Military Shield Projector: Difference between revisions
(Renamed.) |
(Updated infobox.) |
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| Name = Military Shield Projector | | Name = Military Shield Projector | ||
| Picture = BShieldGeneratorBase.png | | Picture = BShieldGeneratorBase.png | ||
| Placement = | | Placement = Can only build on empire [[base]]. | ||
| | | Description = Defends Buildings from Attack | ||
| | | Note = | ||
| | | Type = Building | ||
| Arena = Ok | |||
| Auditorium = Ok | |||
| Battery = Ok | |||
| CommodityStorage = Ok | |||
| FieldArea = Ok | |||
| Generator = No | |||
| GuardPost = Ok | |||
| | | HomeLarge = Ok | ||
| HomeMedium = Ok | |||
| HomeSmall = Ok | |||
| | | Livestock = Ok | ||
| LoungeSpace = Ok | |||
| OfficeSpace = Ok | |||
| ParkingGroundVehicles = Ok | |||
| ParkingSpaceVehicles = Ok | |||
| ParkingWaterVehicles = Ok | |||
| ParkingSpacecraft = No | |||
| Radar = No | |||
| ShieldGenerator = 1m³ Shields Required | |||
| ShopSpace = Ok | |||
| SpaceVehicleLaunchers = No | |||
| SpaceVehicleRecoverySystems = No | |||
| StoreSpace = No | |||
| SurgeryUnits = No | |||
| Transporters = No | |||
| Turrets = No | |||
| WeaponBays = No | |||
}} | }} | ||
Defends a city against | Defends a city against enemy attacks. Each military shield projector, when activated, creates a shield bubble centered at its location. | ||
The shield | The shield requires [[electricity]] in order to function. | ||
= | ==Shield== | ||
The military shield projector | The shield's size and radius is dependent on the amount of ShieldGenerator volume allocated in the military shield projector's [[Building_Blueprint|building blueprint]]. Any building whose center at ground level is within this shield is protected, even if the rest of the building is sticking out. | ||
[[Transporter]] beams are blocked by shields. | |||
[[Transporter]] beams are | |||
Protection provided by multiple military shield projector to structures under their bubbles is cumulative. A structure whose center point is underneath both a kinetic shield and energy shield will be protected from both kinetic and energy weapons fire. | Protection provided by multiple military shield projector to structures under their bubbles is cumulative. A structure whose center point is underneath both a kinetic shield and energy shield will be protected from both kinetic and energy weapons fire. | ||
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* [[Energy Shield]] - absorbs energy damage | * [[Energy Shield]] - absorbs energy damage | ||
* [[Kinetic Shield]] - absorbs kinetic damage | * [[Kinetic Shield]] - absorbs kinetic damage | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Military_Buildings]] | [[Category:Military_Buildings]] |
Revision as of 09:04, 7 April 2019
This section has details missing or obscure mechanics that need clarification by Haxus. Description: Strength of the shield was said to be 50 shield units per TL, is that correct? Does the "TL" of the shield also go up? How much electricity doe it consumes? If you know the answer, please edit this page or state it on the talk page! |
Military Shield Projector | |
---|---|
Type | Building |
Description | Defends Buildings from Attack |
Placement Requirement | Can only build on empire base. |
Note | |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | Ok |
Field Area | Ok |
Generator | No |
Guard Post | Ok |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | Ok |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | 1m³ Shields Required |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | No |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
Defends a city against enemy attacks. Each military shield projector, when activated, creates a shield bubble centered at its location.
The shield requires electricity in order to function.
Shield
The shield's size and radius is dependent on the amount of ShieldGenerator volume allocated in the military shield projector's building blueprint. Any building whose center at ground level is within this shield is protected, even if the rest of the building is sticking out.
Transporter beams are blocked by shields.
Protection provided by multiple military shield projector to structures under their bubbles is cumulative. A structure whose center point is underneath both a kinetic shield and energy shield will be protected from both kinetic and energy weapons fire.
Shield modules:
- Energy Shield - absorbs energy damage
- Kinetic Shield - absorbs kinetic damage