Military Weapon System
Military Weapon System | |
---|---|
Type | Military Building |
Description | Attacks Enemy Units |
Placement Requirement | Can only build on empire base. |
Note | |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | Ok |
Field Area | Ok |
Generator | No |
Guard Post | Ok |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | Ok |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | No |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | 1 Bay Required |
The military weapon system is a base building used to defend against enemy spacecraft, it is able to fire at spacecraft in both orbit and in the atmosphere.
A military radar is required for the military weapon system to target anything beyond visual range.
Weapon System
Utilizes the same weapon systems as spacecraft weapon bays, and will use the appropriate ammo type for the weapon system chosen.
Ammunition
The military weapon system will fetch ammunition from connected buildings.
- Fetching Heavy arms ammunition for ballistic weapon bay
- Fetching energy weapon lenses for energy weapon bay
- Fetching missiles and rockets for weapon launcher bay
Strength and Range
The ability of the military weapon system depends on the amount of WeaponBay volume is allocated in the military weapon system's building blueprint. A bigger weapon bay will have more fire power and range, than a smaller one.
A small military weapon system may not be able to reach orbit range.