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| Latest Threads |
Hazeron Play By Email (PB...
Forum: Cantina
Last Post: Celarious
01-11-2026, 02:03 AM
» Replies: 1
» Views: 524
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How to modify a buiding ?
Forum: Cantina
Last Post: netshaman
11-28-2025, 02:36 PM
» Replies: 2
» Views: 743
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Are NPC's allowed to pilo...
Forum: Cantina
Last Post: AnrDaemon
11-13-2025, 02:52 PM
» Replies: 3
» Views: 778
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Currently i have an issue...
Forum: Cantina
Last Post: Deantwo
10-16-2025, 03:19 PM
» Replies: 5
» Views: 1,885
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Another Open Letter to Ha...
Forum: Cantina
Last Post: asphere8
09-03-2025, 05:03 PM
» Replies: 2
» Views: 4,553
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Spacecraft unable to spaw...
Forum: Closed Bug Reports
Last Post: wad67
08-03-2025, 07:25 AM
» Replies: 9
» Views: 21,117
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Ioplasma recipe missing i...
Forum: Bug Reports
Last Post: Xantheose
07-26-2025, 04:32 PM
» Replies: 0
» Views: 3,701
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No Record of Shipment Fou...
Forum: Bug Reports
Last Post: Vectorus
05-05-2025, 07:09 PM
» Replies: 0
» Views: 3,767
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Mission Order: Officer Sa...
Forum: Arena of Ideas
Last Post: Vectorus
05-05-2025, 06:47 PM
» Replies: 0
» Views: 5,164
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System map does not refre...
Forum: Bug Reports
Last Post: GaelicVigil
04-28-2025, 03:59 PM
» Replies: 0
» Views: 3,481
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| Frame Rate |
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Posted by: OnePercent - 09-22-2020, 02:35 AM - Forum: Arena of Ideas
- Replies (3)
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I would love to be able to limit the frame rate in the scene settings, so I can enjoy Hazeron at a normal 60 frames per second and my GPU doesn't need to get unnecessarily loaded by drawing 140+ fps.
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| Cycle mission & selling |
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Posted by: OnePercent - 09-22-2020, 02:30 AM - Forum: Prerelease Bug Reports
- Replies (5)
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Ship doesn't cycle mission orders, for example when selling items or categories to a city with an officer in chain of command and having the Con.
Ship also cannot sell electricity to a city anymore either, not sure if by design or if a bug but the sell electricity is still an option.
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| Space Rocket |
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Posted by: OnePercent - 09-21-2020, 02:30 PM - Forum: Prerelease Bug Reports
- Replies (3)
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Bug with flying the space rocket in system, upon reaching near orbit of destination planet with an established city, rocket just freezes in space and doesn't move again - though you can still exit vehicle.
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| [Resolved] AI pathing issues in ship and in space |
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Posted by: Rockinsince87 - 09-20-2020, 02:10 PM - Forum: Closed Bug Reports
- Replies (6)
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So this started yesterday but I ignored it. After hearing from other players similar issues with ships diving into planets it started to makes sense. I know it's not the ships because I have built these ships a few times with no issues.
In short:
- Any existing or new ship I build, the AI is unable to path to their stations
- The ships: Atlantis, RC-232, and a few more.
- I have to order the crew to mount me and I carry them to their stations one at a time
- If I order my crew to go orbit above a planet or city they either dive bomb into the planet or dip a bit into the atmo.
- Right now this is consistent.
I don't know if this is my star system only. I am looking into that.
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| Designer hold item access meshes |
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Posted by: danthemanisme95 - 09-19-2020, 06:08 PM - Forum: Arena of Ideas
- No Replies
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Think like a square where if a specific category of item is in the hold the mesh appears and a player can click on the mesh and pull one of the items from the hold adding it to the Avatar's inventory.
This would enable buildings or ships to have interactive item racks, tables, food replicator, bars, ect...
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| Passive atmodiving |
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Posted by: Kosgev - 09-19-2020, 04:12 AM - Forum: Prerelease Bug Reports
- Replies (1)
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I noticed a lot of ship got destroyed by extreme atmosspheric stress even if they were just being in close proximity of world, passively in orbit without flying around or moving.
It seems to have appeared only recently.
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