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  'Nose' in Gen III character does not update
Posted by: Mal - 03-09-2020, 01:08 AM - Forum: Prerelease Bug Reports - No Replies

This is minor but I'm reporting it anyway since it's easily overlooked;

When creating a Gen III avatar, changing the nose does not immediately update the rendering. You have to move the size slider for it to show the new nose type on the avatar. Again, a minor annoyance but also a minor fix. None of the other body parts seem to have this problem, far as I could tell.

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  Ships warping in the same sector collide
Posted by: Apollo - 03-08-2020, 04:13 PM - Forum: Prerelease Bug Reports - Replies (27)

It seems ships traveling at warp in the same sector, regardless of destination, end up colliding with each other. The bug is frequent and repeatable.

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  Sinking into ship floor post recall
Posted by: Snowmantis - 03-08-2020, 02:26 PM - Forum: Prerelease Bug Reports - No Replies

I see a reproducible bug where my toon sinks into the ship's floor.    I recall this was an issue that was fixed in the last universe/new ship, so might be remnants of and old bug.

How to reproduce:
Spaceship blueprint 2702 Badger  
Recall home - (now on ship - do not release from berth position)
Instruct crew to take off and fly somewhere (still in berth)
Once Ship moves release from berth "E"
walk a few feet and the toon sinks into floor (up to thighs for my toon) (also no metallic floor walking sound)

Once ship landed and you move the toon resets to floor level,  Also noticed that the toon resets to floor level if it takes command of a console.

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  Automatically Add To Land
Posted by: Deantwo - 03-08-2020, 02:02 PM - Forum: Arena of Ideas - Replies (8)

A number of players mentioned their cities randomly decaying. They didn't know how lands worked or that they manually had to add a system to their avatar's land.

I simply suggest that when you found a new city, it should automatically add the solar system to the avatar's land. Assuming this would produce the same thought message as normal, new players would notice something is wrong on their own if they get a message saying "I can't add more solar systems to my land." when they found a new city.

This would also help us forgetful veteran players.

Wiki page for context: http://hazeron.com/wiki/index.php/Land

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  Targoss Stuck, Targoss Gone
Posted by: Deantwo - 03-08-2020, 01:36 PM - Forum: Prerelease Bug Reports - Replies (7)

I was doing the Targoss tutorial for fun. After building a farm, and then running around to handcraft a flag, I noticed Targoss wasn't following me anymore. I fond him stuck at the farm building. He had gotten too close to the wall, he couldn't get away from the farm after that and as a result I couldn't hear what he was saying unless I was inside the farm too.

When I attempted to get Targoss unstuck from the farm, I simply bulldozed the farm. This resulted in Targoss simply vanishing. I assume this is because he was inside it.

PS: Targoss is hard to find when he isn't holding his trusty torch.

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  Non-EV Armor is very expensive
Posted by: Deantwo - 03-08-2020, 07:41 AM - Forum: Prerelease Bug Reports - No Replies

(01-21-2020, 07:31 PM)Haxus Wrote: EV Suit Cost
Now we just need cheaper EV suits... as they are still VERY expensive to craft and buy

All processes and patents for making EV suits were reviewed. Material costs were reduced in all of them, generally to only one of each of the commodities formerly required. EV helmets no longer require mechanical parts. A sewing needle was added as a required tool, due to the textile requirement.

Might want to adjust the normal armor costs to match. For example a metal armor cost 10 metal (100 for 10) still.

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  Metal EV Helmet doesn't require Cryo Heat Sink
Posted by: Deantwo - 03-08-2020, 07:34 AM - Forum: Prerelease Bug Reports - Replies (9)

The Metal EV Helmet doesn't require Cryo Heat Sink in either patent or manufacturing.

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  Magmium EV Suit Patent missing patent prerequisite
Posted by: Deantwo - 03-08-2020, 07:26 AM - Forum: Closed Bug Reports - No Replies

Magmium EV Suit Patent should have the Metal EV Suit Patent as a prerequisite, but it doesn't.

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  Can't do things
Posted by: Kisaki - 03-07-2020, 11:40 PM - Forum: Prerelease Bug Reports - No Replies

Every time i use the backspace zoom out or possibly also alt tab out of the game the character bugs out to where i cannot attack with both left click or f as well as i can't do anything other then move and fly, i also cannot use the scroll wheel to change items, i can still mount things with E as well, and interact with menus normally, I have a fresh install of the game and have not changed any settings and this is all that happens when it decides to bug out like that, and i do not use full screen mode through alt enter, i just click the maximize window button, so that couldn't be the issue, please help fix this problem cause i currently fix it by relogging each time it bugs out since i like playing the game even with the serious bug. Oh also sometimes when i jump around on this moon i am on i hear gunshot noises looping until i land when i hold shift while doing it, it is a different gunshot noise looping, which is weird.

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  Automated server crash detection & reboot
Posted by: Mal - 03-07-2020, 11:39 PM - Forum: Arena of Ideas - Replies (17)

Hi!

As the title suggests, I was wondering if you ever thought of implementing scripts to detect when a server stops responding, and bring them back online automatically?

I have been getting 'limbo'd' due to server crashes almost every night since the restart--in fact both of my avatars have been unable to log in since last night--and it's gotten to a point where I think a system like this could be hugely beneficial. Would it be feasible to write some shell scripts to accomplish this? I think it would go a long way towards improving the game experience for everyone.

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