Universe
Hazeron Starship simulates a small universe containing twenty one galaxies.
Intergalactic wormholes exist at the core of most galaxies. These wormholes interconnect a galaxy with one or more other galaxies. This is similar to the network of wormholes that interconnects solar systems.
A spacecraft equipped with a wormhole FTL drive is needed to traverse intergalactic wormholes. Immense gravitational forces exist near the supermassive black hole hosting these wormholes. Entry and exit from them is a dangerous experience, requiring patience and a good feel for flying the ship.
Galaxies are extremely far apart from each other. It is not possible to deadhead from one galaxy to another.
Galaxies
Galaxies are generated based on their image. Pixel brightness determine the star density in regions of the galaxy. A bright area on image will have more solar systems in sectors there.
Aside from the different pirate empires, each galaxy is generally the same. Some pirate empires are supposedly more difficult than others, and their galaxy spawn restrictions affects this.
List of Galaxies
Name | Picture | Diameter | Flags |
---|---|---|---|
Andromeda Rising | ![]() |
2'800pc |
|
Black Hole | ![]() |
1'200pc | |
Core | ![]() |
2'500pc | |
Crown of Othon | ![]() |
5'600pc |
|
Dyrathon's Retreat | ![]() |
2'200pc | |
Edge of the Rift | ![]() |
2'100pc |
|
Falla's Embrace | ![]() |
2'800pc |
|
Fallen Legions of Muturon | ![]() |
1'400pc | |
Heart of Victorus | ![]() |
4'700pc |
|
House Zanathar | ![]() |
2'100pc | |
Indigo Sea | ![]() |
1'800pc | |
In'kar Border Region | ![]() |
3'200pc |
|
Milky Way | ![]() |
3'500pc | |
Muturon Encounter | ![]() |
2'000pc | |
Ransuul's Flaming Sword | ![]() |
1'200pc | |
Seven Ten | ![]() |
2'600pc | |
Shores of Hazeron | ![]() |
5'000pc |
|
Thustra's Eye | ![]() |
4'100pc |
|
Veil of Targoss | ![]() |
3'000pc |
|
Vreenox Eclipse | ![]() |
1'500pc | |
Vulcan's Forge | ![]() |
2'900pc |
|
Galaxy Flags
- Home World
- Galaxies with the Home World flag can be selected as a starting galaxy during avatar creation.
- Pirate Home
- Pirate empires are most commonly encountered in their home galaxy. Their prevalence in other galaxies diminishes with distance from their home galaxy.
- Solo Design Environment
- When the offline designer is launched, a galaxy with the Solo Design Environment flag is randomly selected in order to generate the skybox.