From Hazeron Wiki
Jump to: navigation, search
The communication window.

The communication window, also commonly called the comm or chat, is an important part of Hazeron and is accessed by pressing F3 at any time while playing. The comm window is split up into several tabs that represent different chat channels within the game. As well as having the necessary buttons to facilitate a wide range of actions from buying items to ordering fleet movements.

Standard Channels

There are a number of standard channels that each have a special purpose. If they aren't already open they can be opened using the The Open Standard Channel button Open Standard Channel button.

Imbox notice.png This page was only relevant for the Shores of Hazeron MMO.

Some of these channels currently have no functional use due to the singleplayer nature of Starship.


The The Trade channel Trade channel is used to communicate with cities and buildings.

It is limited to solar system range.


The The Hail channel Hail channel is the main means of communicating with space stations in the same solar system. Pirates will also make their demands on this channel.

It is limited to solar system range.


The The Friend channel Friend channel is used to communicate with allies.

Only empires that have been set to friend political stance or above, will be able to receive messages sent on this channel. This means that communicating on this channel can cause confusion if your friends aren't friends with each other, as they can't see the other's messages.

This channel also displays alerts about attacks on your empire and its allies/friends, or requests for help from marooned spacecraft.


The The Empire channel Empire channel is a private channel for everyone in the empire.

Some empire government changes will also be announced on this channel.


The The Fleet channel Fleet channel is used to issue orders to all ships under your control.


The The Crew channel Crew channel is a private communication channel with the crew of the spacecraft you hold a berth on. Used to easily send commands to the spacecraft's crew, and for the crew to keep you posted on what is happening.


The The Intercom channel Intercom channel is available when on a spacecraft. Everyone on the spacecraft can receive and send on this channel to communicate with everyone on the spacecraft. But it's not secure like the Crew channel.


The The Thoughts channel Thoughts channel displays information relating to the player.


The The Galactic channel Galactic channel is the main communication channel between players. There is no range limit, allowing you to communicate with all other players in the universe.

Not very useful in Hazeron Starship, but could be used to Berth-a-Port avatars long distances.


The The Voice channel Voice channel displays chat messages from players and NPCs nearby using the voice channel.

It is limited to close range.

Comm buttons



This is a set of 5 options used to determine how far you want to broadcast any message you send out. It can be set to close range, hail range, system range, sector range or galaxy range. The majority of actions will only require you to be in the system / sector range. However, talking to other players is usually done galaxy wide. Unless you are only wanting to talk to players in your area.

  • RangeClose.png Close
  • RangeHail.png Planetary
  • RangeSystem.png System
  • RangeSector.png Sector
  • RangeGalaxy.png Galaxy
  • RangeUniverse.png Universe


Causes all cities / spacecraft within the area of effect to open up a new tab in your comm window.

Spacecraft Mission Order

Allows you to give commands to ships that access your current channel. This should mainly be used on the fleet / intercom channel and for the channels of individual ships unless you want all the ships in the area to do the same thing. You are only able to add multiple orders if there is an officer on board. If not then commands should be issued as a new order to ensure that they are done.

Request Transporter Beam

Requests a transport beam from players / ships in the current channel. Mainly used on the fleet channel and crew ship channels to request a teleport from an NPC.

Trade Channel

The following commands are only usable in the trade channel. Although you can broadcast the commands on other channels if you're not careful, they will not have any effect.

Inventory of City

Causes all cities in range to open a new tab displaying their inventory, unless they already have a tab open in which case it will be displayed there.

Request Repairs

Similar to trading but you will be trading for repair of your ship. Subsidised ships do not have to pay for this privilege.

Load Crew, Passengers or Troops

The The Load Crew, Passengers or Troops button Load Crew, Passengers or Troops button allows you to fill up empty berths on your ship from the planet you are landed on, requires a landing square

Unload Crew, passengers or Troops

The The Unload Crew, Passengers or Troops button Unload Crew, Passengers or Troops button allows you to disembark passengers.

Screen Messages

The further away a sender is, the intensity of the messages they send gets dimmer. The text size gets smaller to represent a larger distance.

Using the / key when the cursor is controlling the view of the character results in the brightness of the text at the top left of the screen being changed. This cycles between 4 modes;

  • Invisible
  • Dim
  • Low brightness
  • Bright

Forming a Fleet within a Fleet

Once you've acquired sufficient officers, you may wish to start communicating with specific groups of ships. Allowing them to act with more group cohesion while avoiding messing up your trade ships orders. This involves forcing ships to share channels so that orders broadcasted will be accepted by all the ships listening.

The simplest way to go about this is to simply right click on any message received from a ship then open a new channel (named whatever you like) The ship will now be listening to that channel. You can repeat this process to add as many ships as you have command over. Make sure to specify the same channel name for each ship that you add. The downside of this method is that the ships will eventually stop listening to the custom channel, requiring you to go through this setup every time you log on or whenever the custom channel is silent for extended periods.

A more long term method is to give ships the same name. Ships with the same name will respond in and listen to the same channel that's opened from a fleet hail. This can lead to some confusion when you're trying to communicate with individual ships within a channel. However, you can again right click any individual reply to open a direct line of communication to the entities of your choosing.