Military Weapon System: Difference between revisions

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{{Building
{{Building
| Name = Military Weapon System
| Name = Military Weapon System
| Picture = Military_Weapon_System.png
| Picture = BLaserTowerBase.png
| Placement = Land near [[Road]]
| Placement = Can only build on empire [[base]].
| MaxLevel = 1
| Description = Attacks Enemy Units
| Jobs = 1 Plus 1 Troops
| Note =
| Materials =
| Type = Military Building
* 220 [[Material of Choice]]
| Arena = Ok
* 10 [[Mechanical Part]]s
| Auditorium = Ok
* 45 [[Metal]]
| Battery = Ok
* 12 [[Textiles]]
| CommodityStorage = Ok
* [[Harsh Environment Enclosure|Additional materials in harsh environments]]
| FieldArea = Ok
| Tools =
| Generator = No
* [[Hammer]]
| GuardPost = Ok
* [[Wrench]]
| HomeLarge = Ok
| Speedup =
| HomeMedium = Ok
* [[Computer]]
| HomeSmall = Ok
* [[Electricity]]
| Livestock = Ok
* [[SUV]]
| LoungeSpace = Ok
| OfficeSpace = Ok
| ParkingGroundVehicles = Ok
| ParkingSpaceVehicles = Ok
| ParkingWaterVehicles = Ok
| ParkingSpacecraft = No
| Radar = No
| ShieldGenerator = No
| ShopSpace = Ok
| SpaceVehicleLaunchers = No
| SpaceVehicleRecoverySystems = No
| StoreSpace = No
| SurgeryUnits = No
| Transporters = No
| Turrets = No
| WeaponBays = 1 Bay Required
}}
}}
The '''military weapon system''' is a base building used to defend against enemy [[spacecraft]], it is able to fire at spacecraft in both orbit and in the atmosphere.


Defends a [[city]] against enemies [[spacecraft]], it is able to fire at spacecraft in both orbit and in the atmosphere.
A [[Military_Radar|military radar]] is required for the military weapon system to target anything beyond visual range.


=Troop Required=
==Weapon System==
The military shield generator require a [[troop]] to operate it. A [[Military Flag]] can support two military building.
Utilizes the same weapon systems as spacecraft [[Weapon_Bay|weapon bay]]s, and will use the appropriate ammo type for the weapon system chosen.


=Weapon System=
===Ammunition===
Utilizes the same weapon systems as spacecraft [[Weapon Bay|weapon bays]], and will use the appropriate ammo type for the weapon system chosen.
The military weapon system will fetch [[ammunition]] from connected buildings.


Default design uses the [[Ballistic Weapon Bay]] module.
* Fetching [[heavy_Arms_Ammunition|Heavy arms ammunition]] for [[Ballistic_Weapon_Bay|ballistic weapon bay]]
* Fetching [[Energy_Weapon_Lens|energy weapon lens]]es for [[Energy_Weapon_Bay|energy weapon bay]]
* Fetching [[missile]]s and [[rocket]]s for [[Weapon_Launcher_Bay|weapon launcher bay]]
 
===Strength and Range===
The ability of the military weapon system depends on the amount of WeaponBay volume is allocated in the military weapon system's [[Building_Blueprint|building blueprint]]. A bigger weapon bay will have more fire power and range, than a smaller one.
 
A small military weapon system may not be able to reach orbit range.


[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Military_Buildings]]

Latest revision as of 22:07, 12 March 2024

Building
Military Weapon System
BLaserTowerBase.png
Type Military Building
Description Attacks Enemy Units
Placement Requirement Can only build on empire base.
Note
Structural Requirements
Arena Ok
Auditorium Ok
Battery Ok
Commodity Storage Ok
Field Area Ok
Generator No
Guard Post Ok
Home, Large Ok
Home, Medium Ok
Home, Small Ok
Livestock Ok
Lounge Space Ok
Office Space Ok
Parking, Ground Vehicles Ok
Parking, Space Vehicles Ok
Parking, Water Vehicles Ok
Parking, Spacecraft No
Radar No
Shield Generator No
Shop Space Ok
Space Vehicle Launchers No
Space Vehicle Recovery Systems No
Store Space No
Surgery Units No
Transporters No
Turrets No
Weapon Bays 1 Bay Required

The military weapon system is a base building used to defend against enemy spacecraft, it is able to fire at spacecraft in both orbit and in the atmosphere.

A military radar is required for the military weapon system to target anything beyond visual range.

Weapon System

Utilizes the same weapon systems as spacecraft weapon bays, and will use the appropriate ammo type for the weapon system chosen.

Ammunition

The military weapon system will fetch ammunition from connected buildings.

Strength and Range

The ability of the military weapon system depends on the amount of WeaponBay volume is allocated in the military weapon system's building blueprint. A bigger weapon bay will have more fire power and range, than a smaller one.

A small military weapon system may not be able to reach orbit range.