark. Windows are opaque from the outside.
[[File:Pc_CabinLightsDim.png|80px]] '''Dim'''<br>Interior is dim. Windows are opaque from the outside.
 
[[File:Pc_CabinLightsBright.png|80px]] '''Bright'''<br>Interior is bright. Windows are transparent from the outside.
|-
| Bridge HUD Display
| [[File:Pc_DisplayStarNames.png|80px]] '''Star Names'''<br>Display the names of stars while player is on the bridge.
[[File:DisplayOrbits.png|100px]] '''Orbits'''<br>Display the orbits of system objects while player is on the bridge.
 
[[File:Pc_DisplayWormholes.png|80px]] '''Wormholes'''<br>Display wormhole paths while player is on the bridge.
| Lift
| [[File:Pc_Lift.png|80px]] '''Lift'''<br>When inside a lift, displays a dropdown of locations the lift can take you to. Select one to be transported there.
|}
<nowiki>*</nowiki> Only appears when the cursor is over a door control.
 
==Produced by==
{{ProductionHeader}}
{{ProductionSpacecraft}}
{{ProductionFooter}}
 
[[Category:Science]]
[[Category:Spacecraft]]

Latest revision as of 22:49, 9 May 2024

Spacecraft are the primary way of navigating the universe.

A spacecraft is designed by players at a design studio and constructed at a spacecraft factory.

Spacecraft Definitions

Depending on the design, a spacecraft will have one of three definitions.

  • Spaceship
  • Starship
  • Space Station

Spaceship

Spaceship is the most basic spacecraft definition, it is given to any spacecraft that has the minimum requirements for sub-light travel.

Since a spaceship is limited to sub-light speed, it mostly used to travel between worlds in a solar system. They can be used for interstellar travel, but has to relay on deadheading.

Starship

A starship is the classification given to a spaceship capable of faster than light (FTL) travel, meaning equipped with an FTL drive.

There is no other difference between a spaceship and a starship.

Space Station

Space stations are spacecraft with such a low acceleration that they can do nothing but hold their position. They act as the first line of defense for a planet and as a trading and docking station for other spacecraft. They may also act as resource collectors when placed near suns, gas giants, worlds and rings.

Company vs. Starforce

Common practice is to think of starforce spacecraft as expendable, and any spacecraft of personal value should be purchased as a company spacecraft.

While stations can be purchased as a company spacecraft, the benefits of doing so are limited.

Company spacecraft can not be switched to starforce spacecraft and vice versa.

Company

Company spacecraft are owned by an avatar.

The company spacecraft will have its title holder shown on Spacecraft window's Policy tab. The title can be released, allowing another avatar to claim it instead.

Probably the biggest advantage a company spacecraft has is that is not subject to starforce tax. It does however have to pay for its own fuel, ammunition and repairs.

Company Spacecraft
Pros Cons
Trade transactions not subject to starforce tax Have to pay for repairs, fuel and ammunition
Cannot be captured, self destruct instead Costs money from the avatar to make
Can be crewed from a city's university and private security contractor

Company spacecraft are made when a spacecraft is purchased at a spacecraft factory.

Starforce

Starforce spacecraft are owned by an empire's government.

Any empire member can take control of a Starforce spacecraft if it does not have an officer or captain already. A spacecraft with a NPC officer is under the control of empire members that is in chain of command of the officer's home world.

Starforce Spacecraft
Pros Cons
Free repairs, fuel and ammunition Trade transactions subject to starforce tax
Free for the avatars to make Can be captured
Has to be crewed from a base's starforce academy and space marine barracks

Starforce spacecraft are made at a spacecraft factory using mass production processes.

Note: Starforce craft no longer require starforce academies for crew boarding. It is unknown what the current requirements are, but a city with a university appears to be adequate for crew boarding on both Starforce and Company ships.

Space Stations

Space stations act as a trade hub for a solar system. Every city in the solar system that has an airport terminal can be traded with while in service area of a station. This makes it possible to buy from any city and sell to any city. It is also possible to load and unload officers, crew, troops and passengers with those cities.

Space stations are instantly destroyed if they make contact a planet's surface.

Service Area

The size of a station's service area is indicated with a rotating beacon, visible when piloting a vehicle or spacecraft. Visiting vehicles and spacecraft must enter the service area of a station to moor there, get repairs, refuel, and use the station as a trade hub.

The station's service area extends 100m beyond the overall radius of the station's hull. This means that a bigger station will result is a bigger service area.

Decommissioning

The number of stations is strictly limited in the game. Excess stations are decommissioned (destroyed). Decommission rules do not apply to pirate stations, stations in an arena battle, stations in tow, or company owned stations that have an avatar officer on the roster.

A station that is not at a planet is decommissioned if no officer is aboard and it is no longer in any scene.

A station that is at a planet is decommissioned if no officer or online avatar is aboard, when another station from the same empire orbits the same world and that other station does not have an officer either. This imposes a limit of one station without an officer per empire per world. The number of stations with officers is not limited.

Upgrading

When a new starforce station is manufactured, it is launched into orbit above the spacecraft factory. If another starforce station from the same empire without an officer is in orbit at the time, it is replaced by the new station. Crew and cargo is transferred from the old station to the new station. The new station is christened with the same name held by the old station.

If the design and quality of the new station is the same as the old station, the factory will wait to launch the new station. A spacecraft factory can be left to automatically manufacture stations. The factory will launch a station then build the next one. The next one will not launch until the station in orbit is destroyed, removed, or given an officer. Then the waiting station will launch and the factory will commence building the next one.

Changing the station design at the spacecraft factory, or production of a higher quality station, will result in replacement of the station in orbit.

But wait, how do I fly this thing?

Commanding a Spacecraft

See Commanding a Spacecraft for information on assigning missions to your crew (automated piloting, mining and gas harvesting missions, trade routes, etc). Note: without an Officer on board, a mission must be marked complete by the player in order to carry out the next in the queue.

Spaceship Consoles

Manual piloting is done through the Helm Station. Sitting in the Captain's Chair will give you access to the crew consoles listed below.

Helm Station

Engineer Station

Weapon Station

Navigator Station

Sensor Station

Shield Station

Command and Control Station

See Category:Consoles for more information.

Other Controls

When inside a spacecraft, there will be a bar to the right of your screen with some additional options.

Buttons
System Function System Function
Door Toggle Door*
Open/Close the door.

Toggle Lock*
Lock a door so that players and crew members may not open or close it.

Cabin Lights Dark
Interior is dark. Windows are opaque from the outside.

Dim
Interior is dim. Windows are opaque from the outside.

Bright
Interior is bright. Windows are transparent from the outside.

Bridge HUD Display Star Names
Display the names of stars while player is on the bridge.

Orbits
Display the orbits of system objects while player is on the bridge.

Wormholes
Display wormhole paths while player is on the bridge.

Lift Lift
When inside a lift, displays a dropdown of locations the lift can take you to. Select one to be transported there.

* Only appears when the cursor is over a door control.

Produced by

Building Produces Consumed Required Optional


Spacecraft Factory 1 Spacecraft

* Depends on design
** Only with specific equipment

** Only with specific equipment