Spacecraft Damage Control: Difference between revisions

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Revision as of 19:23, 30 May 2015

This section is in need of revision.
Please help improve it or discuss these issues on the talk page.
The reason given is: Page is only about half done. I wrote all this on my phone, so expect typos. The use of the Category:Spacecraft also need thought.

When a spacecraft is damaged, either in combat or by the environment, it will require repairs to bring it back to top performance.

Types of Damage

A spacecraft is composed of multiple subsystems, all of which can be damaged independently of one another.

These systems are:

Some room types can also be damaged.

These rooms are:

Spacecraft Repair

There are two ways to repair a spacecraft, either manually repairing each system or purchasing repairs from an Airport Repair Shop.

Manual Repair

It is possibly to manually repair a spacecraft's systems using the commodities and the associated tool listed on the "Spacecraft Damage Report".

Commodity Tool
Metal Hammer
Magmium
Vulcium
Plastic Glue Gun

Purchase Repair

In order to repair a spacecraft, all its systems must be turned off. This can be done by "Repair the Spacecraft; Rig for Repairs" order.

If the spacecraft has an officer on board, it will purchase the repairs once the spacecraft has all the systems turned off if they are available.