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Fog on Gas Giant World Ma...
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electricity not shared on...
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Helicopter Taxi Issues
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Hazeron Startship - Steam...
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Picture Thread 2.0
Forum: Cantina
Last Post: Rockinsince87
04-29-2024, 09:42 PM
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  Subforum: Design Studio
Posted by: DFDelta - 06-08-2018, 05:46 PM - Forum: Arena of Ideas - Replies (7)

Could we get an area (read subforum) on the new forums dedicated to the design studio, as a place where we can talk about the design tools, ask questions or maybe advertise our creations?
Maybe even have it broken down further with a subforum for each designer.
I've always found it weird that a game where designing your own stuff plays such a large role would have no dedicated place for it on its forum.

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  Friends Joining in, Question.
Posted by: Wess - 06-07-2018, 02:43 PM - Forum: Cantina - Replies (3)

Good morning. 

        Our group has decided to make another run on Shores of Hazeron, some have played some have not. Needless to say we would like to join the same (nation?). It's been a couple years~ since I played, however, it seems to me that I had to get to a certain point in-game before another could join? Capitol maybe? I just don't remember and the info I've read is contradicting. 
        Here is the question. Four of us want to play tonight (after work) We have a couple hours to play. What do I need to do to get to the "join" point and about how long does this take? Is it possible to get that done in a couple hours?
        So far i have created a race and logged in, nothing more. (ran out of time) so we intend to get this done tonight and setup for the weekend. Any up to date info would be great. Thanks!

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  Shores of Hazeron on Facebook
Posted by: Haxus - 06-07-2018, 01:37 PM - Forum: Cantina - Replies (8)

I am making an effort to be more active on Facebook, to promote Shores of Hazeron.

If you have any cool videos or pictures from the game, please post them to our Facebook group. It might help to build some interest in the game which might translate to more players, one would hope.

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  2018-06-06 Road Construction, Patent Development, Non-free Blueprints
Posted by: Haxus - 06-06-2018, 10:02 PM - Forum: Updates - Replies (1)

Road Construction
New style roads do not get constructed by citizens.

Fixed.

Patent Development
Patent development results are limited by the Q of the patents that are required.

That limitation no longer applies to patent development.

Non-free Blueprints
Non-free blueprints are still showing up on the construction window.

Non-free blueprints are supposed to only show up if you are the architect. That is fixed.

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  Picture Thread 2.0
Posted by: Norway174 - 06-06-2018, 08:26 PM - Forum: Cantina - Replies (130)

I really enjoyed the last picture thread from the old server. Always fun to see what people are able to find/accomplish/make.

Anyway, I guess I can kick things off with a few of my own pictures.

I wanted to RP a bit. And I decided to take a shuttle down to a planet as an "away" party. But since I didn't have any troops, and wanted to keep my crew crewing.
I decided to venture off on foot. I think the trip was well worth it for this amazing view.
[Image: Fcgxb5O.jpg]



On another moon, around another planet.
My moonbase was going great! With an awesome view of my homeplanet.
That white line on the homeplanet, is my intercontinental highway. All in order to find oil. Which I did find.
[Image: 1g2RKGg.png]

But, unfortunately, I ended up building inside a crater. So I couldn't really see it from the colony itself.
[Image: qqkVBaB.png]

And back to the homeplanet again, even made a map of the intercontinental highway. Which I'm somewhat proud of. :P
[Image: W8XTngX.png]

And this was one of the ships I managed to build. So huge thanks for the author. Whose name escapes me at the moment.
But this Shuttle was able to take me to the moon, and beyond.
[Image: 5S3MUYV.jpg]

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  5% fuel reserve on harvest appears to not work
Posted by: Ikkir Isth - 06-05-2018, 10:57 PM - Forum: Closed Bug Reports - Replies (3)

Had new ship harvesting with a 5% fuel reserve, came back to fully empty fuel (in span of like 30 minutes)

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  Гага́рин never despawns
Posted by: Ikkir Isth - 06-05-2018, 07:06 PM - Forum: Closed Bug Reports - Replies (1)

Have some wyvern council Гага́рин standing over by the rockets that have been there forever now, never seem to go away.

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  2018-06-05 Building Terrain Error, Server Load Distribution
Posted by: Haxus - 06-05-2018, 04:55 PM - Forum: Updates - Replies (6)

Server Load Distribution
Servers are running an experimental configuration to insure movement does not get bogged down when lots of threads are busy.

Building Terrain Error
An error in a bit of cached data is causing terrain to grade incorrectly under buildings.

This is fixed so I decided to post it since the servers were getting restarted anyway.

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  [Forum] Swap "new messages"/"no new messages" images.
Posted by: AnrDaemon - 06-05-2018, 04:01 PM - Forum: Arena of Ideas - Replies (11)

I don't know, what the theme author was thinking, but the white "no new messages" indicator on an overall dark forum background stands out like sore thumb.

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  HazeronProspector v2.1.0
Posted by: Deantwo - 06-05-2018, 08:26 AM - Forum: Indy Tools and Mods - Replies (18)

HazeronProspector
System survey report database and filter for Shores of Hazeron.

Introduction
My name is Deantwo and here is another one of my small open-source C# projects.
Took me a while to figure out how to read the StarMap XML, but it paid off!
I have taken a lot of my inspiration from Hazeron Scouter, so some credit goes to OhiraKyou.

What is it
HazeronProspector is a system survey reader, it can show all the resources in a system.
Still a lot of polish needed, so the to-do list is a little long. But it works!

Requirements

  • .Net Framework v4.7.2
    (Standard on windows)

How to use
Export StarMap XML:
  1. Log into Hazeron with your character
  2. Open the Locator window (F7)
  3. Go to the Star Map tab
  4. Click the "Query Space Map..." button
  5. Click the "Save Starmap" button
  6. Choose a location for the .xml file that you will be able to find later

Features
  • Support for multiple galaxies
  • Select a surveyed system from a dropdown box or type in coordinates
  • SystemWide mode to simply show systems and their best quality for each system rather than each planet/zone
  • Get system surveys for all systems within range of a specific system, either search by persec distance or wormhole jumps
  • Color coded table

Planned
  • Customizable color ranges
  • Column viability menu
  • Save user setting
  • (Any ideas?)

Want to help
I'd love some feedback and ideas.

I need an .ico icon similar to the ones used in HazeronAdviser and HazeronWatcher.
Maybe an inferno planet, with a clipboard or sensor icon.
Send me a PM if you want to help me with this.

Links
GitHub
Hazeron Forum Thread
(Old Hazeron Forum Thread)

Download
HazeronProspector v2.1.0

Picture
HazeronProspector v1.0
[Image: 2020-01-12_12_22_26-Window.png]

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