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Trading uses an auction and bidding system in the Comm (
F2). The buyer commonly starts by asking if the seller has anything or something specific for sale. The seller then list what is for sale, either as an auction where the buyer has to make a bid, or posted with a predefined price. No matter how the seller posts the commodities for sale the buyer can make any offer they believe to be fair, and then the seller has to accept the bid they want.
It is possible to trade with with different entities depending on location and communication channel used.
It is possible to post commodities for sale and place bets on any communication channel. This allows trading between avatars, but in order for the trade transaction to be completed, both seller and buyer must be in the same solar system and in close proximity to each other.
The villagers will respond to trade requests when asked on the Voice communication channel after they have been hailed once.
To sell something to a building, click the "Offer to Sell" button on the Building (
F10) window's Store tab. Then use the opened communication channel to offer items for sale.
Spacecraft to Cities
Only those that hold an officer berth on board a spacecraft are allowed to conduct trade with its cargo, all trade with external entities is conducted on behalf of the spacecraft and uses its account and cargo.
Trading with a city requires the city to have an airport terminal or a broker. While the spacecraft is landed on a building site, it can communicate with any connected airport terminals and brokers. Hail the Trade communication channel to make the broker open a private communication channel, and then use that channel to trade.
While a spacecraft is in the service range of a space station, it is considered to be connected with all aorport terminals in the solar system, and can trade with them and brokers connected to them.
A spacecraft with transporters can trade with any airport terminal and broker in transporter range.