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  Being in Exploding Building Teleport you to the Other Side of the World
Posted by: Deantwo - 07-16-2019, 04:39 PM - Forum: Prerelease Bug Reports - No Replies

If you are starting inside a building, or close enough onto its site, when the building explode you are teleported to the opposite side of the planet.
My guess it is that you somehow fall through the planet? Not sure.

Easy to reproduce, and really annoying.

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  Unable to Repair Ship
Posted by: Mr. Mortius - 07-15-2019, 04:07 AM - Forum: Prerelease Bug Reports - No Replies

A ship of mine seems like it's consuming materials without using them to actually fixing anything. It requests repairs, and all the panels show that it is being fixed, but the health remains at zero.

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  Black Holes and Temporary Sub-Space
Posted by: Mr. Mortius - 07-14-2019, 11:11 PM - Forum: Arena of Ideas - Replies (1)

It might be interesting if every month or so, all the new black holes would open up wormholes to a small area of sub-space, maybe a few sectors in size. Inside this sub-region are exotic materials, and controlling a majority of the space grants empire-wide bonuses to the empire holding the most territory. After a week or two, the region collapses in on itself and all cities inside are lost. Any cities and ships inside are destroyed, and avatars teleported back to the main galaxy.

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  Buildings Without Capital
Posted by: Mr. Mortius - 07-14-2019, 11:01 PM - Forum: Prerelease Bug Reports - Replies (2)

Buildings without capitals are entirely undetectable unless in their system and still function fully. They should still show up on the starmap in the same way that normal cities do, maybe labelled as "structures present".

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  Bulldozing buildings causes frequent crashes
Posted by: Deantwo - 07-13-2019, 12:38 PM - Forum: Prerelease Bug Reports - Replies (1)

Been bulldozing a lot of cities lately. It is very common for the client to crash to desktop when bulldozing multiple buildings quickly.

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  Helmsman misses system when warping
Posted by: Vooker525 - 07-11-2019, 08:27 PM - Forum: Prerelease Bug Reports - Replies (2)

Sometimes helmsman misses system when warping to it. Doesn't happen often, probably 1 out of 10 times. Usually with warp 9. Problem is that he wont disengage warp and will spin around for a while. Slows down some afk operations a lot

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  Forum engine unable to show linked video
Posted by: Vooker525 - 07-11-2019, 07:58 PM - Forum: Closed Bug Reports - No Replies

As title says. Linked video wont show even if use bb code properly and no matter what type of youtube link is used. Probably should update engine

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  Lag in some systems
Posted by: Vooker525 - 07-11-2019, 07:51 PM - Forum: Prerelease Bug Reports - No Replies

Some systems i visit to scan have insane lag that affects NPC and other stuff. Hard to leave system.
Video sped up by 3 times

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  Transporter and platforms
Posted by: Vooker525 - 07-11-2019, 07:19 PM - Forum: Prerelease Bug Reports - No Replies

-Crew cannot target building that is on platform. Says that its beyond transporter range. Tested with aerial platform, probably same thing with other types of platforms.

-Ordered to beam me aboard when i was on aerial platform, upon entering teleport my game crashed. After restart i was on ship. Happened only once, hard to recreate

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  Refineries on aerial platform
Posted by: Vooker525 - 07-11-2019, 07:14 PM - Forum: Closed Bug Reports - Replies (5)

Unable to harvest cryozine using refineries on aerial platform that in in atmosphere of gas giant. Other resources such as air and hydrogen can be harvested. Cryozine is present.
Probably same happens with ioplasma too

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