Energy Weapon Lens: Difference between revisions
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'''Energy weapon lens''' are used for [[Energy_Weapon_Bay|energy weapon bay]]s, [[Energy_Weapon_Turret|energy weapon turret]]s and [[vehicle]]s. | |||
Energy weapon lens are used for [[Energy_Weapon_Bay|energy weapon bay]]s, [[Energy_Weapon_Turret|energy weapon turret]]s and [[vehicle]]s. | |||
==Use== | ==Use== |
Latest revision as of 02:56, 28 February 2024
Energy Weapon Lens |
---|
Nominal Cost |
Type dependent |
Weight |
1.36kg |
Pack Size |
|
Energy weapon lens are used for energy weapon bays, energy weapon turrets and vehicles.
Use
Energy weapon lenses are never consumed, but can be loaded into something.
- They are loaded into a vehicle or energy weapon turret.
- This is done using the Ordnance tab on the Cargo (
F5
) window. - If the ordnance is changed again, the energy weapon lens is returned.
- This is done using the Ordnance tab on the Cargo (
- Energy weapon bay uses the energy weapon lenses directly from the spacecraft's hold or city's inventory.
- An energy weapon bay needs (Round(Weapon Bay volume/25)+1) energy weapon lenses to fire at full power.
See the Ammunition page for more information.
Types
There are 10 types of energy weapon lenses and some require rare, hard to get resources.
Name | Damage type | Special component | Heat sink |
---|---|---|---|
Electron Beam Lens | Electrical | Crystals | Cryo HS |
Neutron Beam Lens | Radiation | Radioactives | Cryo HS |
Freeze Ray Lens | Freezing | Cryozine | Cryo HS |
Heat Ray Lens | Burning | Phlogiston | Cryo HS |
Erg Ray Lens | Bludgeon | Io Tube | Cryo HS |
Disruptor Beam Lens | Sonic | Myrathane | Magmium HS |
Stasis Beam Lens | Paralysis | Polytaride | Magmium HS |
Proton Beam Lens | Piercing | Antiflux Particles | Vulcium HS |
Disintegrator Ray Lens | Slashing | Bolite | Vulcium HS |
Compressor Beam Lens | Crushing | Borexino Precipitate | Vulcium HS |
For more information about the different damage types, see the Damage Type page.