Airport Radar: Difference between revisions
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Airport radars add [[sensor]] capability | Airport radars add [[sensor]] capability any connected [[Airport_Terminal|airport terminal]]. The coverage area of the radar establishes the [[Air_Traffic_Control|air traffic control]] area. | ||
The airport radars does not stack with the [[Military_Radar|military radar]], the stronger of the two is used. | The airport radars does not stack with the [[Military_Radar|military radar]], the stronger of the two is used. But the airport radar cannot be used for military targeting. | ||
==Sensors== | ==Sensors== | ||
The more Radar volume is allocated in the radar's [[Building_Blueprint|building blueprint]] the longer the [[sensor]] range it has. | The more Radar volume is allocated in the radar's [[Building_Blueprint|building blueprint]] the longer the [[sensor]] range it has. | ||
Revision as of 06:31, 3 January 2020
Airport Radar | |
---|---|
Type | Building |
Description | Detects Units |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | Ok |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | 1m³ Radar Required |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | Ok |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
Airport radars add sensor capability any connected airport terminal. The coverage area of the radar establishes the air traffic control area.
The airport radars does not stack with the military radar, the stronger of the two is used. But the airport radar cannot be used for military targeting.
Sensors
The more Radar volume is allocated in the radar's building blueprint the longer the sensor range it has.
If a radar detects an enemy spacecraft on its sensors, it will cause the city to send out a distress city report.
Warp Signature Detection
A radar will start detecting warp signatures from other solar systems once the empire has a warp FTL drive module patent. The more Radar volume is allocated in the radar's building blueprint the farther away warp signatures can be detected.
For more information, see the Warp Signature page.
Radar Scaling
Volume | Short Range | Deep Space |
---|---|---|
1m3 | 805m | 0.9pc |
5m3 | 4,021m | 1.6pc |
25m3 | 20,104m | 2.7pc |
125m3 | 100,518m | 4.6pc |
625m3 | 502,588m | 8.0pc |
3,125m3 | 2,512,937m | 13.6pc |
15,625m3 | 12,564,684m | 23.2pc |
78,125m3 | 62,823,419m | 39.8pc |
390,625m3 | 314,117,094m | 68.0pc |
1,953,125m3 | 1,570,585,467m | 116.2pc |
9,765,625m3 | 7,852,927,334m | 198.8pc |
48,828,125m3 | 39,264,636,670m | 339.9pc |
104,000,000m3 | 83,630,534,935m | 437.3pc |