Animal Carcass: Difference between revisions

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| Capacity =  
| Capacity =  
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'''Animal carcasses''' are edible by [[omnivore]]s, [[carnivore]]s and [[scavenger]]s. They can be processed into [[Animal_Meat|animal meat]] to be easier to carry. This does not affect the amount of nutrition points provided.
Animal carcasses are edible by [[omnivore]]s, [[carnivore]]s and [[scavenger]]s. It can be processed into [[Animal_Meat|animal meat]] to be easier to carry. This does not affect the amount of nutritions point it yield.


Animal carcasses can be processed into [[Animal_Meat|animal meat]], [[bone]]s or [[leather]].
Animal carcasses can be processed into [[Animal_Meat|animal meat]], [[bone]]s or [[leather]].


===Skinning===
===Skinning===
Using a [[knife]]'s skinning action on an animal carcass laying on the ground will yield 1 [[Animal_Meat|animal meat]], 1 [[bone]], 1 [[leather]] and ?.
Using a [[knife]]'s skinning action on an animal carcass laying on the ground will yield 1 [[Animal_Meat|animal meat]], 1 [[bone]], and 1 [[leather]].


==Produced by==
==Produced by==
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| Building = [[Farm]]
| Building = [[Farm]]
| Produces = 10 [[Animal Carcass]]es
| Produces = 10 [[Animal Carcass]]es
| TL = 1
| Consumed =
| Consumed =
* 10 [[Hay]]
* 10 [[Hay]]
Line 32: Line 30:
| Building = [[Farm]]
| Building = [[Farm]]
| Produces = 10 [[Animal Carcass]]es
| Produces = 10 [[Animal Carcass]]es
| TL = 1
| Consumed =
| Consumed =
* 10 [[Vegetation Density]]
* 10 [[Vegetation Density]]
Line 44: Line 41:
| Building = [[Farm]]
| Building = [[Farm]]
| Produces = 10 [[Animal Carcass]]es
| Produces = 10 [[Animal Carcass]]es
| TL = 1
| Consumed =
| Consumed =
* 10 [[Silage]]
* 10 [[Silage]]
Line 60: Line 56:
| Building = [[Meat Processing Plant]]
| Building = [[Meat Processing Plant]]
| Produces = 10 [[Animal Meat]]
| Produces = 10 [[Animal Meat]]
| TL = 1
| Consumed =
| Consumed =
* 10 [[Animal Carcass]]es
* 10 [[Animal Carcass]]es
Line 72: Line 67:
| Building = [[Meat Processing Plant]]
| Building = [[Meat Processing Plant]]
| Produces = 10 [[Bone]]s
| Produces = 10 [[Bone]]s
| TL = 1
| Consumed =
| Consumed =
* 10 [[Animal Carcass]]es
* 10 [[Animal Carcass]]es
Line 84: Line 78:
| Building = [[Meat Processing Plant]]
| Building = [[Meat Processing Plant]]
| Produces = 10 [[Leather]]
| Produces = 10 [[Leather]]
| TL = 1
| Consumed =
| Consumed =
* 10 [[Animal Carcass]]es
* 10 [[Animal Carcass]]es

Revision as of 21:03, 29 February 2024

Commodity
Animal Carcass
C_Animal.png
Nominal Cost
35.00¢
Weight
4.54kg
Pack Size
  • 24

Animal carcasses are edible by omnivores, carnivores and scavengers. They can be processed into animal meat to be easier to carry. This does not affect the amount of nutrition points provided.

Animal carcasses can be processed into animal meat, bones or leather.

Skinning

Using a knife's skinning action on an animal carcass laying on the ground will yield 1 animal meat, 1 bone, and 1 leather.

Produced by

Building Produces Consumed Required Optional
Farm 10 Animal Carcasses

Farm 10 Animal Carcasses

Farm 10 Animal Carcasses

Production uses

Building Produces Consumed Required Optional
Meat Processing Plant 10 Animal Meat

Meat Processing Plant 10 Bones

Meat Processing Plant 10 Leather