Military Radar: Difference between revisions
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==Sensors== | ==Sensors== | ||
The radar contains a [[Sensor_Station|sensor station]] which can be used just like the ones used aboard a [[spacecraft]]. | <s>The radar contains a [[Sensor_Station|sensor station]] which can be used just like the ones used aboard a [[spacecraft]].</s> | ||
The | The more Radar volume is allocated in the radar's [[Building_Blueprint|building blueprint]] the longer the [[sensor]] range it has. | ||
If a radar detects an enemy spacecraft on its sensors, it will cause the city to send out a distress [[City_Report|city report]]. | If a radar detects an enemy spacecraft on its sensors, it will cause the city to send out a distress [[City_Report|city report]]. | ||
==System Emission== | ==System Emission== | ||
A radar will start receiving [[System_Emission|emission]]s from nearby [[Solar_System|solar system]]s. The | A radar will start receiving [[System_Emission|emission]]s from nearby [[Solar_System|solar system]]s. The more Radar volume is allocated in the radar's [[Building_Blueprint|building blueprint]] the farther away emissions can be detected. | ||
For more information on emissions, see the [[System Emission]] page. | For more information on emissions, see the [[System Emission]] page. | ||
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==Radar Scaling== | ==Radar Scaling== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Radar Coverage | |+ Radar Coverage Scaling | ||
! Volume | |||
! Short Range | |||
! Deep Space | |||
|- | |- | ||
| 1m<sup>3</sup> | | 1m<sup>3</sup> |
Revision as of 11:47, 7 April 2019
Military Radar | |
---|---|
Type | Building |
Description | Detects Units |
Placement Requirement | Can only build on empire base. |
Note | |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | Ok |
Field Area | Ok |
Generator | No |
Guard Post | Ok |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | Ok |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | 1m³ Radar Required |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | No |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
Military radars add sensor capability the military base. The coverage area of the radar establishes the military base's air traffic control area.
The military radars does not stack with the airport radar, the stronger of the two is used.
Sensors
The radar contains a sensor station which can be used just like the ones used aboard a spacecraft.
The more Radar volume is allocated in the radar's building blueprint the longer the sensor range it has.
If a radar detects an enemy spacecraft on its sensors, it will cause the city to send out a distress city report.
System Emission
A radar will start receiving emissions from nearby solar systems. The more Radar volume is allocated in the radar's building blueprint the farther away emissions can be detected.
For more information on emissions, see the System Emission page.
Radar Scaling
Volume | Short Range | Deep Space |
---|---|---|
1m3 | 805m | 0.9pc |
5m3 | 4,021m | 1.6pc |
25m3 | 20,104m | 2.7pc |
125m3 | 100,518m | 4.6pc |
625m3 | 502,588m | 8.0pc |
3,125m3 | 2,512,937m | 13.6pc |
15,625m3 | 12,564,684m | 23.2pc |
78,125m3 | 62,823,419m | 39.8pc |
390,625m3 | 314,117,094m | 68.0pc |
1,953,125m3 | 1,570,585,467m | 116.2pc |
9,765,625m3 | 7,852,927,334m | 198.8pc |
48,828,125m3 | 39,264,636,670m | 339.9pc |
104,000,000m3 | 83,630,534,935m | 437.3pc |