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How to modify a buiding ?
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Spacecraft unable to spaw...
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Ioplasma recipe missing i...
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No Record of Shipment Fou...
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Mission Order: Officer Sa...
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System map does not refre...
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| Game crashes at load in (solved) |
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Posted by: Greydog - 08-08-2020, 01:20 PM - Forum: Closed Bug Reports
- Replies (32)
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For one character out of 5.
Malcanis: JWZX
Character actually does load but the game shuts down as soon as the environment tries to load as well.
*edit*
Grizzic: AFBJB
I was curious as to whether this was system wide or just planetary, or maybe just the character, so as a test I berthed this character into the others ship. This one is now stuck as well so I guess that makes it a system wide thing.
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| Star Map Gone (mostly) |
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Posted by: Greydog - 08-01-2020, 01:25 PM - Forum: Prerelease Bug Reports
- Replies (5)
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I'm not so sure this is a bug but I'm going to ask here anyway.
I bought a new PC last week. Since then the "map" part of the star map won't load up.
After installing the game I copied the xml file to the new programs folder. Now everything in the map works except the map image itself. All the data is there, all the tabs work, it will even populate the list in the right column ...there is just no map to navigate.
Is there something I was supposed to do that I missed?
I'll copy/paste this in here just in case. I have no clue if anything in there could be the cause.
Quote:Operating System
Windows 10 Pro
CASE & MOTHERBOARD
Motherboard
ASRock Z490 Phantom Gaming 4/ax
Computer Case
PowerSpec/Lian Li ATX 205
Case Orientation
Vertical
Motherboard Chipset
Intel Z490
PROCESSOR
CPU Summary
Intel Core i7 10700KF (3.8GHz)
CPU Core
Eight-Core
CPU Type
Core i7
CPU Speed
10700KF (3.8GHz)
Turbo Boost Speed
Up to 5.1GHz
Smart Cache
16MB
CPU Brand
Intel
Front Side Bus
8 GT/s
CPU Socket
FCLGA1200
CPUs Installed
1
CPUs Supported
1
CPU Main Features
Intel 64
Enhanced Intel Speedstep Technology
Intel VT-x with Extended Page Tables (EPT)
Intel Identity Protection Technology
Intel Secure Key
Intel Hyper-Threading Technology
Intel Virtualization Technology
Intel AES New Instructions
Intel Software Guard Extensions
Intel Optane Memory Supported
Intel Turbo Boost Technology 2.0
Intel Execute Disable Bit
Intel Idle States
Intel Thermal Monitoring Technologies
MEMORY
Total Memory
32GB
Memory Speed
DDR4-3200
Memory Slots (Total)
4
Form Factor
288-pin DIMM
Maximum Memory Supported
64GB
SOLID STATE DRIVE
SSD Interface
NVMe M.2
SSD Capacity
1TB
VIDEO
GPU Type
NVIDIA GeForce RTX 2070 Super
Video Memory
8GB GDDR6
VR Ready
Yes
GPU Interface
PCIe 3.0 x16
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| 2020-07-24 Designer Wiki |
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Posted by: Haxus - 07-24-2020, 02:36 PM - Forum: Updates
- Replies (4)
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Designer Wiki
Designer needs to be documented in the wiki.
Designer is now documented in the wiki.
All places in the designer that used to display a usage tip were changed to open the appropriate wiki page instead.
All usage tip text moved into the wiki.
Usage tip window removed.
nan% Relative Humidity
Some inferno worlds report nan% for relative humidity.
Exponential calculations in the formulae for saturation pressure and relative humidity produce unpredictable results at the extremes of heat and pressure on inferno worlds. They sometimes overrun the numbers of the computer, resulting in a broken number. The variable containing the number then returns "nan" when formatted, which means "not a number".
Weather information will now report "Humidity Undetermined" when the relative humidity is not a number.
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| Hovering |
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Posted by: OB1 - 07-21-2020, 11:50 AM - Forum: Closed Bug Reports
- Replies (6)
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Ship rotates wildly when order to hover at 100m. Must take the helm or land to stop rotation.
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| City display on Starmap |
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Posted by: Neils Iyssada - 07-20-2020, 08:30 PM - Forum: Arena of Ideas
- Replies (3)
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Hey!
From what I heard the other empires cities you already discovered aren't notified on the starmap if there's no owned city close to them.
While that acts as a basic fog of war, it's a real pain. For example I wanted to get an overview of the cities in a radius of 5 systems from my colony cluster - but I couldn't because I don't have my cities spread enough to get more than a radius of 2 sectors. So I discovered some cities in some systems and couldn't see them anymore when I moved my ship away.
Why ? If it's there to have some fog of war mechanic, why not displaying the visited cities as they are already known to the player?
TL;DR
Actually to be visually notified of a foreign discovered city you have to get a city close to it.
What I propose would be that once you spot a foreign city, it's saved into the starmap and you can see the dot even if your cities are not close enough.
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| Station Broker Slider |
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Posted by: Greydog - 07-19-2020, 12:06 AM - Forum: Arena of Ideas
- Replies (3)
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As far as I can tell (correct me if I'm wrong) Stations only have 2 brokers. I find that stations not over a city may need more. It would nice if we had a slider in the designer to add to or decrease that number.
i was under the impression that the auto-intrasystem trading would include a station that had been towed to a gas giant?
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