Vehicle Factory: Difference between revisions
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A '''vehicle factory''' produces ground [[vehicle]]s. | |||
Vehicles produced by the factory spawn on [[Design_Parts#Parking_Spot,_Ground_Vehicle|ground vehicle parking spots]]. From there, connected [[building]]s will fetch the vehicles to fill their own parking spots. | |||
It can produce the following vehicles: | |||
It can | |||
*[[APC]] | *[[APC]] | ||
*[[Farm Machinery]] | *[[Farm Machinery]] |
Latest revision as of 12:04, 10 March 2024
Vehicle Factory | |
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Type | Building |
Description | Makes Ground Vehicles |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | Each factory runs one manufacturing process. |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 3 Office Required |
Parking, Ground Vehicles | 1 Spot Required |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | 3 Shop Required |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | Ok |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
A vehicle factory produces ground vehicles.
Vehicles produced by the factory spawn on ground vehicle parking spots. From there, connected buildings will fetch the vehicles to fill their own parking spots.
It can produce the following vehicles:
Production
Building | Produces | Consumed | Required | Optional |
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Vehicle Factory | 1 APC |
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Vehicle Factory | 1 Farm Machinery |
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Vehicle Factory | 1 Motor Bike |
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Vehicle Factory | 1 SUV |
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