Building Update

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Revision as of 23:05, 26 April 2018 by Deantwo (talk | contribs) (Removed WIP.)
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Historical Event
Building Update
MsgCity.png
Start Date
2017-11-27
End Date
Unknown

As planned, buildings are getting an update to use the same designer as the Spacecraft Update is providing for spacecraft. However a lot of other things are also changing for buildings, and even cities.

Description

New Building Designs

The new building designs define the number of manufacturing workshops, commodity storage capacity, capacitor storage capacity, number of homes, number of offices, and so on.

A single building design can be used by all building types that the design fulfills the requirements for. For example a generic industrial building design can be used for for all factories if so desired.

New Buildings

Buildings can now be placed anywhere on a world, no road or town square is required.

Each building now have individual commodity storage, they store what they produce and other building fetch from them if they need something. This means that there is no magical commodity stockpile, all commodities exist in buildings somewhere in the city.

Tools being used and patents are now stored in the individual buildings.

Manufacturing Overhaul

Manufacturing of new-style buildings now has a pool of workshops depending on the building blueprint. These workshops can be allocated to different manufacturing processes as desired. Number of workshops define how many workers will work on the given manufacturing process. The number of workers working a manufacturing process will multiply the input and output of the manufacturing process, but the process duration will remain the same.

New Cities

A capitol building will form a city with all buildings in its jurisdiction around it. The jurisdiction can be expanded with police stations. Buildings within a jurisdiction belong to the empire that made it.

World Ownership

A world can be claimed using a flag. When claimed all buildings and cities on the world will change ownership to that of the claimer.

Another empire can takeover a world by claiming it with a flag of their own. To prevent this a military headquarters is required.

Military Bases

A military headquarters can only be built on a claimed world, and there can only be one. While the world has a military headquarters it cannot be claimed by another empire.

A military headquarters is required for there to be any military buildings. While there are other military buildings on the world, the military headquarters cannot be destroyed.

Changes

Links