Energy Weapon Lens: Difference between revisions
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(Not called "unit" anymore, but instead "lens".) |
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| Cost = Type dependent | | Cost = Type dependent | ||
| Weight = 1.36kg | | Weight = 1.36kg | ||
| Size = | | Size = 6 | ||
| Capacity = | | Capacity = | ||
}} | }} | ||
'''Energy Weapon Lens''' are used for [[Energy_Weapon_Bay|energy weapon bay]]s, [[Energy_Weapon_Turret|energy weapon turret]]s and [[vehicle]]s. They are never consumed by weapons fire. | |||
Energy | |||
==Use== | ==Use== | ||
* They are loaded into a [[vehicle]] or [[Energy_Weapon_Turret|energy weapon turret]]. | * They are loaded into a [[vehicle]] or [[Energy_Weapon_Turret|energy weapon turret]]. | ||
| Line 17: | Line 15: | ||
** If the ordnance is changed again, the [[Energy_Weapon_Lens|energy weapon lens]] is returned. | ** If the ordnance is changed again, the [[Energy_Weapon_Lens|energy weapon lens]] is returned. | ||
* [[Energy_Weapon_Bay|Energy weapon bay]] uses the [[Energy_Weapon_Lens|energy weapon lens]]es directly from the [[spacecraft]]'s [[hold]] or [[city]]'s inventory. | * [[Energy_Weapon_Bay|Energy weapon bay]] uses the [[Energy_Weapon_Lens|energy weapon lens]]es directly from the [[spacecraft]]'s [[hold]] or [[city]]'s inventory. | ||
** An energy weapon bay needs (Round(Weapon | ** An energy weapon bay needs (Round(Weapon Bay volume/25)+1) [[Energy_Weapon_Lens|energy weapon lens]]es to fire at full power. | ||
See the [[Ammunition]] page for more information. | See the [[Ammunition]] page for more information. | ||
==Types== | ==Types== | ||
There are 10 types | There are 10 types of energy weapon lenses and some require rare, hard to get resources. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Name | ! Name | ||
! Damage type | ! Damage type | ||
! Special component | ! Special component | ||
! Heat sink | ! Heat sink | ||
| Line 33: | Line 30: | ||
| Electron Beam Lens | | Electron Beam Lens | ||
| Electrical | | Electrical | ||
| [[Crystals]] | | [[Crystals]] | ||
| [[Cryo Heat Sink|Cryo HS]] | | [[Cryo Heat Sink|Cryo HS]] | ||
| Line 39: | Line 35: | ||
| Neutron Beam Lens | | Neutron Beam Lens | ||
| Radiation | | Radiation | ||
| [[Radioactives]] | | [[Radioactives]] | ||
| [[Cryo Heat Sink|Cryo HS]] | | [[Cryo Heat Sink|Cryo HS]] | ||
| Line 45: | Line 40: | ||
| Freeze Ray Lens | | Freeze Ray Lens | ||
| Freezing | | Freezing | ||
| [[Cryozine]] | | [[Cryozine]] | ||
| [[Cryo Heat Sink|Cryo HS]] | | [[Cryo Heat Sink|Cryo HS]] | ||
| Line 51: | Line 45: | ||
| Heat Ray Lens | | Heat Ray Lens | ||
| Burning | | Burning | ||
| [[Phlogiston]] | | [[Phlogiston]] | ||
| [[Cryo Heat Sink|Cryo HS]] | | [[Cryo Heat Sink|Cryo HS]] | ||
| Line 57: | Line 50: | ||
| Erg Ray Lens | | Erg Ray Lens | ||
| Bludgeon | | Bludgeon | ||
| [[Io Tube]] | | [[Io Tube]] | ||
| [[Cryo Heat Sink|Cryo HS]] | | [[Cryo Heat Sink|Cryo HS]] | ||
| Line 63: | Line 55: | ||
| Disruptor Beam Lens | | Disruptor Beam Lens | ||
| Sonic | | Sonic | ||
| [[Myrathane]] | | [[Myrathane]] | ||
| [[Magmium Heat Sink|Magmium HS]] | | [[Magmium Heat Sink|Magmium HS]] | ||
| Line 69: | Line 60: | ||
| Stasis Beam Lens | | Stasis Beam Lens | ||
| Paralysis | | Paralysis | ||
| [[Polytaride]] | | [[Polytaride]] | ||
| [[Magmium Heat Sink|Magmium HS]] | | [[Magmium Heat Sink|Magmium HS]] | ||
| Line 75: | Line 65: | ||
| Proton Beam Lens | | Proton Beam Lens | ||
| Piercing | | Piercing | ||
| [[Antiflux Particles]] | | [[Antiflux Particles]] | ||
| [[Vulcium Heat Sink|Vulcium HS]] | | [[Vulcium Heat Sink|Vulcium HS]] | ||
| Line 81: | Line 70: | ||
| Disintegrator Ray Lens | | Disintegrator Ray Lens | ||
| Slashing | | Slashing | ||
| [[Bolite]] | | [[Bolite]] | ||
| [[Vulcium Heat Sink|Vulcium HS]] | | [[Vulcium Heat Sink|Vulcium HS]] | ||
| Line 87: | Line 75: | ||
| Compressor Beam Lens | | Compressor Beam Lens | ||
| Crushing | | Crushing | ||
| [[Borexino Precipitate]] | | [[Borexino Precipitate]] | ||
