Warp Signature: Difference between revisions
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==Detection Range== | ==Detection Range== | ||
The maximum range of emission detection depends on the highest [[TL]] of either [[Airport_Terminal|airport terminal]], [[Military_Weapon_System|military weapon system]] or [[Military_Shield_Generator|military shield generator]]. | |||
The range of emission detection depends on the highest [[ | |||
SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) | SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) | ||
Maximum Range = SensorTL * 5 parsecs | Maximum Detection Range = SensorTL * 5 parsecs | ||
This means the maximum range at TL32 is 160 [[parsec]]s. Any [[Solar_System|solar system]] outside this range cannot be detected, no matter how high the emission output of the solar system is. | |||
==Quotes from patch notes== | ==Quotes from patch notes== |
Revision as of 20:30, 27 August 2017
Solar systems with high electricity consumption will send out emissions that can be detected by cities in other solar systems. The strength of the emissions is affected by the total amount of electricity used by all cities and spacecraft in the solar system.
A city's chance of detecting emissions from other solar systems depends on the city's sensor TL and the strength of the emissions.
Emissions Output
Solar systems produce emissions when cities and spacecraft use electricity in them. The higher the solar system's total power consumption is, the higher the emission strength and thus the further away the solar system can be detected from.
Underwater cities emit 1/10th the city's normal emission output thanks to the insulation caused by the water.
Detection Range
The maximum range of emission detection depends on the highest TL of either airport terminal, military weapon system or military shield generator.
SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) Maximum Detection Range = SensorTL * 5 parsecs
This means the maximum range at TL32 is 160 parsecs. Any solar system outside this range cannot be detected, no matter how high the emission output of the solar system is.
Quotes from patch notes
Related patch notes |
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Update 2013-03-07: Detect Cities in Unexplored Systems
Update 2013-08-21: Empires Too Vulnerable to Raiders
Update 2015-03-03: System Emission/Detection Range
Update 2017-02-12 and 2017-02-13 Qt 5.8: Undersea City Power Emissions
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