Universe: Difference between revisions

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[[File:UniverseMap.png|425px|right]]
[[File:UniverseMap.png|425px|right]]
Shores of Hazeron simulates a small Universe containing twenty one galaxies. The galaxies and their inter-galactic connections just happen to form a [https://en.wikipedia.org/wiki/Nucleic_acid_double_helix double helix], almost as if a great architect designed it that way.
[[Hazeron Starship]] simulates a small universe containing twenty galaxies.


Intergalactic [[Wormhole|wormhole]]s exist at the core of most galaxies. These wormholes interconnect a galaxy with one or more other galaxies. This is similar to the network of wormholes that interconnects [[Solar_System|solar system]]s.  
Intergalactic [[Wormhole|wormhole]]s exist at the core of most galaxies. These wormholes interconnect a galaxy with one or more other galaxies. This is similar to the network of wormholes that interconnects [[Solar_System|solar system]]s.  


A [[spacecraft]] equipped with a [[Wormhole_Drive|wormhole PNN FTL drive]] is needed to traverse intergalactic wormholes. Immense gravitational forces exist near the [[Supermassive_Black_Hole|supermassive black hole]] hosting these wormholes. Entry and exit from them is a dangerous experience, requiring patience and a good feel for flying the ship. AI crew members cannot do it.
A [[spacecraft]] equipped with a [[Wormhole_Drive|wormhole FTL drive]] is needed to traverse intergalactic wormholes. Immense gravitational forces exist near the [[Supermassive_Black_Hole|supermassive black hole]] hosting these wormholes. Entry and exit from them is a dangerous experience, requiring patience and a good feel for flying the ship. AI crew members cannot do it.


Galaxies are extremely far apart from each other. It is not possible to [[deadhead]] from one galaxy to another.
Galaxies are extremely far apart from each other. It is not possible to [[deadhead]] from one galaxy to another.
==Dimensions==
The universe is split into three dimensions. Dimensions are separated by two known discontinuities in the fabric of space and time.
Scoring is tallied separately for the war and peace dimensions, on the Shores of Hazeron web site.
Travel between dimensions is difficult but not impossible. No gear is permitted to cross from one dimension to another.
Comm and mail communications span all dimensions. Players can easily chat with other players who are in any dimension.
===⚔ War Dimension===
The ''war dimension'' contains ten galaxies interconnected by wormholes. In the war dimension, avatars are able to harm each other, destroy each others buildings, and conquer cities. This is also referred to as the pvp (player vs player) dimension.
The war dimension offers a bleak brutal existence. Those who choose to inhabit the war dimension should not complain about getting subjugated and destroyed. Nobody is “nice” in the war dimension.
===☮ Peace Dimension===
The ''peace dimension'' contains ten galaxies interconnected by wormholes. In the peace dimension, avatars are unable to harm each other or conquer cities. This is also referred to as the pve (player vs environment) dimension, or no-pvp dimension.
The peace dimension offers an environment where players can build cities and ships, interact with other players, perhaps even role play, without the soul crushing defeat of having everything you have built be reduced to smoking craters.
===♁ Earth Dimension===
Nothing is known about the Earth dimension.
===Discontinuities===
''Discontinuities'' are the margins between dimensions. Discontinuities separate the space and time of each dimension from other dimensions.
In the fabric of the Hazeron multiverse, there is only one discontinuity between all dimensions. The named discontinuities are areas of space time where two dimensions are particularly "close" to each other, in a hyper dimensional sense.
====Σ Discontinuity====
The sigma discontinuity separates the peace dimension from the Earth dimension.
====Ω Discontinuity====
The omega discontinuity separates the war dimension from the Earth dimension.


