Warp Signature: Difference between revisions
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(→Detection Range Calculation: Only depends on TL.) |
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Emissions are then picked up by [[Airport Terminal]]s in other systems. The range at which these emissions can be detected depends on the strength of the emissions and the [[Technology|TL]] of the sensors. | Emissions are then picked up by [[Airport Terminal]]s in other systems. The range at which these emissions can be detected depends on the strength of the emissions and the [[Technology|TL]] of the sensors. | ||
==Range Calculation== | ==Detection Range Calculation== | ||
{{HaxusNeeded|Need information about the numbers and math.}} | {{HaxusNeeded|Need information about the numbers and math.}} | ||
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SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) | SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) | ||
([http://hazeron.com/phpBB3/viewtopic.php?f=3&t=7259&p=82801#p82801 Waiting on reply from Haxus on the exact math]) | ([http://hazeron.com/phpBB3/viewtopic.php?f=3&t=7259&p=82801#p82801 Waiting on reply from Haxus on the exact math]) |
Revision as of 22:24, 10 February 2017
Emissions are send out from systems depending on the amount of power consumption going on in them. This counts both power usage from cities and spacecrafts.
Emissions are then picked up by Airport Terminals in other systems. The range at which these emissions can be detected depends on the strength of the emissions and the TL of the sensors.
Detection Range Calculation
This section has details missing or obscure mechanics that need clarification by Haxus. Description: Need information about the numbers and math. If you know the answer, please edit this page or state it on the talk page! |
The range of emission detection depends on the highest TL of either Airport Terminal, Military Weapon System or Military Shield Generator.
SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL)
(Waiting on reply from Haxus on the exact math)
Quotes from patch notes
Related patch notes |
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Update 2013-03-07: Detect Cities in Unexplored Systems
Update 2013-08-21: Empires Too Vulnerable to Raiders
Update 2015-03-03: System Emission/Detection Range
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