Capitol

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Revision as of 13:00, 20 November 2017 by Deantwo (talk | contribs) (Removed TL.)
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Building
Capitol
BCapitol.png
Placement Requirement
Maximum Levels
  • 32
Jobs
  • 1 plus 1 for each level
Construction Materials

Tools Required

Construction Speedup

Enables the city to be declared as the capital city of an empire. The capitol building can however be built in all cities without consequence.

The number of levels and quality of the capitol building makes no difference.

Declaring Capital

To declare a city as a capital city:

  1. Stand at any building plot or road in the city
  2. Open the Governance (F12) window
  3. Select the Cities tab
  4. Depending on whether you want the city to be the empire's capital or the current sector's capital, click either:
    • "Declare Current City to be Empire Capital"
    • "Declare Current City to be Sector Capital"

A city can be both empire capital and sector capital at the same time, which is the same as not having a sector capital in that sector.

See the Capital City page for more information.

City Management

When in the chain of command of a city, it is possible to control all building manufacturing processes from the capitol building. This is done using the City (F10) window while standing at the capitol building's plot.

Managing a machine shop remotely.

This window displays all of the buildings, with their location, distance from you, TL, and number of levels. By selecting a building, a traditional City window appears in the lower half allowing you to run/change any of the manufacturing processes of that building, including construction.

The refresh button in the top-right corner of the window updates the list.