| [[Vulcium Heat Sink|Vulcium HS]] | | [[Vulcium Heat Sink|Vulcium HS]] | ||
| Line 99: | Line 86: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Compressor Beam Lens''' | | Produces = 10 '''Compressor Beam Lens''' | ||
| Consumed = | | Consumed = | ||
* 20 [[Borexino Precipitate]]s | * 20 [[Borexino Precipitate]]s | ||
| Line 117: | Line 103: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Disintegrator Ray Lens''' | | Produces = 10 '''Disintegrator Ray Lens''' | ||
| Consumed = | | Consumed = | ||
* 20 [[Bolite]] | * 20 [[Bolite]] | ||
| Line 135: | Line 120: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Disruptor Beam Lens''' | | Produces = 10 '''Disruptor Beam Lens''' | ||
| Consumed = | | Consumed = | ||
* 20 [[Myrathane]] | * 20 [[Myrathane]] | ||
| Line 153: | Line 137: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Electron Beam Lens''' | | Produces = 10 '''Electron Beam Lens''' | ||
| Consumed = | | Consumed = | ||
* 10 [[Computer]]s | * 10 [[Computer]]s | ||
| Line 171: | Line 154: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Erg Ray Lens''' | | Produces = 10 '''Erg Ray Lens''' | ||
| Consumed = | | Consumed = | ||
* 10 [[Computer]]s | * 10 [[Computer]]s | ||
| Line 189: | Line 171: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Freeze Ray Lens''' | | Produces = 10 '''Freeze Ray Lens''' | ||
| Consumed = | | Consumed = | ||
* 10 [[Computer]]s | * 10 [[Computer]]s | ||
| Line 207: | Line 188: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Heat Ray Lens''' | | Produces = 10 '''Heat Ray Lens''' | ||
| Consumed = | | Consumed = | ||
* 10 [[Computer]]s | * 10 [[Computer]]s | ||
| Line 225: | Line 205: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Neutron Beam Lens''' | | Produces = 10 '''Neutron Beam Lens''' | ||
| Consumed = | | Consumed = | ||
* 10 [[Computer]]s | * 10 [[Computer]]s | ||
| Line 243: | Line 222: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Proton Beam Lens''' | | Produces = 10 '''Proton Beam Lens''' | ||
| Consumed = | | Consumed = | ||
* 20 [[Antiflux Particles]] | * 20 [[Antiflux Particles]] | ||
| Line 261: | Line 239: | ||
| Building = [[Weapon Smith]] | | Building = [[Weapon Smith]] | ||
| Produces = 10 '''Stasis Beam Lens''' | | Produces = 10 '''Stasis Beam Lens''' | ||
| Consumed = | | Consumed = | ||
* 10 [[Computer]]s | * 10 [[Computer]]s | ||
Latest revision as of 03:25, 22 August 2026
| Energy Weapon Lens |
|---|
|
| Nominal Cost |
| Type dependent |
| Weight |
| 1.36kg |
| Pack Size |
|
Energy Weapon Lens are used for energy weapon bays, energy weapon turrets and vehicles. They are never consumed by weapons fire.
Use
- They are loaded into a vehicle or energy weapon turret.
- This is done using the Ordnance tab on the Cargo (
F5) window. - If the ordnance is changed again, the energy weapon lens is returned.
- This is done using the Ordnance tab on the Cargo (
- Energy weapon bay uses the energy weapon lenses directly from the spacecraft's hold or city's inventory.
- An energy weapon bay needs (Round(Weapon Bay volume/25)+1) energy weapon lenses to fire at full power.
See the Ammunition page for more information.
Types
There are 10 types of energy weapon lenses and some require rare, hard to get resources.
| Name | Damage type | Special component | Heat sink |
|---|---|---|---|
| Electron Beam Lens | Electrical | Crystals | Cryo HS |
| Neutron Beam Lens | Radiation | Radioactives | Cryo HS |
| Freeze Ray Lens | Freezing | Cryozine | Cryo HS |
| Heat Ray Lens | Burning | Phlogiston | Cryo HS |
| Erg Ray Lens | Bludgeon | Io Tube | Cryo HS |
| Disruptor Beam Lens | Sonic | Myrathane | Magmium HS |
| Stasis Beam Lens | Paralysis | Polytaride | Magmium HS |
| Proton Beam Lens | Piercing | Antiflux Particles | Vulcium HS |
| Disintegrator Ray Lens | Slashing | Bolite | Vulcium HS |
| Compressor Beam Lens | Crushing | Borexino Precipitate | Vulcium HS |
For more information about the different damage types, see the Damage Type page.
