Ringworld: Difference between revisions

From Hazeron Wiki
Jump to navigation Jump to search
m (→‎As A Planet: Changed NumberGroupSeparator.)
 
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:Ringworld.png|thumb|300px|right|The beautiful ringworlds left behind by a forgotten civilization.]]
[[File:Ringworld.png|thumb|300px|right|The beautiful ringworlds left behind by a forgotten civilization.]]
Ringworlds are ancient constructs from a civilization long past. They encircle their star in the habitable range and have multiple shade panels to provide a day and night cycle.
'''Ringworlds''' are ancient constructs from a civilization long past. They encircle their [[star]] in the habitable [[Orbit_Zone|orbit zone]] and have multiple shade panels to provide a day and night cycle, along with [[seasons]].


==Rarity==
==Rarity==
Being that a ringworld can be a very powerful system to hold, they are quite rare. Here are the conditions for them.<br />
Being that a ringworld can be a very powerful [[system]] to hold, they are quite rare. Here are the conditions for them.
* Habitable zone 1.0au or less
* Habitable [[Orbit_Zone|orbit zone]] 1.0au or less
* No companion star blocking the habitable zone
* No companion [[star]] blocking the habitable orbit zone
* If the first 2 conditions are met, there is a <big>3%</big> chance of a ringworld
* If the first 2 conditions are met, there is a <big>3%</big> chance of a ringworld


==As A Planet==
==As A World==
Ringworlds are comprised of up to 20 arcs. Each arc acts as a [[planet]], having 2 resource zones, and producing an officer. Resource zone population limit is 1'000.
Ringworlds are comprised of up to 21 arcs, the number of arcs is determined by orbital radius. Each arc has the same width and length and acts as a separate [[world]]. Each arc has 4 [[Resource_Zone|resource zone]]s and is able to produce an [[officer]].


There are 4 sizes, determined by orbital radius. All rings are the same width however.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Ring Radius !! Number of arcs
! Ring Radius !! Number of arcs
|-
|-
| 0.25au || 5
| 0.25au || 6
|-
|-
| 0.5au || 10
| 0.5au || 11
|-
|-
| 0.75au || 15
| 0.75au || 16
|-
|-
| 1.0au || 20
| 1.0au || 21
|}
|}


===Electricity===
===Electricity===
Ringworlds' unique machinery provides free [[electricity]] to all construction and manufacture jobs. It does however not supply enough to power to operate [[Military_Weapon_System|military weapon system]]s and [[Military_Shield_Generator|military shield generator]]s.
Unique machinery of a ringworld provides free [[electricity]] to all [[building]]s and [[manufacturing]] jobs. It does however not supply enough to power to operate [[Military_Building|military building]]s.


==Control Center==
===Sea Connection===
[[File:RingworldControlCenter1.png|thumb|100px|right|Control center on a tiny island.]]
While each ringworld arc is treated separate, it is possible for a [[wharf]] on one arc to create a [[Trade_Connection|trade connection]] with wharves on any other arc of the same ring.
[[File:RingworldControlCenter2.png|thumb|100px|right|Close up of the control center.]]
All ringworlds have a '''Control Center'''. It is always located on arc 1 at 0°E 0°N.


The '''Control Center''' looks like a square platform with a pillar in each corner, in the middle is a tiny hologram of the ringworld.
===Shade Panels===
The shade panels near the ringworld's sun provide a day and night cycle, to prevent the ringworld from being in perpetual daylight. In addition, they modulate their width to create artificial [[seasons]], making the sunlight gaps smaller during winter and larger during summer.


At the '''Control Center''' it is possible to create an artificial [[wormhole]]. This in turn means the ringworld can be used as a giant '''Star Gate'''.
Each panel is connected with a thin cable.
 
Hold a [[preon]] in your hand while standing near the ringworld hologram on the platform to see a hologram of the sun appear at its center, lighting the ringworld. The lighting shows the current night and day areas of the ringworld. In addition, a lit spot appears on the ringworld as a "you are here" marker. Only the [[avatar]] holding the preon sees this effect. It helps to extinguish other light sources, such as your [[Environment_Suit|environment suit]] light and [[vehicle]] lights.


