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How to modify a buiding ?
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| 2023-12-07 Game Save, Flag Generator, Blueprint Limits |
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Posted by: Haxus - 12-07-2023, 10:37 PM - Forum: Updates
- Replies (13)
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Game Save
Game saves were not working on Windows.
Fixed.
Build Limits
Someone asked that size limits on spacecraft and buildings be eliminated.
Eliminated size limits on buildings and spacecraft. Specifically this refers to byte size limits, the amount of memory the thing takes. Physical dimension limits were not changed.
You still get a warning when the size limit is exceeded but it never turns into an error.
Beware that you can now build models that are too complex for your computer or perhaps someone else's computer. While your computer may be able to handle a single instance of your gigantic ship or building model, it could bog down quite quickly if you create many of them.
Random Flag Generator
This has been on my list forever. When testing I usually don't care too bad. AI controlled emperors need this.
Flag chooser created that allows flags to be loaded from a file or generated randomly.
Mission Order Icons
Mission order window uses a generic sun icon to represent a black hole.
Changed mission orders to use an icon based on body type for suns and worlds. Also updated city lists to show bases with a different icon.
Quarry Shows Non-Stone
It is confusing to have the quarry show non-stone resources when it can't mine them.
Fixed.
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| 2 Billion HP pirate cantinas |
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Posted by: fryman - 12-06-2023, 09:52 PM - Forum: Closed Bug Reports
- Replies (9)
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Cantinas have way too much HP. While Brood Defenders appear to have a similar or more HP, they can be destroyed by RNG in a few shots or after a minute or three of blasting away. The pirate cantinas however do not have this feature. Crew, even with berserk activated, and an officer at the con will not attack the cantina.
Image below is from over an hour and a half of blasting, I coded a toggle autoclicker and returned home to see that it had only made a dent.
https://files.catbox.moe/z0ltz9.png
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| Character Profile Save files loading not working |
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Posted by: Rashi - 12-06-2023, 06:17 PM - Forum: Closed Bug Reports
- Replies (11)
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Also an old one, but still present.
The Character Profile Save for an Alien race ist hard to load.
While the selection dialogue does filter for .chr files, it doesn't show any. The name of the last saved file is usually still in the selection, so that can be loaded.
But if you type that exact name in there, the file can not be loaded.
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| Ship restore doesn't work |
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Posted by: Rashi - 12-06-2023, 05:42 PM - Forum: Closed Bug Reports
- Replies (3)
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I had a System crash the other day, when I started Hazeron up today I got messages about damage and awoke in my starter city. The Spaceship was apparently destroyed as well. No mails.
After trying to restore it at the Airport Repair shop, the Message came up that the ship is beeing restored and will hail in the crew channel.
After more than twice the time it takes to build the ship no messages came, no ship spawned in orbit.
Tried this twice.
Also the officer from that ship didn't respawn.
I'd report more, but then I made the mistake of trying to load the game from a save....
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| Random System Crashes |
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Posted by: Rashi - 12-06-2023, 05:39 PM - Forum: Bug Reports
- Replies (8)
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So sometimes Hazeron causes a hard System crash for me . The monitors will display a random color screen , the gpu will be in overdrive and only the power button helps.
I suspect it has to do with geometry issues. Happens a lot with tiny planets, Gas Giant cores , but also at other times.
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| City use for Lanterns and Torches |
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Posted by: Deantwo - 12-06-2023, 09:04 AM - Forum: Arena of Ideas
- Replies (5)
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With the number of new/returning players, we are again seeing a lot of players experiencing the horrors of citizens not working during the night. This might be even worse if the world is so dark or has extra long nights that citizens never get to work.
I suggested this back on the old forum, but that forum is dead and gone now, so here we go again.
It would be useful if citizens could work at night when your city has Torches, Candles, and/or Lanterns. It would allow players to build up to a more stable first city faster, and it would give another use to some commodities that are barely used right now.
Related old idea: (Idea thread) Scare away Animals by Holding a Torch
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| Possible request on Warp and Resource Conservation |
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Posted by: Rockinsince87 - 12-02-2023, 05:35 PM - Forum: Arena of Ideas
- Replies (3)
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Is it possible Haxus to not physically render the ship entering and transitioning star systems as ships warp at higher speeds?
I ask this because still as I travel across the game I get constant crash to desktops when warping for 6 hours and this got me thinking.
Would it be easier and less resource intensive to just place the ship in a temporary empty system, have it be stationary but play the warp effect to make it seem like your moving while running down the ETA counter to simulate travel? Have the galactic positioning still update as you travel for obvious reasons, allowing to drop out of warp still appropriately. When the ETA counter runs down then just teleport the ship to the transition point? If you drop out of warp early just teleport to the galactic coordinates?
This might even allow for more exotic forms of travel in the future and allow for scalability in the future of travel speeds.
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