Vehicle Factory: Difference between revisions
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(→Production: Rifles from APC and Tank processes was removed 2015-7-9.) |
(Updated infobox.) |
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| Name = Vehicle Factory | | Name = Vehicle Factory | ||
| Picture = BVehicleFactory.png | | Picture = BVehicleFactory.png | ||
| Placement = | | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. | ||
| | | Description = Makes Ground Vehicles | ||
| | | Note = Each factory runs one manufacturing process. | ||
| | | Type = Building | ||
| | | Arena = Ok | ||
| Auditorium = Ok | |||
| Battery = Ok | |||
| | | CommodityStorage = 1m³ Space Required | ||
| FieldArea = Ok | |||
| | | Generator = No | ||
| GuardPost = No | |||
| HomeLarge = Ok | |||
| HomeMedium = Ok | |||
| HomeSmall = Ok | |||
| Livestock = Ok | |||
| LoungeSpace = Ok | |||
| OfficeSpace = 3 Office Required | |||
| ParkingGroundVehicles = 1 Spot Required | |||
| ParkingSpaceVehicles = Ok | |||
| ParkingWaterVehicles = Ok | |||
| ParkingSpacecraft = No | |||
| Radar = No | |||
| ShieldGenerator = No | |||
| ShopSpace = 3 Shop Required | |||
| SpaceVehicleLaunchers = No | |||
| SpaceVehicleRecoverySystems = No | |||
| StoreSpace = Ok | |||
| SurgeryUnits = No | |||
| Transporters = No | |||
| Turrets = No | |||
| WeaponBays = No | |||
}} | }} | ||
A vehicle factory produces ground | A vehicle factory produces ground [[vehicle]]s. | ||
Vehicles produced by the factory spawn on | Vehicles produced by the factory spawn on vehicle parking spots. From there connected [[building]]s will fetch the vehicles to fill their own parking spots. | ||
It can produces the following vehicles: | It can produces the following vehicles: | ||
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*[[Tank]] (Unimplemented) | *[[Tank]] (Unimplemented) | ||
=Production= | ==Production== | ||
{{ProductionHeader}} | {{ProductionHeader}} | ||
{{ProductionEntry | {{ProductionEntry | ||
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[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Transportation_Buildings]] |
Revision as of 15:06, 7 April 2019
Vehicle Factory | |
---|---|
Type | Building |
Description | Makes Ground Vehicles |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | Each factory runs one manufacturing process. |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 3 Office Required |
Parking, Ground Vehicles | 1 Spot Required |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | 3 Shop Required |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | Ok |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
A vehicle factory produces ground vehicles.
Vehicles produced by the factory spawn on vehicle parking spots. From there connected buildings will fetch the vehicles to fill their own parking spots.
It can produces the following vehicles:
- APC
- Farm Machinery
- Mine Machinery (Unimplemented)
- Motor Bike
- SUV
- Tank (Unimplemented)
Production
Building | Produces | Consumed | Required | Optional |
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Vehicle Factory | 1 APC |
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Vehicle Factory | 1 Farm Machinery |
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Vehicle Factory | 1 Mine Machinery (Unimplemented) |
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Vehicle Factory | 1 Motor Bike |
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Vehicle Factory | 1 SUV |
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Vehicle Factory | 1 Tank (Unimplemented) |
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