Shipment: Difference between revisions
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{{Revision|Could use more information about player run delivery jobs.}} | |||
[[file:BrokerManagementUI.png|thumb|right|The [[broker]]'s management window.]] | [[file:BrokerManagementUI.png|thumb|right|The [[broker]]'s management window.]] | ||
A [[broker]] is able to send [[commodities]] to [[cities]] in other [[Solar_System|solar system]]s using '''shipments'''. Once setup, shipments are automatically fetched from the broker's city and sent to the destination city. | A [[broker]] is able to send [[commodities]] to [[cities]] in other [[Solar_System|solar system]]s using '''shipments'''. Once setup, shipments are automatically fetched from the broker's city and sent to the destination city. | ||
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===TEU=== | ===TEU=== | ||
Shipments from brokers are packed into TEUs ([https://en.wikipedia.org/wiki/Twenty-foot_equivalent_unit Twenty-foot Equivalent Unit]). There is 1360 cargo unit of storage in a TEU. Delivery value for broker shipments are based on whole TEUs shipped. This is only relevant when the shipment needs to be picked up by an actual [[spacecraft]] as part of a shipment delivery mission. | Shipments from brokers are packed into TEUs ([https://en.wikipedia.org/wiki/Twenty-foot_equivalent_unit Twenty-foot Equivalent Unit]). There is 1360 cargo unit of storage in a TEU. Delivery value for broker shipments are based on whole TEUs shipped. This is only relevant when the shipment needs to be picked up by an actual [[spacecraft]] as part of a shipment delivery mission. | ||
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==Scheduled Shipments== | ==Scheduled Shipments== | ||
Shipments that have been scheduled will first be filled with [[commodities]] from the [[broker]]'s [[city]]. | Shipments that have been scheduled will first be filled with [[commodities]] from the [[broker]]'s [[city]]. The broker will fetch commodities from connected buildings on its [[world]] every minute.[https://hazeron.com/mybb/showthread.php?tid=2934&pid=10844&highlight=once+per+minute#pid10844] | ||
A broker cannot fetch commodities from other worlds when filling their shipment manifests. This means that commodities has to be stored in the city itself, this can be done with [[warehouse]]s. | |||
==Waiting Shipments== | ==Waiting Shipments== | ||
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==Shipments Enroute== | ==Shipments Enroute== | ||
The shipments are sent automatically and take time to be delivered. | The shipments are sent automatically and take time to be delivered. This time is equal to the distance to the destination travelling at 2x [[lightspeed]], which is the equivalent of 5 minutes per [[parsec]]. | ||
Once at the destination, the shipment's [[commodities]] are added to the storage of the [[buildings]] in the city. Any commodities that exceed the storage capacity are lost after attempting to replace inferior [[quality]] commodities of the same kind. | Once at the destination, the shipment's [[commodities]] are added to the storage of the [[buildings]] in the city. Any commodities that exceed the storage capacity are lost after attempting to replace inferior [[quality]] commodities of the same kind. | ||
Shipments may be plundered if the originating or destination [[sector]] has a [[Pirate_Base|pirate base]]. Plundered shipments are reported in the [[City_Report|city report]]'s event log of the sending or receiving city, depending on where the shipment is plundered. | ===Pirate Plunders=== | ||
Shipments may be plundered if the originating or destination [[sector]] has a [[Pirate_Base|pirate base]]. Plundered shipments are reported in the [[City_Report|city report]]'s event log of the sending or receiving city, depending on where the shipment is plundered. This also generates a [[Diplomacy#Dossier|diplomatic incident]]. | |||
===Intergalactic Shipments=== | |||
Shipments can be sent between differing galaxies. In terms of travel time, this is calculated as the shipment travelling to the core of the origin galaxy, and then from the core to the target system of the destination galaxy. | |||
==Trade Agreements== | |||
A trade agreement is a special type of two-way shipment. They are best used to setup trade between [[empire]]s. | |||
Trade agreements function similarly to normal shipments from both sides. Except the shipments will not be shipped until both ends have filled the shipment manifest. Once the shipments are ready at both ends, they are sent simultaneously. | |||
===Proposals=== | |||
To start a trade agreement, first a proposal will have to be sent from one city to the other city. The proposal has to be accepted at a [[broker]] in the other city before the trade agreement will be established. | |||
If the creator of the proposal is in chain of command over the recipient city, the proposal will be accepted automatically. This allows for trade agreements to be used as a way of requesting a shipment from another city remotely, by setting the agreement up to only have the other city send something to the current city. | |||
==Quotes from patch notes== | ==Quotes from patch notes== |
Revision as of 13:58, 24 March 2024
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: Could use more information about player run delivery jobs. |
A broker is able to send commodities to cities in other solar systems using shipments. Once setup, shipments are automatically fetched from the broker's city and sent to the destination city.
