Pharmaceutical Lab: Difference between revisions
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{{ProductionEntry | {{ProductionEntry |
Revision as of 19:38, 8 May 2020
Pharmaceutical Lab | |
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Type | Building |
Description | Makes Drugs and Medical Supplies |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | Shops determine number of processes. |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | 1 Shop Required |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | Ok |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
Pharmaceutical labs produce medicines and medical equipment. It is vital to have a production of antitoxin and pharmaceuticals in case of city disease or infestation respectively.
Production
Building | Produces | Consumed | Required | Optional |
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Pharmaceutical Lab | 10 Antidotes |
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Pharmaceutical Lab | 10 Antidotes |
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Pharmaceutical Lab | 10 Antidotes |
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Pharmaceutical Lab | 10 Antitoxin |
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Pharmaceutical Lab | 10 Antitoxin |
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Pharmaceutical Lab | 100 DNA Sample Kits |
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Pharmaceutical Lab | 10 Medical Kits |
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Pharmaceutical Lab | 10 Myrasplicers |
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Pharmaceutical Lab | 10 Pharmaceuticals |
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Pharmaceutical Lab | 10 Pharmaceuticals |
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Pharmaceutical Lab | 10 Pharmaceuticals |
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