Top-Down View: Difference between revisions
(→Plants Overlay: Added a little more information.) |
m (Fixed link.) |
||
(10 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[File: | [[File:OverlayMineralsOuter.jpg|thumb|right|[[Planet]] in the outer [[Orbit_Zone|orbit zone]] with lots of [[ice]], [[oil]] and even some [[lumenite]].]] | ||
The top-down view is used to easily locate natural [[resource]]s and get an overview of [[building]]s in a [[city]]. | The '''top-down view''' is used to easily locate natural [[resource]]s and get an overview of [[building]]s in a [[city]]. | ||
Press the <code>Backspace</code> key to switch between top-down view and the first-person view of your character. | Press the <code>Backspace</code> key to switch between top-down view and the first-person view of your character. | ||
To zoom in and out use <code>[</code> and <code>]</code> respectively. | |||
==Overlays== | ==Overlays== | ||
Top-down view shows several categories of information, | Top-down view shows several categories of information, overlaid as icons or words on the terrain. Cycle between 8 different categories of information displayed using the <code>\</code> and <code>Shift+\</code> keys. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 11: | Line 13: | ||
! Information Provided | ! Information Provided | ||
|- | |- | ||
| | | Minerals | ||
| Shows | | Shows presence of mine-able [[resource]]s. | ||
|- | |- | ||
| | | Uncommon Minerals | ||
| Shows | | Shows presence of mine-able resources. Excluding [[stone]], [[ice]] and [[eludium]], as they are almost everywhere in their respective environments. | ||
|- | |- | ||
| | | Vegetation | ||
| Shows plant [[resource]]s. Size of the icons | | Shows plant [[resource]]s. Size of the icons distinguish between type, large for trees and small for shrubs. | ||
|- | |- | ||
| Buildings | | Buildings | ||
| Shows | | Shows types of [[building]]s. | ||
|- | |- | ||
| Roads | | Roads and Landscaping | ||
| Shows [[road]]s and | | Shows [[road]]s, [[landscaping]] and [[Street_Light|street light]]s. | ||
|- | |- | ||
| Flags | | Flags | ||
| Shows | | Shows [[:Category:Military_Buildings|military building]]s and the [[Claim|claim flag]]. | ||
|- | |- | ||
| | | City Names | ||
| Shows [[city]] ownership of each building and road. | | Shows [[city]] ownership of each building and road. | ||
|- | |- | ||
| | | No Overlay | ||
| Shows nothing. Good for taking pictures. | | Shows nothing. Good for taking pictures. | ||
|} | |} | ||
=== | ===Minerals Overlay=== | ||
The ''' | [[File:OverlayMinerals.png|thumb|right|Using the '''Minerals''' overlay.]] | ||
The '''Minerals''' overlay is used when placing [[mine]]s and [[well]]s. Is it possible to find the [[resource]]s as rocks in the terrain, but that can be a very slow process. | |||
There are two '''Minerals''' overlays, one with everything, and '''Uncommon Minerals''' which exclude [[stone]], [[ice]] and [[eludium]]. This is because stone, ice and eludium are resources that can be found almost everywhere where there isn't another resource already. Eludium is of course commonly only found on [[moon]]s. | |||
The rocks found using this overlay can be [[forage]]d, but not many of them have any [[handcraft]]ing uses. Mainly used to gather the construction materials when making the first [[building]]. | |||
The | '''Note:''' The range at which this overlay displays information is affected by the ''Rock View Range'' slider on the ''Settings'' (<code>Shift+F12</code>) window's ''Scene'' tab. | ||
===Vegetation Overlay=== | |||
[[File:OverlayVegetation.png|thumb|right|Using the '''Plants''' overlay.]] | |||
The '''Vegetation''' overlay is mainly used for [[foraging]]. | |||
Large plant icons indicate trees and small icons indicate scrubs. | |||
The placement of [[farm]]s and [[orchard]]s is not affected by [[plant]]s in the environment. | The placement of [[farm]]s and [[orchard]]s is not affected by [[plant]]s in the environment. However, [[Logging_Camp|logging camp]]s have to be built on [[log]] trees. | ||
===Buildings Overlay=== | ===Buildings Overlay=== | ||