==Star Gate==
==Star Gate==
[[File:AwaitingStarGateActivation.png|thumb|100px|right|Awaiting star gate activation.]]
Ringworlds are not just gigantic artificial worlds, they also have the immense power to create artificial [[wormhole]]s to anywhere in the [[universe]].
The ringworld has the ability to create artificial [[wormhole]]s to other [[Solar_System|solar system]]s with limitless range. Each ringworld arc contains a set of four enormous particle accelerators parallel to each other. When activated, the ringworld particle accelerators harness the power of the sun to open multi dimensional portals, enabling travel across the [[universe]] instantly.<br>
Creating these artificial wormholes requires a [[preon]] particle, harvested from the target star. This means it isn't possible to create a connection to an unexplored system.
 
The '''Star Gate''' is activated simply by dropping the [[preon]] particle on the '''Control Center''''s platform.
 
The '''Control Center''' will take one [[preon]] particle from the platform every cycle. A cycle starts when all the ringworld's particle accelerators (the mountains between each arc) have clear line of sight to the ringworld's star and ends when the shadow casters block the line of sight. Due to the geometry of the ringworld and position of the control center, the activation cycle corresponds with the sunset to sunrise period on the platform.
 
When the cycle ends, the artificial [[wormhole]] dies. This means that activating the '''Star Gate''' close to the end of a cycle will cause a very short lived wormhole.
 
The artificial [[wormhole]] will appear at 0°E 90°N of the ringworld's star and the exit will appear at 0°E 90°S of the destination solar system's primary star. The exit wormhole always appears at the primary star, even if the [[preon]] was harvested from a companion star.
 
The originating wormhole created is positive and the destination wormhole is a negative wormhole, in other words it is a two-way wormhole just like naturally occurring wormholes. This means that it is possible for [[spacecraft]] at the destination to travel through the wormhole to the ringworld system.
 
While the '''Star Gate''' is active, the ringworld's particle accelerators will be firing particle beams at the ringworld's star. The light output from the origin and destination stars is reduced by half while the star gate is open, giving them a darker appearance. [[Farm]]s, [[orchard]]s and [[Solar_Power_Plant|solar power plant]] production may be affected. Outer worlds could drop below the light level needed for the locals to work without electrical power. These conditions are temporary, passing when the star gate closes.
 
=Lore=
Legends describe an ancient Empire that spanned the Universe. Their expansive reign was made possible by building a vast network of interconnecting star gates. To accomplish this feat, they developed technology to build ringworlds using the crushed remains of planets that once orbited the ringworld's sun. As the Empire spread among the galaxies, they built their ringworlds, a lasting testament to the former glory of the Empire.


A steady supply of preons at each end of the star gate connections maintained valuable arteries of travel that heralded a golden age of civilization in the Universe. All empires fade in time, rotting from within. Greed led to war. With their cities battered and cratered, preon harvesters stopped returning from their missions. Connections were lost; the network broke down and disintegrated. Daunted by the star travel needed to reconstruct the network, the empire withered, faded into obscurity. This was the beginning of the dark ages of their downfall.
For more information, see the [[Star Gate]] page.


[[Category:Science]][[Category:Colonization]]
[[Category:Science]][[Category:Colonization]]

Latest revision as of 02:15, 29 March 2024

The beautiful ringworlds left behind by a forgotten civilization.

Ringworlds are ancient constructs from a civilization long past. They encircle their star in the habitable orbit zone and have multiple shade panels to provide a day and night cycle, along with seasons.

Rarity

Being that a ringworld can be a very powerful system to hold, they are quite rare. Here are the conditions for them.

  • Habitable orbit zone 1.0au or less
  • No companion star blocking the habitable orbit zone
  • If the first 2 conditions are met, there is a 3% chance of a ringworld

As A World

Ringworlds are comprised of up to 21 arcs, the number of arcs is determined by orbital radius. Each arc has the same width and length and acts as a separate world. Each arc has 4 resource zones and is able to produce an officer.

Ring Radius Number of arcs
0.25au 6
0.5au 11
0.75au 16
1.0au 21

Electricity

Unique machinery of a ringworld provides free electricity to all buildings and manufacturing jobs. It does however not supply enough to power to operate military buildings.

Sea Connection

While each ringworld arc is treated separate, it is possible for a wharf on one arc to create a trade connection with wharves on any other arc of the same ring.

Shade Panels

The shade panels near the ringworld's sun provide a day and night cycle, to prevent the ringworld from being in perpetual daylight. In addition, they modulate their width to create artificial seasons, making the sunlight gaps smaller during winter and larger during summer.

Each panel is connected with a thin cable.

Star Gate

Ringworlds are not just gigantic artificial worlds, they also have the immense power to create artificial wormholes to anywhere in the universe.

For more information, see the Star Gate page.