Asteroid: Difference between revisions

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==Time Until Impact==
==Time Until Impact==
The time before the asteroid will impact is a week or 168 hours from when the [[avatar]] first spawns on the [[world]].
During [[Avatar_Creation|avatar creation]] it is possible to adjust the scheduled asteroid impact time. It can be adjusted between 6½ and 7½ days from when the [[avatar]] first spawns on their first [[world]]. It is recommended to select late time so you have time to react in the few critical hours prior to impact.


==Detection==
==Detection==
[[Cities]] with an [[observatory]] report the presence of an asteroid in its [[Solar_System|solar system]], which is necessary to detect asteroids at extreme range. Asteroids known to be on a collision course with a [[world]] will cause an event log alert in the [[City_Report|city report]].
[[Cities]] with an [[observatory]] report the presence of an asteroid in its [[Solar_System|solar system]], which is necessary to detect asteroids at extreme range. Asteroids known to be on a collision course with a [[world]] will cause an event log alert in the [[City_Report|city report]].


[[Space_Station|Space station]]s with sensors or cities with [[radar]] will also report asteroids in the  their event log, if they are detected within sensor range.
If a [[Space_Station|space station]] with [[sensor]]s or a city with [[radar]] detect asteroids within sensor range, they will report them and their location in their event log.


The asteroid is always marked as enemy, and can thus be targeted from a fire control station by both AI and avatars. It will also appear on the Unit list for attack and follow orders.
==Appearance==
The asteroid won't physically spawns in the [[Solar_System|solar system]] until the the last 8 hours before the scheduled time. The asteroid will at first spawn around 50 [[AU]] away and travel at ~1000m/s towards the homeworld. The travel speed with automatically increase and decrease to ensure the asteroid will impact with the homeworld it is locked onto at the exact scheduled time.
 
The asteroid is marked as enemy, and can thus be targeted from a [[Fire_Control_Station|fire control station]]. It will also appear on the Unit list for attack and follow orders.


==Impact==
==Impact==
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If a moon or [[titan]] is destroyed by an asteroid impact, it will become a [[Planetary_Ring|planetary ring]]. A planetary ring that is left behind when its planet is destroyed will disappear.
If a moon or [[titan]] is destroyed by an asteroid impact, it will become a [[Planetary_Ring|planetary ring]]. A planetary ring that is left behind when its planet is destroyed will disappear.


==Destruction==
==Impact Avoidance==
The goal is to develop the needed technology to get into space and blowup the asteroid.
The goal is to develop the needed [[technology]] to get into space and either destroy the asteroid or evacuate the homeworld.
 
===Asteroid Destruction===
The asteroid can be destroyed by a [[Space_Fighter|space fighter]], a [[spacecraft]] with weapons, or [[Military_Weapon_System|military weapon system]]s.
 
Energy weapons are highly recommended, as projectile weapons aren't easily used by the [[crew]].


You will only be able to see and attack the asteroid once it physically spawns in the system, which is 8 hours before the impact time.
'''Note:''' It is not recommended to rely on [[Military_Weapon_System|military weapon system]]s to defend against an asteroids, as they will not be able to damage the asteroid enough by the time it gets into range.[http://hazeron.com/mybb/showthread.php?tid=2081&pid=5396#pid5396] At most it can downgrade it from a world destroyer asteroid to multiple extinction level asteroids right before impact.


The asteroid can be destroyed by a space fighter, a [[spacecraft]] with weapons, or [[Military_Weapon_System|military weapon system]]s.
===Breaking Apart and Smaller Asteroids===
The asteroid will break apart into smaller asteroid pieces as it is damaged. These smaller asteroids will not be locked onto the homeworld, but will have some of the same trajectory as the original asteroid. in most cases smaller asteroids will simply be pulled in by the gravity of larger celestial objects, such as a [[sun]] or [[Gas_Giant|gas giant]].


The asteroid will slowly break down into smaller pieces as it is damaged.
===Easy Defense===
The easiest way to defend against an asteroid is with a spacecraft and [[Energy_Weapon_Bay|energy weapon bay]] technology.


'''Note:''' It is not recommended to use [[Military_Weapon_System|military weapon system]]s to attempt to destroy asteroids, as they will not be able to damage the asteroid enough by the time it gets into range.[http://hazeron.com/mybb/showthread.php?tid=2081&pid=5396#pid5396]
A spacecraft stationed in orbit with an energy weapon bay, system ranged [[sensor]]s and a commanding [[officer]] will be able to take care of an incoming asteroid on its own. The officer will automatically order the crew to attack the asteroid once it is in sensor range.