The '''Buildings''' overlay can be used to help with managing and navigating a [[city]]. The overlay displays the [[building]] | The '''Buildings''' overlay can be used to help with managing and navigating a [[city]]. The overlay displays the [[building]] type icon for each building. | ||
===Roads Overlay=== | ===Roads and Landscaping Overlay=== | ||
The '''Roads''' overlay is not used for much, it simply display the road | The '''Roads and Landscaping''' overlay is not used for much, it simply display the [[road]]s, [[landscaping]], [[Street_Light|street light]]s and [[Dynamic_Crater|dynamic crater]]s. | ||
===Flags Overlay=== | ===Flags Overlay=== | ||
Line 61: | Line 66: | ||
The '''Flags''' overlay is very useful when attempting to invade an enemy city. | The '''Flags''' overlay is very useful when attempting to invade an enemy city. | ||
All [[ | All [[:Category:Military_Buildings|military building]]s and the [[Claim|claim flag]] are highlighted and display the flag of the [[empire]] that own them. | ||
Military buildings | Military buildings have their icons displayed, much like with the '''Buildings''' overlay. | ||
=== | ===City Names Overlay=== | ||
The ''' | The '''City Names''' overlay is used to see the name of a [[city]] or [[base]]. It becomes more useful when two cities are placed right next to each other. | ||
[[Category:Guides]] | [[Category:Guides]] |
Latest revision as of 03:51, 16 April 2024
The top-down view is used to easily locate natural resources and get an overview of buildings in a city.
Press the Backspace
key to switch between top-down view and the first-person view of your character.
To zoom in and out use [
and ]
respectively.
Overlays
Top-down view shows several categories of information, overlaid as icons or words on the terrain. Cycle between 8 different categories of information displayed using the \
and Shift+\
keys.
Category | Information Provided |
---|---|
Minerals | Shows presence of mine-able resources. |
Uncommon Minerals | Shows presence of mine-able resources. Excluding stone, ice and eludium, as they are almost everywhere in their respective environments. |
Vegetation | Shows plant resources. Size of the icons distinguish between type, large for trees and small for shrubs. |
Buildings | Shows types of buildings. |
Roads and Landscaping | Shows roads, landscaping and street lights. |
Flags | Shows military buildings and the claim flag. |
City Names | Shows city ownership of each building and road. |
No Overlay | Shows nothing. Good for taking pictures. |
Minerals Overlay
The Minerals overlay is used when placing mines and wells. Is it possible to find the resources as rocks in the terrain, but that can be a very slow process.
There are two Minerals overlays, one with everything, and Uncommon Minerals which exclude stone, ice and eludium. This is because stone, ice and eludium are resources that can be found almost everywhere where there isn't another resource already. Eludium is of course commonly only found on moons.
The rocks found using this overlay can be foraged, but not many of them have any handcrafting uses. Mainly used to gather the construction materials when making the first building.
Note: The range at which this overlay displays information is affected by the Rock View Range slider on the Settings (Shift+F12
) window's Scene tab.
Vegetation Overlay
The Vegetation overlay is mainly used for foraging.
Large plant icons indicate trees and small icons indicate scrubs.
The placement of farms and orchards is not affected by plants in the environment. However, logging camps have to be built on log trees.
Buildings Overlay
The Buildings overlay can be used to help with managing and navigating a city. The overlay displays the building type icon for each building.
Roads and Landscaping Overlay
The Roads and Landscaping overlay is not used for much, it simply display the roads, landscaping, street lights and dynamic craters.
Flags Overlay
The Flags overlay is very useful when attempting to invade an enemy city.
All military buildings and the claim flag are highlighted and display the flag of the empire that own them.
Military buildings have their icons displayed, much like with the Buildings overlay.
City Names Overlay
The City Names overlay is used to see the name of a city or base. It becomes more useful when two cities are placed right next to each other.