Hold: Difference between revisions

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==Cargo Access==
==Cargo Access==
In the [[designer]], it's possible to configure each room void with a variety of hold access settings, including none. These are:
In the [[designer]], it's possible to configure each room void with a variety of hold access settings, including none:
* todo
* '''Inaccessible''' provides no access to any cargo items
* '''Armory''' provides access to armor, such as [[EV Suit]]s
* '''Bar''' provides access to alcoholic beverages
* '''Feeder''' provides access to ??
* '''Fuel Coupling''' provides access to the hydrogen fuel tanks
* '''Garage''' provides access to [[gasoline]] and some tools. It also enables [[vehicle]] servicing for vehicles parked within the room void
* '''Hold''' allows access to everything in the cargo
* '''Pantry''' provides access to food items
* '''Pharmacy''' accesses medical items
* '''Wardrobe''' provides access to clothing


[[Category:Spacecraft_Systems]]
[[Category:Spacecraft_Systems]]

Revision as of 07:47, 2 March 2024

This page is very out of date due to the recent wiki data loss. It is in the process of being restored.

The hold is where commodities are stored as cargo onboard a spacecraft.

If a room void makes the hold accessible, it provides access to all cargo on the spacecraft.

Cargo Access

In the designer, it's possible to configure each room void with a variety of hold access settings, including none:

  • Inaccessible provides no access to any cargo items
  • Armory provides access to armor, such as EV Suits
  • Bar provides access to alcoholic beverages
  • Feeder provides access to ??
  • Fuel Coupling provides access to the hydrogen fuel tanks
  • Garage provides access to gasoline and some tools. It also enables vehicle servicing for vehicles parked within the room void
  • Hold allows access to everything in the cargo
  • Pantry provides access to food items
  • Pharmacy accesses medical items
  • Wardrobe provides access to clothing