==Galaxies==
==Galaxies==
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! Diameter
! Diameter
! Flags
! Flags
! Dimension
|-
|-
| Andromeda Rising
| Andromeda Rising
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| style="text-align:right;" | 2'800pc
| style="text-align:right;" | 2'800pc
||
||
* Primeval World
* Pirate Home ([[Vilmorti]])
| style="background-color:lightblue;" | War
|-
|-
| Black Hole
| Black Hole
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| style="text-align:right;" | 1'200pc
| style="text-align:right;" | 1'200pc
||
||
* Pirate Home ([[Malacon]])
* Pirate Home ([[Syth]])
* Pirate Home ([[Syth]])
| style="background-color:lightblue;" | War
|-
|-
| Core
| Core
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| style="text-align:right;" | 2'500pc
| style="text-align:right;" | 2'500pc
||
||
| style="background-color:lightblue;" | War
* Pirate Home ([[Malacon]])
* Pirate Home ([[Syth]])
|-
|-
| Crown of Othon
| Crown of Othon
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| style="text-align:right;" | 5'600pc
| style="text-align:right;" | 5'600pc
||
||
* Pirate Home ([[Myntaka]])
* Pirate Home ([[Dendrae]])
| style="background-color:lightblue;" | War
|-
|-
| Dyrathon's Retreat
| Dyrathon's Retreat
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| style="text-align:right;" | 2'200pc
| style="text-align:right;" | 2'200pc
||
||
* Pirate Home ([[Akson]])
* Pirate Home ([[Balorite]])
| style="background-color:lightblue;" | War
* Pirate Home ([[Vreen]])
|-
|-
| Edge of the Rift
| Edge of the Rift
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| style="text-align:right;" | 2'100pc
| style="text-align:right;" | 2'100pc
||
||
* Pirate Home ([[Balorite]])
* Pirate Home ([[Ogar]])
* Primeval World
| style="background-color:lightgreen;" | Peace
|-
|-
| Falla's Embrace
| Falla's Embrace
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| style="text-align:right;" | 2'800pc
| style="text-align:right;" | 2'800pc
||
||
* Primeval World
* Pirate Home ([[Vilmorti]])
* Pirate Home ([[Seledon]])
| style="background-color:lightgreen;" | Peace
|-
|-
| Fallen Legions of Muturon
| Fallen Legions of Muturon
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| style="text-align:right;" | 1'400pc
| style="text-align:right;" | 1'400pc
||
||
| style="background-color:lightblue;" | War
* Pirate Home ([[Kla'tra]])
* Pirate Home ([[Myntaka]])
|-
|-
| Heart of Victorus
| Heart of Victorus
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| style="text-align:right;" | 4'700pc
| style="text-align:right;" | 4'700pc
||
||
* Pirate Home ([[Otari]])
* Pirate Home ([[Dendrae]])
| style="background-color:lightblue;" | War
|-
|-
| House Zanathar
| House Zanathar
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| style="text-align:right;" | 2'100pc
| style="text-align:right;" | 2'100pc
||
||
* Pirate Home ([[Akson]])
* Pirate Home ([[Tassad]])
* Pirate Home ([[Tassad]])
| style="background-color:lightblue;" | War
|-
|-
| Indigo Sea
| Indigo Sea
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| style="text-align:right;" | 1'800pc
| style="text-align:right;" | 1'800pc
||
||
* Pirate Home ([[Malacon]])
* Pirate Home ([[Haxu]])
| style="background-color:lightblue;" | War
* Pirate Home ([[Otari]])
|-
|-
| In'kar Border Region
| In'kar Border Region
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| style="text-align:right;" | 3'200pc
| style="text-align:right;" | 3'200pc
||
||
* Pirate Home ([[Haxu]])
* Pirate Home ([[Ogar]])
| style="background-color:lightblue;" | War
|-
|-
| Milky Way
| Milky Way
| [[File:MilkyWay.png|200px|Milky Way]]
| [[File:Galaxy_MilkyWay.png|200px|Milky Way]]
| style="text-align:right;" | 3'500pc
| style="text-align:right;" | 3'500pc
||
||
| style="background-color:gold;" | Earth
|-
|-
| [[Muturon Encounter]]
| Muturon Encounter
| [[File:Galaxy_MuturonEncounter.png|200px|Muturon Encounter]]
| [[File:Galaxy_MuturonEncounter.png|200px|Muturon Encounter]]
| style="text-align:right;" | 2'000pc
| style="text-align:right;" | 2'000pc
||
||
* Pirate Home ([[Kla'tra]])
* Pirate Home ([[Kla'tra]])
| style="background-color:lightblue;" | War
* Pirate Home ([[Myntaka]])
|-
|-
| Ransuul's Flaming Sword
| Ransuul's Flaming Sword
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| style="text-align:right;" | 1'200pc
| style="text-align:right;" | 1'200pc
||
||
* Pirate Home ([[Dendrae]])
* Pirate Home ([[Haxu]])
| style="background-color:lightblue;" | War
* Pirate Home ([[Otari]])
|-
|-
| Seven Ten
| Seven Ten
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| style="text-align:right;" | 2'600pc
| style="text-align:right;" | 2'600pc
||
||
* Pirate Home ([[Vilmorti]])
* Pirate Home ([[Akson]])
| style="background-color:lightblue;" | War
* Pirate Home ([[Tassad]])
|-
|-
| Shores of Hazeron
| Shores of Hazeron
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| style="text-align:right;" | 5'000pc
| style="text-align:right;" | 5'000pc
||
||
* Pirate Home ([[Seledon]])
* Home World
* Home World
* Primeval World
* Solo Design Environment
* Solo Design Environment
| style="background-color:lightblue;" | War
|-
|-
| Thustra's Eye
| Thustra's Eye
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||
||
* Pirate Home ([[Zuul]])
* Pirate Home ([[Zuul]])
| style="background-color:lightblue;" | War
|-
|-
| Veil of Targoss
| Veil of Targoss
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| style="text-align:right;" | 3'000pc
| style="text-align:right;" | 3'000pc
||
||
* Home World
* Pirate Home ([[Seledon]])
* Pirate Home ([[Ogar]])
* Primeval World
| style="background-color:lightgreen;" | Peace
|-
|-
| Vreenox Eclipse
| Vreenox Eclipse
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| style="text-align:right;" | 1'500pc
| style="text-align:right;" | 1'500pc
||
||
* Pirate Home ([[Balorite]])
* Pirate Home ([[Vreen]])
* Pirate Home ([[Vreen]])
| style="background-color:lightblue;" | War
|-
|-
| Vulcan's Forge
| Vulcan's Forge
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| style="text-align:right;" | 2'900pc
| style="text-align:right;" | 2'900pc
||
||
| style="background-color:lightblue;" | War
* Pirate Home ([[Zuul]])
|}
|}


