Ship decommissioning - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Arena of Ideas (https://hazeron.com/mybb/forumdisplay.php?fid=15) +--- Thread: Ship decommissioning (/showthread.php?tid=2192) |
Ship decommissioning - Neils Iyssada - 03-05-2020 Would be nice if you could automatically (by pressing a GUI button) scrap a whole ship for modules or materials. Would require it to be moored at station / airport. Or maybe the same conditions than mothball. Scrapped materials / modules quantity would depend of the current durability of the ship. Maybe have a quantity penalty based on quality, kinda like quality fails when fetching. Could be scraped by Airport Repair Shops, and should work with ships of other empires (captured). Scrap should require a fraction of the nominal design build time. Why ? Well it's really annoying to waste tons of ressources into a big ship and having to replace it for a random reason (newly found Q255 hull ressource / interior update of a mothership etc) It's even worst when you think about all the ressources your nearly-pristine ship represent. RE: Ship decommissioning - Xantheose - 03-05-2020 Agree RE: Ship decommissioning - Nitro2030ce - 03-06-2020 I agree for the most part, but, Quote:newly found Q255 hull ressourceYou can swap this out after this ship is built RE: Ship decommissioning - Deantwo - 03-06-2020 (03-05-2020, 07:55 AM)Neils Iyssada Wrote: Would be nice if you could automatically (by pressing a GUI button) scrap a whole ship for modules or materials. I believe Haxus has said that he wants to do this. Especially now that modules of a captured ship can then be used for another ship. It would be nice indeed. (03-05-2020, 07:55 AM)Neils Iyssada Wrote: It's even worst when you think about all the ressources your nearly-pristine ship represent. But not as bad when you then remember that resources are infinite, and only production rate and time really matters. RE: Ship decommissioning - martianant - 03-07-2020 Love it, and a future salvage system could tie into it easily if my suggestion about adding wrecks/derelicts ever gets considered. |