Bank: Difference between revisions
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Chronovore (talk | contribs) m (→Production) |
Chronovore (talk | contribs) (→Production: Updated to reflect game interface that shows computer reduces time.) |
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* [[Hammer]] | * [[Hammer]] | ||
| Optional = | | Optional = | ||
* [[Computer]] ( | * [[Computer]] (- time) | ||
* [[Electricity]] (- time) | * [[Electricity]] (- time) | ||
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* [[Hammer]] | * [[Hammer]] | ||
| Optional = | | Optional = | ||
* [[Computer]] ( | * [[Computer]] (- time) | ||
* [[Electricity]] (- time) | * [[Electricity]] (- time) | ||
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* [[Hammer]] | * [[Hammer]] | ||
| Optional = | | Optional = | ||
* [[Computer]] ( | * [[Computer]] (- time) | ||
* [[Electricity]] (- time) | * [[Electricity]] (- time) | ||
}} | }} | ||
Revision as of 16:36, 27 May 2020
| Bank | |
|---|---|
| |
| Type | Building |
| Description | Mints Money, Enables Tax Collection |
| Placement Requirement | Can only be built in empire jurisdiction. |
| Note | Shops determine number of processes. A bank with no shops cannot mint money. |
| Structural Requirements | |
| Arena | Ok |
| Auditorium | Ok |
| Battery | Ok |
| Commodity Storage | 1m³ Space Required |
| Field Area | Ok |
| Generator | No |
| Guard Post | No |
| Home, Large | Ok |
| Home, Medium | Ok |
| Home, Small | Ok |
| Livestock | Ok |
| Lounge Space | Ok |
| Office Space | 1 Office Required |
| Parking, Ground Vehicles | Ok |
| Parking, Space Vehicles | Ok |
| Parking, Water Vehicles | Ok |
| Parking, Spacecraft | No |
| Radar | No |
| Shield Generator | No |
| Shop Space | Ok |
| Space Vehicle Launchers | No |
| Space Vehicle Recovery Systems | No |
| Store Space | No |
| Surgery Units | No |
| Transporters | No |
| Turrets | No |
| Weapon Bays | No |
A bank is required in order for a city to collect taxes from its citizens, as well as sending tribute to the capital city.
Banks also allow an avatar to collect government debt and request loans.
If a bank is demolished or destoryed, all money held by it will be transferred to other connected building. If there is no connected bank, the money is lost.[1]
Bank Management
When at a bank, it is possible to loan money and manage the city's treasury using the City (F10) window's Bank tab.

Blueprint Notes
If the bank's building blueprint has a shop, it can be setup to mint cronodollars.
Production
| Building | Produces | Consumed | Required | Optional |
|---|---|---|---|---|
| Bank | 250 Cronodollars |
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|
|
| Bank | 2500 Cronodollars |
|
|
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| Bank | 20000 Cronodollars |
|
|
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| Bank | 25000 Cronodollars |
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|
