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Picture Thread 2.0
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How to load an old save ?
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Drop menus in design stud...
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How to smelt ore manually...
Forum: Cantina
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add an " add item" button...
Forum: Arena of Ideas
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Old assets please ! Brin...
Forum: Cantina
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Spacecraft: No parking sp...
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Aircraft Factory No Parki...
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favorite or funniest mome...
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Multiple vehicles on 1 pa...
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09-23-2024, 01:33 AM
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Asteroid struck early |
Posted by: Dax2 - 09-02-2020, 01:28 AM - Forum: Closed Bug Reports
- Replies (2)
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Hi there,
I (Dorak of the Cardassian Union) started playing the game again recently and I set the asteroid strike for the 4th of September. I was today building up my colonies and set course for my home planet (Cardassia Prime) only to find out that it was destroyed. It is the 2nd today. Is there anything that can be done?
Cheers
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Laggy movement since last update |
Posted by: Celarious - 08-31-2020, 02:50 PM - Forum: Closed Bug Reports
- Replies (1)
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Since the update just now, walking on the ground of a planet is really hard. There are random slowdowns and movement blocks, as if you're walking into invisible terrain. This does not happen when flying or on a ship.
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Allowing the converstion of .ship to .mdl for usage in new designer |
Posted by: Zensras - 08-31-2020, 03:16 AM - Forum: Arena of Ideas
- No Replies
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I pitched this idea in discord today during work and I honestly want to see this happen. I know Haxus checks this section now and then in a blue moon, but if nothing else I'll personally pitch into the patreon just to bug him.
I want to see us being able to convert our older ships into a model for the new designer.
Now before Haxus comes and goes "oh hell no we're not going back", I want to make this clear: I am asking for the ships MINUS modules to be turned into a model that can be revamped and reused for the new system. We will still have to do a lot of leg work ourselves. Many designs of ole can be redone to look very cool for the new system and I honestly have some designs from a former syndicate member who passed away several years ago (Ross) that I would love to see ingame once again with a fresh coat of triangles and paint.
Many of the issues with the current designer is the fact it is not new player friendly. It takes some time to learn and to be used. We're currently working with a lot of imports and people who know what the hell they are doing. I can see this as a way to help as a base and another way of getting more blueprints in the blueprint database.
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