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| 2018-06-06 Road Construction, Patent Development, Non-free Blueprints |
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Posted by: Haxus - 06-06-2018, 10:02 PM - Forum: Updates
- Replies (1)
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Road Construction
New style roads do not get constructed by citizens.
Fixed.
Patent Development
Patent development results are limited by the Q of the patents that are required.
That limitation no longer applies to patent development.
Non-free Blueprints
Non-free blueprints are still showing up on the construction window.
Non-free blueprints are supposed to only show up if you are the architect. That is fixed.
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| 2018-06-05 Building Terrain Error, Server Load Distribution |
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Posted by: Haxus - 06-05-2018, 04:55 PM - Forum: Updates
- Replies (6)
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Server Load Distribution
Servers are running an experimental configuration to insure movement does not get bogged down when lots of threads are busy.
Building Terrain Error
An error in a bit of cached data is causing terrain to grade incorrectly under buildings.
This is fixed so I decided to post it since the servers were getting restarted anyway.
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| Primitive Weapons |
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Posted by: Simon - 06-04-2018, 05:55 PM - Forum: Arena of Ideas
- Replies (6)
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It has long been that there is only 1 handmade, primitove weapon in Hazeron: the Knife. The Knife has little reach, and no range, making it tricky to go hunting wild beasts with, and only suitable for stabbing other players in the back.
Why no bow? Why no spears, or swords? 2 or 3 more items wouldn't make too much clutter, would it?
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| 2018-06-01 Suffocation in Turbo Lift, Smoke Lockup, Drop Current Item Button |
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Posted by: Haxus - 06-01-2018, 10:42 PM - Forum: Updates
- Replies (1)
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Suffocation in Turbo Lift
Turbo lift sometimes leaves me behind, suffocating in an empty area of the hull.
This bug is tentatively fixed. I beat it to death on the debug servers until I no longer suffocated in the turbo lift. We'll see if this works on the public servers.
The bug could have caused a number of strange desync problems, such as... - Leaving orbit in a ship and suddenly finding your ship inside the planet, or sun.
- Entering a vehicle and finding yourself miles above it, though somehow inside it.
- Launching a fighter from a spacecraft and suddenly finding yourself at the bottom of the sea.
- Boarding a sailboat and suddenly finding yourself in orbit, aboard the sailboat.
Drop Item
I found a bunch of random items on static display on a world. I got the impression they were dropped there.
Added a Drop action button to drop the current item. I surmised that a player used the Place button to drop their current item, which didn't really just drop it.
Excessive Building Updates
While examining the turbo lift desync bug, I discovered that new style buildings were triggering way too many updates to the client. This created a lot of unnecessary traffic from server to client on the network, a most precious resource.
Fixed.
Smoke Lockup
Some players reported the client locking up for no apparent reason.
Fixed a thread deadlock while rendering smoke at volcanoes and vents, caused by a recent change. They smoke continuously now.
On the topics of smoking and suffocating. https://www.youtube.com/watch?v=zGt-VULv9FQ
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