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  Underwater Biodome Residents Don't Work
Posted by: Deantwo - 10-19-2020, 07:16 PM - Forum: Prerelease Bug Reports - No Replies

A player had built a biodome underwater on a semi-habitable world. The world was in the outer orbit zone, so it is almost always mostly dark and especially underwater it is dark.

Since citizens don't work at night, and it is almost always dark underwater it seems that they wont' work because underwater isn't actually a harsh environment while in a biodome.

This is a minor issue coming from the biodome making citizens inside think it isn't a harsh environment and it being technically night all the time for them, which then means they require electricity in order to work.

Need to test if this also happens on harsh environment worlds.

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  Ordinance selection is broken
Posted by: jakbruce2012 - 10-15-2020, 10:11 PM - Forum: Prerelease Bug Reports - Replies (4)

Ordinance cannot be loaded into weapon bays, tries to load into the wrong weapon module, IE when I'm sitting on energy weapon it tries to load the lenses into the atmosphere bay instead, and fails.

Edit: It seems sitting at the actual console works, command char is where the issue occurs.

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  Transfer fuel can fail and disappear
Posted by: Rockinsince87 - 10-15-2020, 12:03 PM - Forum: Prerelease Bug Reports - No Replies

If transferring fuel from one ship to another via the transfer screen, sending all units via the [Send Cargo] button, at once will fail if there is not enough room on the ship receiving the fuel. This will result in the source ship losing all it's fuel. 

Using [Send some cargo] button and entering the correct amount after doing some math will always work.

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  Ringworlds FPS drops when in First-person / Third-person.
Posted by: Zensras - 10-13-2020, 04:54 PM - Forum: Prerelease Bug Reports - Replies (3)

For the past several weeks,  I've noticed that certain arcs have massive framerate drops to the point that movement is an issue.  I'm not sure if it Hazeron trying to render multiple arcs that have large amounts of vegetation at the same time or something else. It makes colonization pretty bad for people who like to fly/glide around and work on buildings.

Turning down settings does absolutely nothing and cutting vegetation in the local from area doesn't help either.   Getting into a ship and looking into a corner brings the framerate back up.

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  Game freezes upon opening construction menu
Posted by: Kosgev - 10-13-2020, 03:44 PM - Forum: Closed Bug Reports - Replies (17)

Hazeron freezes upon opening construction menu (F11) when attempting to load the blueprints.

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  Demiavatar Doesn't Take The Con
Posted by: Deantwo - 10-12-2020, 07:20 AM - Forum: Prerelease Bug Reports - Replies (2)

A demiavatar doesn't seem to take the con when they go into their offline state. Only way to check this is by giving the demiavatar an officer berth and using another avatar as the captain's berth.
It is also a little confusing on rather or not they are supposed to be able to work as officers while they occupy a captain's berth.

Suggestion: Add a checkbox option to the Bio window's Biology tab indicating rather the demiavatar should automatically take the con on their stationed ship when entering their offline state.

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  Inverted ships kill themselves
Posted by: Caotical - 10-12-2020, 01:33 AM - Forum: Prerelease Bug Reports - No Replies

The inverted ship is back has been for about a month or so. Wanted to test and confirm before reporting.

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  Remove Sex, Keep Procreation
Posted by: Deantwo - 10-11-2020, 09:24 PM - Forum: Arena of Ideas - Replies (19)

The mating animation is horrible and ridiculous.

I suggested Hazeron to a group of people that had never hear, they immediately saw the "ages 17+" tag and read the "sex" warning. They dismissed the game after that, since their computer is in the living room where their whole family is.

Basic solution is to just remove the mating pose and animation. Instead have a more cartoony version of it, fade the screen to black of the avatars involved and then have the "bonk" message of success after stamina drain or whatever. Onlookers wouldn't need to even know that it happened at all, or they can just see a small heart sprite above the creatures similar to what you see in Minecraft when breeding animals.

There is nothing wrong with procreation apart from that. Though it is nice to keep procreation mostly PG-13, even if you want the game to be for an somewhat mature audience.

If this was done, the worst offender of "ages 17+" tag could be removed and make the game a lot more acceptable.

The update for reference: (Update thread) 2019-10-31 Animal Poses

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  Gas Giant Resource Zones
Posted by: KraylonV - 10-11-2020, 11:22 AM - Forum: Prerelease Bug Reports - No Replies

It is not clear what resource zone is what on the core of a gas giant. Resource Zone number is missing on the World Map.

[Image: qyTPc1u.jpg]

PS: Also that gas giant had unlisted Ice.

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  2020-10-09 Exchange Cache, Universe Change, Items Block Doors
Posted by: Haxus - 10-09-2020, 04:32 PM - Forum: Updates - Replies (16)

Exchange Cache

The building and spacecraft blueprint exchanges download a large and growing blob of data every time a client logs in. That data is now cached on the client.

Universe Change

The arrangement of galaxies in the Hazeron universe was changed so that the war and peace dimensions each contain ten galaxies, arranged in a similar way in each dimension. Refer to the update universe map here.

https://www.hazeron.com/wiki/index.php/Universe

Items Block Doors

Items no longer block doors open. This usually caused trouble, especially when turbo lift doors were blocked open.

Startup Galaxy

The default startup galaxy for new players is now Veil of Targoss. A red message appears when Shores of Hazeron is selected, to warn about the brutal life that awaits players there.

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