Harvester Bay: Difference between revisions

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* [[Tesloid Dissipator]]
* [[Tesloid Dissipator]]
* [[Nanopath Calibrator]]
* [[Nanopath Calibrator]]
| Collects particals from [[ring]]s and [[star]]s.
| Collects particles from [[ring]]s and [[star]]s.
* [[Antiflux Particles]]
* [[Antiflux Particles]]
* [[Preon]]s
* [[Preon]]s

Revision as of 19:43, 2 May 2017

Harvester bays use the same system as weapon bays. They are essentially the same thing, but separated here on the wiki for convenience.

This means that any weapon bay can be turned into a harvester bay as easily as the changing of harvester types.

Harvester bays are selected the same way weapon bays are, in the design or using harvester bay modules instead of weapon bay modules.

For specifics on how the bay it self work, read the Weapon Bay page.

How to Use

The harvester bay can be fired manually using the fire control station, but unless a very small amount of resources are needed, this is very ineffective.

File:HarvesterMission.png
Example of a repeatable vulcanite harvesting mission. Some travel may be required.

To use a spacecraft's harvester bay in a automated fashion, a spacecraft needs to have a NPC officer and a spacecraft mission designed.

There are two important orders to use:

  • Configure harvester bay to harvest resource
  • Harvest x minutes

The "configure" order instructs the crewman operating the fire control station on what to target and what to harvest. The order only takes a split second, but it needs to be preformed every time the spacecraft enters the solar system.

It is possible to configure multiple harvester bays to harvest different resources with each bay, but a crewman will only ever operate one harvester bay at a time, this means that a separate fire control station is required for each bay.

When the "harvest" order is used, the crew will start firing all configured harvester bays.

Harvester Bay Types

The type of harvester bay can be selected in the design.

Harvester bay type can also be changed using weapon way modules and harvester way modules after it has been constructed.

Harvester Bay Types
Type Minimum
TL
Special Components Description
Atmospheric Condenser Bay 6 Gathers atmospheric resources from a planet's atmosphere.
Particle Collector Bay 24 Collects particles from rings and stars.
Prospector Bay 2 Gathers minerals and rocks from rings and the surface of planets.
Siphon Bay 2 Collects liquid from a planet's sea.
Wildcatter Bay 3 Draws underground liquid from beneath a planet's surface.