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  Strange objects in the sky (Skybox issue?)
Posted by: BenjB83 - 01-03-2019, 01:58 PM - Forum: Prerelease Bug Reports - Replies (1)

Hello Haxus,

another possible bug I would like to report. In one of my systems, I can see strange objects in the sky. They appear in the form of colored dots and are visible from every planet surface and of course also from space. There are different types, different in size and in color. See the attached screenshot.

I have been trying to fly to them but then don't seem to move or to come closer. Hence I imagine it has something to do with the skybox. Never seen those before so far.



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  Crash to Desktop on Avatar Change and Teleportation
Posted by: BenjB83 - 01-03-2019, 01:50 PM - Forum: Prerelease Bug Reports - No Replies

Hi Haxus,

I have noticed frequent crashes to the desktop with the reason of segment fault showing in the console. These seem to mostly appear when attempting to teleport. The TP is done but the game crashes. Upon restart I am at the new location. Occasionally this seems to happen as well when switching characters. 

I can see the error in the console. The output is in the attached screenshot.

It is quite easy to reproduce. I get it 9 out of 10 times, when sending a TP invitation from one of my avatars to another. I do not know if this is an issue when you send request between your own chars or all chars. Also I don't know if this is a Linux specific thing. I am running Linux Mint 19. I know that I did teleport Dean several times not too long ago and it worked fine.

Cheers



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  officer pool
Posted by: Slaxx - 01-02-2019, 11:46 PM - Forum: Arena of Ideas - Replies (1)

add a spacestation module or maybe a building where all officers from your empire meet or maybe just the galaxy or other specific ranges.

i thought about this like the shipment function where you can set spacestations to send shipments to planets, except in this case, a specific space station would receive all officers from the empire.

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  Land bridge collision broken
Posted by: Ikkir Isth - 01-02-2019, 12:16 AM - Forum: Prerelease Bug Reports - No Replies

On Land Bridge: design 3415151

Cannot cross it, get stuck at the border. Messing with border too much actually boots me into orbit, where I get suffocated.

At Spirit of Texas empire, Zerfa Wharf
Character: Ikkir Temp

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  Zones are funny
Posted by: zslayern - 01-01-2019, 12:39 AM - Forum: Closed Bug Reports - No Replies

[Image: 60TXrax.png]
I guess this is alright, I was planning on scuttling the ship anyways. But operating an empire on both zones seem to be quite buggy.

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  No default Carpenter, cant change intended back either
Posted by: Ikkir Isth - 01-01-2019, 12:09 AM - Forum: Prerelease Bug Reports - No Replies

One of the first things I tend to do is make a carpenter for quick shovels and theres no default one yet.


Edit: ok, maybe the main problem is it seems I cant uncheck the "intended industry box" on the blueprint filter: always reselects on close.

Edit 2: seems Xing out just doesnt save maybe? Have to push enter for it to save and work.

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  2018-12-31 SQL Err, Farm Animal Swarm
Posted by: Haxus - 12-31-2018, 08:39 PM - Forum: Updates - Replies (3)

SQL Error
Server logs are reporting an SQL error. This is causing SQL transactions to fail.

Fixed field overflow due to integer that grew very large.

Farm Animal Swarm
Several farms have thousands of farm animals. The farm animal population continues to grow.

Fixed a bug due to ambiguity when old style farms are overlapped by new style farms.

Avatar Empire Change
An avatar who was idle for a very long time reported that their empire changed when they returned.

Removed decay code that caused avatar empire to change.

Designer and Primeval Launcher
In preparation for Steam, the Designer and Primeval World operating modes of the game program should not be selected using a command line option.

Launcher and Client reworked to accommodate this.

  • Designer and Primeval world buttons removed from Launcher.
  • Entry screen added to the client program that chooses the operating mode.

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Photo old morale warning not removed
Posted by: Slaxx - 12-31-2018, 06:18 PM - Forum: Closed Bug Reports - No Replies

[Image: r3q0UuC.png]

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  automatically closing channels / trade channels
Posted by: Slaxx - 12-30-2018, 11:09 PM - Forum: Arena of Ideas - No Replies

have channels that are long inactive close by themselves. (trade channels close automatically once their response-time has run out)
this way this channel mess can be prevented.

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  building tab doesnt work
Posted by: Slaxx - 12-30-2018, 07:23 PM - Forum: Prerelease Bug Reports - Replies (3)

went to my bank and then capitol to withdraw money, building tab doesnt show building's managing menu
relogged two times, didnt fix it.

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