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* '''Pirate Home'''
* '''Pirate Home'''
*: [[Pirate]] empires are most commonly encountered in their home galaxy. Their prevalence in other galaxies diminishes with distance from their home galaxy.
*: [[Pirate]] empires are most commonly encountered in their home galaxy. Their prevalence in other galaxies diminishes with distance from their home galaxy.
* '''Primeval World'''
*: When [[Primeval World]] is launched, a galaxy with the ''Primeval World'' flag is randomly selected in order to generate the [[Solar_System|solar system]].
* '''Solo Design Environment'''
* '''Solo Design Environment'''
*: When the offline [[designer]] is launched, a galaxy with the ''Solo Design Environment'' flag is randomly selected in order to generate the skybox.
*: When the offline [[designer]] is launched, a galaxy with the ''Solo Design Environment'' flag is randomly selected in order to generate the skybox.


[[Category:Science]]
[[Category:Science]]

Latest revision as of 16:51, 9 March 2024

Hazeron Starship simulates a small universe containing twenty galaxies.

Intergalactic wormholes exist at the core of most galaxies. These wormholes interconnect a galaxy with one or more other galaxies. This is similar to the network of wormholes that interconnects solar systems.

A spacecraft equipped with a wormhole FTL drive is needed to traverse intergalactic wormholes. Immense gravitational forces exist near the supermassive black hole hosting these wormholes. Entry and exit from them is a dangerous experience, requiring patience and a good feel for flying the ship. AI crew members cannot do it.

Galaxies are extremely far apart from each other. It is not possible to deadhead from one galaxy to another.

Galaxies

Name Picture Diameter Flags
Andromeda Rising Andromeda Rising 2'800pc
Black Hole Black Hole 1'200pc
Core Core 2'500pc
Crown of Othon Crown of Othon 5'600pc
Dyrathon's Retreat Dyrathon's Retreat 2'200pc
Edge of the Rift Edge of the Rift 2'100pc
Falla's Embrace Falla's Embrace 2'800pc
Fallen Legions of Muturon Fallen Legions of Muturon 1'400pc
Heart of Victorus Heart of Victorus 4'700pc
House Zanathar House Zanathar 2'100pc
Indigo Sea Indigo Sea 1'800pc
In'kar Border Region In'kar Border Region 3'200pc
Milky Way Milky Way 3'500pc
Muturon Encounter Muturon Encounter 2'000pc
Ransuul's Flaming Sword Ransuul's Flaming Sword 1'200pc
Seven Ten Seven Ten 2'600pc
Shores of Hazeron Shores of Hazeron 5'000pc
  • Pirate Home (Seledon)
  • Home World
  • Solo Design Environment
Thustra's Eye Thustra's Eye 4'100pc
Veil of Targoss Veil of Targoss 3'000pc
Vreenox Eclipse Vreenox Eclipse 1'500pc
Vulcan's Forge Vulcan's Forge 2'900pc

Galaxy Flags

  • Home World
    Galaxies with the Home World flag can be selected as a starting galaxy during avatar creation.
  • Pirate Home
    Pirate empires are most commonly encountered in their home galaxy. Their prevalence in other galaxies diminishes with distance from their home galaxy.
  • Solo Design Environment
    When the offline designer is launched, a galaxy with the Solo Design Environment flag is randomly selected in order to generate the skybox.