Claim: Difference between revisions

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Worlds can be claimed for an empire. A claim is staked by raising a flag of your empire. To do this, hold a flag in a top level gear slot and select it as the current item in hand. Look at the exact spot to put the flag pole and click with the mouse.
[[file:ClaimFoxtail.png|thumb|right|A [[moon]] claimed by the [[Foxtail]] empire.]]
[[World]]s can be claimed for an [[empire]]. A claim is staked by raising a flag of your empire. To do this, hold a [[flag]] in a ready [[inventory]] slot and select it as the [[Use|current item]] in hand. Look at the exact spot to put the flag pole and click with the mouse.


When a world is claimed, all cities on that world become part of the claiming empire, if they were not already.
When a world is claimed, all [[cities]] and [[building]]s on that world become part of the claiming empire, if they were not already.


=Construction=
==Construction==
Once a world is claimed, only the empire holding the claim can build cities or bases on the world.  
Once a [[world]] is claimed, only the [[empire]] holding the claim can construct [[building]]s, [[cities]] and [[base]]s on the world.  


A world does not have to be claimed to build a city. An unclaimed world can hosts cities of multiple empires.  
A world does not have to be claimed to build a city. An unclaimed world can hosts cities of multiple empires.  


A world must be claimed to build a military headquarters.
A world must be claimed to construct a [[Military_Headquarters|military headquarters]].


=Quit Claim=
==Quit Claim==
A world can be unclaimed. This is called ''quitting the claim''. The Governance window, Cities and Bases page, provides a button to quit the claim to your current world.
A [[world]] can be unclaimed. This is called ''quitting the claim''. The [[Governance]] window (default <code>F12</code>), ''Cities and Bases'' tab, provides a button to quit the claim of the world you are currently on.


When a claim is quit, cities on the world revert to their former empires, if they were part of a different empire when the claim was staked.
When a claim is quit, [[cities]] on the world revert to their former [[empire]]s, if they were part of a different empire when the claim was staked.


=Stealing Claims=
==Stealing Claims==
You can steal the claim to worlds from other empires simply by claiming the world yourself. The claim to a world with a military base cannot be stolen. Claims of friend empires cannot be stolen.  
You can steal the claim to [[world]]s from other [[empire]]s simply by claiming the world yourself. The claim to a world with a [[Military_Base|military base]] cannot be stolen. Claims of friend empires cannot be stolen.  


Claims of neutral empires can be stolen with confirmation. The first attempt to steal the claim from a neutral empire warns that the world is already claimed. A second attempt to claim that world within one minute steals the claim.
Claims of neutral empires can be stolen with confirmation. The first attempt to steal the claim from a neutral empire warns that the world is already claimed. A second attempt to claim that world within one minute steals the claim.
[[Category:Colonization]]

Latest revision as of 10:16, 1 October 2020

A moon claimed by the Foxtail empire.

Worlds can be claimed for an empire. A claim is staked by raising a flag of your empire. To do this, hold a flag in a ready inventory slot and select it as the current item in hand. Look at the exact spot to put the flag pole and click with the mouse.

When a world is claimed, all cities and buildings on that world become part of the claiming empire, if they were not already.

Construction

Once a world is claimed, only the empire holding the claim can construct buildings, cities and bases on the world.

A world does not have to be claimed to build a city. An unclaimed world can hosts cities of multiple empires.

A world must be claimed to construct a military headquarters.

Quit Claim

A world can be unclaimed. This is called quitting the claim. The Governance window (default F12), Cities and Bases tab, provides a button to quit the claim of the world you are currently on.

When a claim is quit, cities on the world revert to their former empires, if they were part of a different empire when the claim was staked.

Stealing Claims

You can steal the claim to worlds from other empires simply by claiming the world yourself. The claim to a world with a military base cannot be stolen. Claims of friend empires cannot be stolen.

Claims of neutral empires can be stolen with confirmation. The first attempt to steal the claim from a neutral empire warns that the world is already claimed. A second attempt to claim that world within one minute steals the claim.