Claim: Difference between revisions
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[[World]]s can be claimed for an [[empire]]. A claim is staked by raising a flag of your empire. To do this, hold a [[flag]] in a top level gear slot and select it as the [[Use|current item]] in hand. Look at the exact spot to put the flag pole and click with the mouse. | |||
When a world is claimed, all cities on that world become part of the claiming empire, if they were not already. | When a world is claimed, all [[cities]] and [[building]]s on that world become part of the claiming empire, if they were not already. | ||
=Construction= | ==Construction== | ||
Once a world is claimed, only the empire holding the claim can | Once a [[world]] is claimed, only the [[empire]] holding the claim can construct [[building]]s, [[cities]] and [[bases]] on the world. | ||
A world does not have to be claimed to build a city. An unclaimed world can hosts cities of multiple empires. | A world does not have to be claimed to build a city. An unclaimed world can hosts cities of multiple empires. | ||
A world must be claimed to | A world must be claimed to construct a [[Military_Headquarters|military headquarters]]. | ||
=Quit Claim= | ==Quit Claim== | ||
A world can be unclaimed. This is called ''quitting the claim''. The Governance window, Cities and Bases | A [[world]] can be unclaimed. This is called ''quitting the claim''. The [[Governance]] window (default <code>F12</code>), ''Cities and Bases'' tab, provides a button to quit the claim of the world you are currently on. | ||
When a claim is quit, cities on the world revert to their former | When a claim is quit, [[cities]] on the world revert to their former [[empire]]s, if they were part of a different empire when the claim was staked. | ||
=Stealing Claims= | ==Stealing Claims== | ||
You can steal the claim to | You can steal the claim to [[world]]s from other [[empire]]s simply by claiming the world yourself. The claim to a world with a [[Military_Base|military base]] cannot be stolen. Claims of friend empires cannot be stolen. | ||
Claims of neutral empires can be stolen with confirmation. The first attempt to steal the claim from a neutral empire warns that the world is already claimed. A second attempt to claim that world within one minute steals the claim. | Claims of neutral empires can be stolen with confirmation. The first attempt to steal the claim from a neutral empire warns that the world is already claimed. A second attempt to claim that world within one minute steals the claim. | ||
[[Category:Colonization]] |
Revision as of 09:34, 30 April 2018
Worlds can be claimed for an empire. A claim is staked by raising a flag of your empire. To do this, hold a flag in a top level gear slot and select it as the current item in hand. Look at the exact spot to put the flag pole and click with the mouse.
When a world is claimed, all cities and buildings on that world become part of the claiming empire, if they were not already.
Construction
Once a world is claimed, only the empire holding the claim can construct buildings, cities and bases on the world.
A world does not have to be claimed to build a city. An unclaimed world can hosts cities of multiple empires.
A world must be claimed to construct a military headquarters.
Quit Claim
A world can be unclaimed. This is called quitting the claim. The Governance window (default F12
), Cities and Bases tab, provides a button to quit the claim of the world you are currently on.
When a claim is quit, cities on the world revert to their former empires, if they were part of a different empire when the claim was staked.
Stealing Claims
You can steal the claim to worlds from other empires simply by claiming the world yourself. The claim to a world with a military base cannot be stolen. Claims of friend empires cannot be stolen.
Claims of neutral empires can be stolen with confirmation. The first attempt to steal the claim from a neutral empire warns that the world is already claimed. A second attempt to claim that world within one minute steals the claim.