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| [Designer] Moving a single vertex in face mode moves the wrong vertex. |
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Posted by: Vhwatgoes - 09-03-2018, 04:48 AM - Forum: Prerelease Bug Reports
- Replies (2)
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Grabbing a single vertex in face mode may select and move a different vertex or many additional vertices.
Video Example
In this demonstration, the design is sitting at 65% of the allowed data limit as I attempt to adjust some vertices. Notice the response times before a change is finally made to a vertex.
I select a Vertex, drag to move it, and one of 3 things happens:
- The vertex I selected is moved normally.
- The vertex I selected moves, but several new vertices are now selected too.
- The vertex I selected does not move, instead several other random vertices move in the same direction and distance I tried to move the single vertex.
I seem to reliably get a grip on the program when I select a few other vertices to kind of 'reset' my selection. After that I have a good chance I will get the intended result. Not sure if this actually does anything but it's become my ritual.
The more vertices I move without doing this, the higher chances an error seems to occur, with more errors each time.
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| Fake Window Decals |
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Posted by: Deantwo - 09-02-2018, 03:44 PM - Forum: Arena of Ideas
- No Replies
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Currently a "fake window" is a normal window with 0% transparency. This is kinda confusing and silly to work with.
It would be much easier if "fake windows" were simply decals we could add on top of a textured face.
For the sake of backward comparability, I guess we could just have both.
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| Cannot change production processes. |
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Posted by: zalphor - 09-02-2018, 09:39 AM - Forum: Closed Bug Reports
- No Replies
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at approximately 4:00 AM my electronics factory, and weapons factories would not allow me to remove or change processes. stuck with several hundred workers on one process disallowing me adjust the amount of work on that process. The processes worked and materials were used and produced but could not be changed. About 15-30 minutes later this stopped occurring.
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| 2018-09-01 Server Lockup, Server Crash |
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Posted by: Haxus - 09-01-2018, 10:09 PM - Forum: Updates
- Replies (1)
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Server Lockup
A persistent lockup is disturbing the harmony of the server grid. It seems to move from one server to another. This demands attention before Tuesday.
Fixed a deadlock when checking environment information on an atom, when testing to see if any turbo lift doors were blocked open before opening a new one.
Server Crash
A server crashed.
Traced a crash to some code attempting to close automatic doors on a ship. The code discovered a design studio instance and asserted because it could not determine what room it was in.
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