Quality
Descriptor | Quality |
---|---|
Flawed | 1 - 34 |
Bad | 35 - 74 |
Poor | 75 - 114 |
Fair | 115 - 154 |
Good | 155 - 194 |
Fine | 195 - 224 |
Superb | 225 - 244 |
Excellent | 245 - 254 |
Perfect | 255 |
Quality, simply written as Q or QL, is a measure of how effective an object is.
Quality can also be described as Flawed / Bad / Poor / Fair / Good / Fine / Superb / Excellent / Perfect.
Contents
Effect of Quality
Production Output
When a product is made from more than one material, its quality is determined by the mean average of its ingredients.
- Example: Fertilizer made from Q100 Air and Q200 Hydrogen will be = (Q100 + Q200) / 2 = Q150
Fetching Loss
When fetching materials for construction or manufacturing, there is a chance some materials are destroyed in the fetching process. This chance is influenced by the quality of the material, where higher quality has a lower chance of loss.
Effectiveness
Almost all items have effects that are improved by their quality.
The effect of quality ranges from:
- 0.9x at Q1 Flawed
- 1.0x at Q87 Poor
- 2.5x at Q255 Perfect
- 2.78x greater than Q1 Flawed.
Note: the figure inflates the 0.9x to 1x range for emphasis. The low-end scaling is not so extreme.
Quality Distribution
The occurrence of resource qualities follow a bell curve. Quality Q1 and Q255 are the rarest, while Q128 occurs about 90x more frequently.
- Q1 and Q255 each have around a 1-in-9500 chance to occur.
- Q128 occurs around 1-in-100 times.
Quality is distributed with a mean of 128 and a standard deviation of 42.3333333.