==References==
==References==
Haxus visited the homeworld of Tamunshin to help with an asteroid, however they were unable to destroy it before the impact. Haxus recorded a video of the impact which can be seen here: http://hazeron.com/Playlists/Scenes%20of%20Hazeron/AsteroidImpact.mp4
Haxus visited the homeworld of Tamunshin to help with an asteroid, however they were unable to destroy it before the impact. Haxus recorded a video of the impact which can be seen here: http://hazeron.com/Playlists/Scenes%20of%20Hazeron/AsteroidImpact.mp4


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[[Category:Science]]
[[Category:Science]]
[[Category:Guides]]
[[Category:Stories]]
[[Category:Stories]]

Revision as of 23:24, 12 March 2020

An asteroid about to impact a habitable world.

The asteroid is an event that starts when a new avatar enters the universe. Their starting world will be in danger and need saving.

The asteroid is explained by the stargazer of a village.

Time Until Impact

During avatar creation it is possible to adjust the scheduled asteroid impact time. It can be adjusted between 6½ and 7½ days from when the avatar first spawns on their first world. It is recommended to select late time so you have time to react in the few critical hours prior to impact.

Detection

Cities with an observatory report the presence of an asteroid in its solar system, which is necessary to detect asteroids at extreme range. Asteroids known to be on a collision course with a world will cause an event log alert in the city report.

If a space station with sensors or a city with radar detect asteroids within sensor range, they will report them and their location in their event log.

Appearance

The asteroid won't physically spawns in the solar system until the the last 8 hours before the scheduled time. The asteroid will at first spawn around 50 AU away and travel at ~1000m/s towards the homeworld. The travel speed with automatically increase and decrease to ensure the asteroid will impact with the homeworld it is locked onto at the exact scheduled time.

The asteroid is marked as enemy, and can thus be targeted from a fire control station. It will also appear on the Unit list for attack and follow orders.

Impact

Depending upon the size difference between the asteroid and the world world being impacted, devastation could range from destruction of all cities on the world, to complete annihilation of the world body.

Asteroids of any size is are absorbed by gas giants harmlessly.

Extinction Level Event

When a smaller asteroid impacts a world it will create a huge crater, and all cities and buildings on the world are destroyed.

World Annihilation

If a planet is destroyed, it will turn into an asteroid belt with possibly a tiny planetoid world in it.

The moons of a world are unharmed, unless subsequently hit by another asteroid. They will spin on an additional axis and tumble in the asteroid belt.

If a moon or titan is destroyed by an asteroid impact, it will become a planetary ring. A planetary ring that is left behind when its planet is destroyed will disappear.

Impact Avoidance

The goal is to develop the needed technology to get into space and either destroy the asteroid or evacuate the homeworld.

Asteroid Destruction

The asteroid can be destroyed by a space fighter, a spacecraft with weapons, or military weapon systems.

Energy weapons are highly recommended, as projectile weapons aren't easily used by the crew.

Note: It is not recommended to rely on military weapon systems to defend against an asteroids, as they will not be able to damage the asteroid enough by the time it gets into range.[1] At most it can downgrade it from a world destroyer asteroid to multiple extinction level asteroids right before impact.

Breaking Apart and Smaller Asteroids

The asteroid will break apart into smaller asteroid pieces as it is damaged. These smaller asteroids will not be locked onto the homeworld, but will have some of the same trajectory as the original asteroid. in most cases smaller asteroids will simply be pulled in by the gravity of larger celestial objects, such as a sun or gas giant.

Easy Defense

The easiest way to defend against an asteroid is with a spacecraft and energy weapon bay technology.

A spacecraft stationed in orbit with an energy weapon bay, system ranged sensors and a commanding officer will be able to take care of an incoming asteroid on its own. The officer will automatically order the crew to attack the asteroid once it is in sensor range.

References

Haxus visited the homeworld of Tamunshin to help with an asteroid, however they were unable to destroy it before the impact. Haxus recorded a video of the impact which can be seen here: http://hazeron.com/Playlists/Scenes%20of%20Hazeron/AsteroidImpact.mp4

Also, this was discussed in this thread on the forums: http://hazeron.com/mybb/showthread.php?tid=2062