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- | Name = Ballistic Weapon<br> Turret Module | Picture = C_TurretModule.png ...2 KB (221 words) - 01:14, 20 March 2024
- {{Spacecraft_Module '''Turrets''' are the basic weapon used by [[spacecraft]] and [[Military_Gun_Tower|military gun tower]]s. They are capable of deali ...3 KB (428 words) - 02:44, 15 March 2024
- {{Spacecraft_Module ...' are the slower-than-light (''sublight'') engines of a [[spacecraft]]. No spacecraft can survive in space without a working and fueled maneuver drive. ...4 KB (544 words) - 14:52, 19 March 2024
- {{Spacecraft_Module Each [[Weapon_Bay|weapon bay]] and [[Harvester_Bay|harvester bay]] of a [[spacecraft]] are operated using a weapon station on the ship. The weapon station selec ...4 KB (626 words) - 15:33, 7 March 2024
- {{Spacecraft_Module ...bsorb some or all damage directed at the spacecraft. Shields also make the spacecraft hull impervious to [[transporter]] beams. ...5 KB (744 words) - 15:31, 11 March 2024
- {{Spacecraft_Module A spacecraft may contain a medic station, which is paired with the patient surgery unit. ...4 KB (604 words) - 16:34, 7 March 2024
- {{Spacecraft_Module ...pacecraft. Without a berth, it is not possible for [[NPC]]s to be aboard a spacecraft at all, in order to perform functions or their duty. ...5 KB (886 words) - 04:15, 14 March 2024
- {{Spacecraft_Module With access to [[Io_Tube|io tubes]], it becomes possible to equip spacecraft with transporters. ...4 KB (635 words) - 18:26, 12 March 2024
- | Name = Atmosphere Condenser<br> Bay Module | Picture = C_BayModule.png ...3 KB (278 words) - 01:03, 20 March 2024
- | Name = Ballistic Weapon<br> Bay Module | Picture = C_BayModule.png ...3 KB (289 words) - 04:26, 29 February 2024
- {{Spacecraft_Module ...ork like a three-dimensional radar to detect objects in space around the [[spacecraft]] or [[building]]. Sensors provide information vital to the operation of [[ ...6 KB (859 words) - 13:37, 12 March 2024
- {{Spacecraft_Module ...om attacks. They also prevent any [[transporter]] beams from affecting the spacecraft. ...7 KB (1,066 words) - 07:34, 17 May 2024
- {{Spacecraft_Module ...lso be seen on the pilot's HUD. Controls for managing the waypoints of the spacecraft's course are present in both solar system and sector magnifications. Course ...9 KB (1,363 words) - 15:17, 14 March 2024
- {{Spacecraft_Module ...transporter station''' operates the matter transportation equipment of a [[spacecraft]] or [[building]]. The operator uses the transporter station to select loca ...10 KB (1,484 words) - 13:08, 12 March 2024
- {{Spacecraft_Module The '''helm station''' controls the movement and attitude of the [[spacecraft]]. Controls for interior and exterior lighting and door locks are also foun ...10 KB (1,703 words) - 18:02, 9 March 2024
- {{Spacecraft_Module The '''power relay station''' is the junction box for all systems of the spacecraft. The power relay station enables ad hoc repairs to damaged systems. Power d ...10 KB (1,547 words) - 17:33, 9 March 2024
- {{Spacecraft_Module ...er drive]], and the [[FTL_Drive|FTL drives]] of the [[spacecraft]]. When a spacecraft has no FTL drive, the FTL drive controls are not present. ...10 KB (1,713 words) - 19:45, 9 March 2024
- | Name = Spacecraft Factory | Picture = BSpacecraftFactory.png ...2 KB (284 words) - 01:24, 20 March 2024
- Some parts are only available depending on if it is a building design, spacecraft design, or other. Some parts can only be used in buildings after a certain Berths are only placed in spacecraft designs. Berths are not used in building designs. ...88 KB (15,410 words) - 09:32, 26 September 2020
- ...y_Module|harvester bay module]]s instead of [[Weapon_Bay_Module|weapon bay module]]s. ...spacecraft needs to have a [[NPC]] [[officer]] and a [[Spacecraft_Mission|spacecraft mission]] designed. ...3 KB (417 words) - 15:24, 7 March 2024