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Latest Threads
No Record of Shipment Fou...
Forum: Bug Reports
Last Post: Vectorus
05-05-2025, 07:09 PM
» Replies: 0
» Views: 602
Mission Order: Officer Sa...
Forum: Arena of Ideas
Last Post: Vectorus
05-05-2025, 06:47 PM
» Replies: 0
» Views: 596
System map does not refre...
Forum: Bug Reports
Last Post: GaelicVigil
04-28-2025, 03:59 PM
» Replies: 0
» Views: 482
favorite or funniest mome...
Forum: Cantina
Last Post: netshaman
04-16-2025, 08:09 PM
» Replies: 8
» Views: 6,221
Picture Thread 2.0
Forum: Cantina
Last Post: Rockinsince87
03-16-2025, 06:59 PM
» Replies: 142
» Views: 246,542
Hold access for void asso...
Forum: Bug Reports
Last Post: Ivan
03-08-2025, 01:33 AM
» Replies: 2
» Views: 1,856
Minor bug: In exported sa...
Forum: Bug Reports
Last Post: Ivan
03-08-2025, 01:20 AM
» Replies: 2
» Views: 1,281
2024-05-09 Fleets, Starfo...
Forum: Updates
Last Post: Vectorus
02-26-2025, 09:14 PM
» Replies: 17
» Views: 10,539
Web certificate expired
Forum: Cantina
Last Post: asphere8
02-21-2025, 06:15 AM
» Replies: 2
» Views: 1,386
procedural textures how t...
Forum: Design Studio
Last Post: Celarious
12-06-2024, 04:35 PM
» Replies: 1
» Views: 1,067

 
  No Record of Shipment Found
Posted by: Vectorus - 05-05-2025, 07:09 PM - Forum: Bug Reports - No Replies

A space station was ordered to fill two continuous shipments. It filled both simultaneously, but one of them never seemed to enter transit, or arrive. I attempted to delete the defective shipment and recreate it.

Upon pressing delete, the game said: "No record of the shipment was found. How odd." 

Odd indeed!

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  Mission Order: Officer Save Game
Posted by: Vectorus - 05-05-2025, 06:47 PM - Forum: Arena of Ideas - No Replies

Sometimes, I order my ship to make a long journey, or perform a complicated mission. I leave the computer for a while. Lieutenant Sundiver valiantly completes nine tenths of the mission, then the desire to sunbathe overcomes him, or the game crashes, costing hours of progress.

I know he is only an NPC, but it would be nice if, after completing a long voyage, the officer could take a moment to save my game before continuing...A mission order to that effect would be welcome!

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  System map does not refresh after travel
Posted by: GaelicVigil - 04-28-2025, 03:59 PM - Forum: Bug Reports - No Replies

When traveling between one system to another, the system map screen does not refresh, you will simply continue to see the system map you left instead.  It doesn't happen all the time, but most of the time in my tests.  

Could have something to do with warp drive as that is where I see it occur most often.  Only way to get it to refresh is by restarting the game.

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  Minor bug: In exported save images in designs are not saved.
Posted by: Ivan - 03-02-2025, 03:29 AM - Forum: Bug Reports - Replies (2)

I exported a save, formatted pc completely and now after importing said save, the images that said "Park" and "Zoo" are replaced by an image of the character creator/character selection screen.

I guess I would have to subscribe to my own designs again to fix this, but that would create double designs. So I would then have to go to every hazardous environment city to replace every zoo and park with the new version. Then finally I would have to remove the old designs from the library.

Not a big deal, but just thought I should report it.

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  Web certificate expired
Posted by: Celarious - 02-17-2025, 05:54 AM - Forum: Cantina - Replies (2)

The SSL certificate has expired again, causing browsers to do this:
[Image: OvZp6Dp.png]
[Image: XdNuV45.png]

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  Hold access for void associated with door not always working
Posted by: Ivan - 01-04-2025, 02:36 AM - Forum: Bug Reports - Replies (2)

When you load a design that has a roomvoid with hold access that is associated with an open state of a door (to simulate a locker), in the final design the roomvoid will not have hold access unless the association is done again before finalising. So it seems the hold access of the associated void is either not saved properly by the "save as" function or not loaded properly.

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  procedural textures how to ?
Posted by: netshaman - 12-05-2024, 05:35 PM - Forum: Design Studio - Replies (1)

How to make the textures go change with the materials used in game ?
Ex : a house in stone looking like built stone walls, the same using metal, vulcanite, magmium looking like built with walls in metal, magmium, vulcanite.
Do i need to create ALL the iterations in design studio for each asset or they will change procedurally ingame when construction is set with the correct material ?
The old Shores of Hazeron worked like this, it seems HS don't .
Why ?
And will it be updated to implement this ?
As i miss this feature , it looked so cool, and realistic.
Vulcanite houses just can't look like stone built .^^

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  Make the Steam Workshop visible to potential buyers
Posted by: Ivan - 11-29-2024, 03:29 PM - Forum: Arena of Ideas - No Replies

Make the Steam Workship visible to people who don't own Hazeron starships and therefore are potential buyers.

Having them see what is possible in terms of ships and buildings (and interiors) might attract more buyers.

Other games show the workshop even if you don't own the game.

People reading in the reviews about the workshop, but not being able to see it, might be confusing.

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  How to load an old save ?
Posted by: netshaman - 11-12-2024, 02:28 AM - Forum: Cantina - Replies (1)

Can't find out , the game loads only the last and offers only to exit to desktop*.
*why it not have the possibility to return back to previous menu ?
This is really annoying.
Tried to delete all the old saves in the hazeron starship folder , but screwed my progression as the avatar was deleted too :/
Damnit  !
Edit : just found out : But it DON't WORK in FULLSCREEN !!!! ( window DON'T SHOW UP to make "restore" option ! ).
Damnit , this bug ( also present with the designer and its drop down menus ) literally bugs me out !

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  Drop menus in design studio inoperative when in fullscreen.
Posted by: netshaman - 11-07-2024, 03:05 AM - Forum: Bug Reports - Replies (1)

If you play in fullscreen mode the drop down menus are inoperative when you over the mouse on them.
I need to go "ALTGR+Enter" to go to windowed mode ( and resize up the window  ) to being able to access the menus.
If not they stay blue on white and don't do anything.
Annoying.

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