Electronic Part: Difference between revisions

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Line 180: Line 180:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Compressor Beam]]
| Produces = 10 [[Compressor Beam Lens]]
| TL = 30
| TL = 30
| Consumed =
| Consumed =
Line 229: Line 229:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Disintegrator Ray]]
| Produces = 10 [[Disintegrator Ray Lens]]
| TL = 26
| TL = 26
| Consumed =
| Consumed =
Line 247: Line 247:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Disruptor Beam]]
| Produces = 10 [[Disruptor Beam Lens]]
| TL = 13
| TL = 13
| Consumed =
| Consumed =
Line 265: Line 265:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Electron Beam]]
| Produces = 10 [[Electron Beam Lens]]
| TL = 4
| TL = 4
| Consumed =
| Consumed =
Line 335: Line 335:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Erg Ray]]
| Produces = 10 [[Erg Ray Lens]]
| TL = 8
| TL = 8
| Consumed =
| Consumed =
Line 353: Line 353:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Freeze Ray]]
| Produces = 10 [[Freeze Ray Lens]]
| TL = 6
| TL = 6
| Consumed =
| Consumed =
Line 466: Line 466:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Heat Ray]]
| Produces = 10 [[Heat Ray Lens]]
| TL = 7
| TL = 7
| Consumed =
| Consumed =
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{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Neutron Beam]]
| Produces = 10 [[Neutron Beam Lens]]
| TL = 5
| TL = 5
| Consumed =
| Consumed =
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{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Proton Beam]]
| Produces = 10 [[Proton Beam Lens]]
| TL = 24
| TL = 24
| Consumed =
| Consumed =
Line 1,015: Line 1,015:
{{ProductionEntry
{{ProductionEntry
| Building = [[Weapon Smith]]
| Building = [[Weapon Smith]]
| Produces = 10 [[Stasis Beam]]
| Produces = 10 [[Stasis Beam Lens]]
| TL = 16
| TL = 16
| Consumed =
| Consumed =

Revision as of 06:17, 30 December 2016

Commodity
Electronic Part
C_ElectronicPart.png
Nominal Cost
54.00¢
Weight
0.11kg
Pack Size
  • 2 x 1


The electronic part is a component which is use to manufacture advanced commodities, such as spacecraft and computers. It is also a vital part in constructions of an airport terminal.

To build in a harsh environments, electronic parts are required for all constructions.

Produced By

Building Produces Consumed Required Optional
Electronics Factory 20 Electronic Parts


Production uses

Building Produces Consumed Required Optional
Vehicle Factory 1 APC

Airport Repair Shop 10 Atmosphere Condenser Bay Modules

Airport Repair Shop 10 Ballistic Weapon Bay Modules

Airport Repair Shop 10 Ballistic Weapon Turret Module

Ship Yard 1 Battle Ship
(Unimplemented)

Airport Repair Shop 10 Cloaking Shield Module
(Unimplemented)

Airport Repair Shop 10 Command And Control Module

Ship Yard 1 Commercial Ship
(Unimplemented)

Weapon Smith 10 Compressor Beam Lens

Computer Factory 10 Computers

Airport Repair Shop 10 Cybernetics Medical Module
(Unimplemented)

Weapon Smith 10 Disintegrator Ray Lens

Weapon Smith 10 Disruptor Beam Lens

Weapon Smith 10 Electron Beam Lens

Airport Repair Shop 10 Energy Shield Module

Airport Repair Shop 10 Energy Weapon Bay Module

Airport Repair Shop 10 Energy Weapon Turret Module

Weapon Smith 10 Erg Ray Lens

Weapon Smith 10 Freeze Ray Lens

Airport Repair Shop 10 Genetics Medical Module
(Unimplemented)

Pharmaceutical Lab 10 Genesis Devices

Clothing Factory 10 Grav Packs

Clothing Factory 10 Grav Packs

Airport Repair Shop 10 Gravity Drive Module

Weapon Smith 10 Heat Ray Lens

Aircraft Factory 1 Helicopter

Airport Repair Shop 10 Kinetic Shield Module

Munitions Factory 10 Large Missile BlBu Fireball

Munitions Factory 10 Large Missile Bl Thumper

Munitions Factory 10 Large Missile SlPo Sideviper

Weapon Smith 10 Laser Pistols

Weapon Smith 10 Laser Rifles

Airport Repair Shop 10 Life Support Module

Airport Repair Shop 10 Magmium Hull Module

Airport Repair Shop 10 Metal Hull Module

Electronics Factory 10 Microscopes

Electronics Factory 10 Nanopath Calibrators

Weapon Smith 10 Neutron Beam Lens

Electronics Factory 10 Oscilloscopes

Weapon Smith 10 Proton Beam Lens

Airport Repair Shop 10 Particle Collector Bay Module

Airport Repair Shop 10 Personnel Transporter Module

Airport Repair Shop 10 Power Plant Module

Airport Repair Shop 10 Prospector Bay Module

Vehicle Factory 1 Tank
(Unimplemented)

Electronics Factory 10 Tesloid Dissipators

Airport Repair Shop 10 Sensor Module

Airport Repair Shop 10 Siphon Bay Module

Munitions Factory 10 Small Missile BlBu Barnburner

Munitions Factory 10 Small Missile Bl Zipper

Munitions Factory 10 Small Missile Bl Zipper

Munitions Factory 10 Small Missile Bl Zipper

Munitions Factory 10 Small Missile CrFr Snowball

Aircraft Factory 1 Space Fighter F1

Aircraft Factory 1 Space Fighter F2

Aircraft Factory 1 Space Transport


Spacecraft Factory 1 Spacecraft

* Depends on design
** Only with specific equipment

** Only with specific equipment


Weapon Smith 10 Stasis Beam Lens

Ship Yard 1 Submarine

Airport Repair Shop 10 Surgery Medical Module

Airport Repair Shop 10 Tractor Beam Bay Module

Airport Repair Shop 10 Vehicle Transporter Module
(Unimplemented)

Airport Repair Shop 10 Vulcium Hull Module

Airport Repair Shop 10 Warp Drive FTL Module

Airport Repair Shop 10 Weapon Deployment Bay Module

Airport Repair Shop 10 Weapon Launcher Bay Module

Airport Repair Shop 10 Weapon Launcher Turret Module

Airport Repair Shop 10 Wildcatter Bay Module

Airport Repair Shop 10 Wormhole Drive FTL Module