Shipment Scheduling
Scheduling a shipment is done in the sending city at the broker using the City (F10
) window.
There is no limit to the amount of commodities that can be in a shipment. It is only a question of the storage capacity of the destination city.
The shipment can be set to be repeated a specific amount of times, or be continuous.
Shipment Limit
The broker can have a total number of shipments being processed equal to the number of offices the broker building blueprint has.
TEU
Shipments from brokers are packed into TEUs (Twenty-foot Equivalent Unit). There is 1360 cargo unit of storage in a TEU. Delivery value for broker shipments are based on whole TEUs shipped. This is only relevant when the shipment needs to be picked up by an actual spacecraft as part of a shipment delivery mission.
A spacecraft can carry a set amount of TEUs, based on the size of the spacecraft's hold.
Scheduled Shipments
Shipments that have been scheduled will first be filled with commodities from the broker's city. The broker will fetch commodities from connected buildings on its world every minute.[1]
A broker cannot fetch commodities from other worlds when filling their shipment manifests. This means that commodities has to be stored in the city itself, this can be done with warehouses.
Waiting Shipments
Once a shipment has gotten the commodities it needs, it is ready to be sent. Shipments are automatically sent out by the broker every 6 minutes.[2]
Delivery Jobs
Shipments that are waiting to be sent out will be available to avatars with a spacecraft as delivery jobs. This works as a way of getting the shipments to their destination faster, and as a way to make money.
Upon delivery the avatar is payed the delivery value as payment, plus a possible bonus if delivered faster than the normal shipment travel time.
Shipments Enroute
The shipments are sent automatically and take time to be delivered. This time is equal to the distance to the destination travelling at 2x lightspeed, which is the equivalent of 5 minutes per parsec.
Once at the destination, the shipment's commodities are added to the storage of the buildings in the city. Any commodities that exceed the storage capacity are lost after attempting to replace inferior quality commodities of the same kind.
Pirate Plunders
Shipments may be plundered if the originating or destination sector has a pirate base. Plundered shipments are reported in the city report's event log of the sending or receiving city, depending on where the shipment is plundered. This also generates a diplomatic incident.
Intergalactic Shipments
Shipments can be sent between differing galaxies. In terms of travel time, this is calculated as the shipment travelling to the core of the origin galaxy, and then from the core to the target system of the destination galaxy.
Trade Agreements
A trade agreement is a special type of two-way shipment. They are best used to setup trade between empires.
Trade agreements function similarly to normal shipments from both sides. Except the shipments will not be shipped until both ends have filled the shipment manifest. Once the shipments are ready at both ends, they are sent simultaneously.
Proposals
To start a trade agreement, first a proposal will have to be sent from one city to the other city. The proposal has to be accepted at a broker in the other city before the trade agreement will be established.
If the creator of the proposal is in chain of command over the recipient city, the proposal will be accepted automatically. This allows for trade agreements to be used as a way of requesting a shipment from another city remotely, by setting the agreement up to only have the other city send something to the current city.
Quotes from patch notes
Related patch notes |
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Update 2017-03-14 Trade Between Systems: Broker Shipments
Update 2017-03-31: Speed of Freight
Update 2019-04-16: TEU Shipments
2023-03-15 Refinery, Asteroids, Shipments, Avatar Page Return, Atoms Stop Processing
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