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Forum: Updates
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Using AI to get multiplay...
Forum: Arena of Ideas
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Workshop inaccessible in ...
Forum: Bug Reports
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Hazeron Play By Email (PB...
Forum: Cantina
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How to modify a buiding ?
Forum: Cantina
Last Post: netshaman
11-28-2025, 02:36 PM
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Are NPC's allowed to pilo...
Forum: Cantina
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Currently i have an issue...
Forum: Cantina
Last Post: Deantwo
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Another Open Letter to Ha...
Forum: Cantina
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09-03-2025, 05:03 PM
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Spacecraft unable to spaw...
Forum: Closed Bug Reports
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08-03-2025, 07:25 AM
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Ioplasma recipe missing i...
Forum: Bug Reports
Last Post: Xantheose
07-26-2025, 04:32 PM
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| Mission Order: Officer Save Game |
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Posted by: Vectorus - 05-05-2025, 06:47 PM - Forum: Arena of Ideas
- No Replies
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Sometimes, I order my ship to make a long journey, or perform a complicated mission. I leave the computer for a while. Lieutenant Sundiver valiantly completes nine tenths of the mission, then the desire to sunbathe overcomes him, or the game crashes, costing hours of progress.
I know he is only an NPC, but it would be nice if, after completing a long voyage, the officer could take a moment to save my game before continuing...A mission order to that effect would be welcome!
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| System map does not refresh after travel |
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Posted by: GaelicVigil - 04-28-2025, 03:59 PM - Forum: Bug Reports
- No Replies
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When traveling between one system to another, the system map screen does not refresh, you will simply continue to see the system map you left instead. It doesn't happen all the time, but most of the time in my tests.
Could have something to do with warp drive as that is where I see it occur most often. Only way to get it to refresh is by restarting the game.
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| Minor bug: In exported save images in designs are not saved. |
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Posted by: Ivan - 03-02-2025, 03:29 AM - Forum: Bug Reports
- Replies (2)
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I exported a save, formatted pc completely and now after importing said save, the images that said "Park" and "Zoo" are replaced by an image of the character creator/character selection screen.
I guess I would have to subscribe to my own designs again to fix this, but that would create double designs. So I would then have to go to every hazardous environment city to replace every zoo and park with the new version. Then finally I would have to remove the old designs from the library.
Not a big deal, but just thought I should report it.
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| Hold access for void associated with door not always working |
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Posted by: Ivan - 01-04-2025, 02:36 AM - Forum: Bug Reports
- Replies (2)
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When you load a design that has a roomvoid with hold access that is associated with an open state of a door (to simulate a locker), in the final design the roomvoid will not have hold access unless the association is done again before finalising. So it seems the hold access of the associated void is either not saved properly by the "save as" function or not loaded properly.
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| procedural textures how to ? |
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Posted by: netshaman - 12-05-2024, 05:35 PM - Forum: Design Studio
- Replies (1)
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How to make the textures go change with the materials used in game ?
Ex : a house in stone looking like built stone walls, the same using metal, vulcanite, magmium looking like built with walls in metal, magmium, vulcanite.
Do i need to create ALL the iterations in design studio for each asset or they will change procedurally ingame when construction is set with the correct material ?
The old Shores of Hazeron worked like this, it seems HS don't .
Why ?
And will it be updated to implement this ?
As i miss this feature , it looked so cool, and realistic.
Vulcanite houses just can't look like stone built .^^
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| Make the Steam Workshop visible to potential buyers |
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Posted by: Ivan - 11-29-2024, 03:29 PM - Forum: Arena of Ideas
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Make the Steam Workship visible to people who don't own Hazeron starships and therefore are potential buyers.
Having them see what is possible in terms of ships and buildings (and interiors) might attract more buyers.
Other games show the workshop even if you don't own the game.
People reading in the reviews about the workshop, but not being able to see it, might be confusing.
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| How to load an old save ? |
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Posted by: netshaman - 11-12-2024, 02:28 AM - Forum: Cantina
- Replies (1)
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Can't find out , the game loads only the last and offers only to exit to desktop*.
*why it not have the possibility to return back to previous menu ?
This is really annoying.
Tried to delete all the old saves in the hazeron starship folder , but screwed my progression as the avatar was deleted too :/
Damnit !
Edit : just found out : But it DON't WORK in FULLSCREEN !!!! ( window DON'T SHOW UP to make "restore" option ! ).
Damnit , this bug ( also present with the designer and its drop down menus ) literally bugs me out !
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| add an " add item" button in the building interface |
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Posted by: netshaman - 11-07-2024, 02:40 AM - Forum: Arena of Ideas
- Replies (1)
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Currently there is two buttons in the building interface ( at the sub-menu "buiding" next to "manufacture" ) , one named "take item" , the other "trash item" .
I propose to add a third button named " add item" .
With this one you can obviously add an item from YOUR personal inventory ( backpack , body , etc ) to the city inventory .
Like ORES for example.
Some will say : " this is redundant with the "sell" function in the communication menu !
You are right , but it WILL be useful when you want to just add an item ( like an ore ) for smelting when you are ALONE without ANY other citizen around !
Some buildings need metal to build them and without any citizen , smelting an ore is impossible manually ( i didn't found out to do this ) from the ores you have in your backpack, so an "add item" button should be the solution. ^^
Thanks for reading.
P.S : if a mean exists to do this, please tell me, i' m actually stranded on a lonely planet after the destruction of the main planet by the asteroid and without having the possibility to smelt ores , i just can't advance anyway.
This IS really a game blocker.
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