Bank: Difference between revisions
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A bank is required in order for a [[city]] to collect [[tax]]es from its [[citizen]]s, as well as sending tribute to the [[Capital_City|capital city]]. | A bank is required in order for a [[city]] to collect [[tax]]es from its [[citizen]]s, as well as sending tribute to the [[Capital_City|capital city]]. | ||
Banks also allow an [[avatar]] to collect [[Government_Debt|government debt]] and request [[loan]]s. | Banks also allow an [[avatar]] to collect [[Government_Debt|government debt]] and request [[loan]]s. | ||
If a bank is demolished, all money held by it will be lost. (Hopefully fixed so it is transferred to another bank in a future update.) | |||
==Bank Management== | ==Bank Management== |
Revision as of 16:53, 20 June 2019
Bank | |
---|---|
Type | Building |
Description | Mints Money, Enables Tax Collection |
Placement Requirement | Can only be built in empire jurisdiction. |
Note | Shops determine number of processes. A bank with no shops cannot mint money. |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | No |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
A bank is required in order for a city to collect taxes from its citizens, as well as sending tribute to the capital city.
Banks also allow an avatar to collect government debt and request loans.
If a bank is demolished, all money held by it will be lost. (Hopefully fixed so it is transferred to another bank in a future update.)
Bank Management
When at a bank, it is possible to loan money and manage the city's treasury using the City (F10
) window's Bank tab.
Blueprint Notes
If the bank's building blueprint has a shop, it can be setup to mint cronodollars.
Production
Building | Produces | Consumed | Required | Optional |
---|---|---|---|---|
Bank | 250 Cronodollars |
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Bank | 2500 Cronodollars |
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Bank | 25000 Cronodollars |
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