Military Weapon System: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Building | Name = Military Weapon System | Picture = Military_Weapon_System.png | Placement = Land near Road | Materials = * 220 Material of Choice * 10 Mechanica...") |
(Fixed max level and jobs.) |
||
Line 3: | Line 3: | ||
| Picture = Military_Weapon_System.png | | Picture = Military_Weapon_System.png | ||
| Placement = Land near [[Road]] | | Placement = Land near [[Road]] | ||
| MaxLevel = 1 | |||
| Jobs = 1 Plus 1 Troops | |||
| Materials = | | Materials = | ||
* 220 [[Material of Choice]] | * 220 [[Material of Choice]] |
Revision as of 18:06, 23 May 2015
Military Weapon System | |
---|---|
Military_Weapon_System.png | |
Placement Requirement | |
| |
Maximum Levels | |
| |
Jobs | |
| |
Construction Materials | |
| |
Tools Required | |
| |
Construction Speedup | |
|
Defends a city against enemies spacecraft, it is able to fire at spacecraft in both orbit and in the atmosphere.
Troop Required
The military shield generator require a troop to operate it. A Military Flag can support two military building.
Weapon System
Utilizes the same weapon systems as spacecraft weapon bays, and will use the appropriate ammo type for the weapon system chosen.
Default design uses the Ballistic Weapon Bay module.