Using the static display mechanic, it is possible to set up an indestructible genesis bomb factory. That seems unfair.
Items that contain plant or animal DNA now keep a sense of live vs dead DNA.
Live DNA is reported as viable.
Dead DNA is reported as not viable.
Manufacturing items tends to kill the DNA, e.g. leather, clothes, armor. Meat, bones, eggs, milk and cheese contain live DNA.
Items with dead animal DNA cannot be DNA sampled.
Items with dead plant DNA cannot produce fruit or seeds.
Placing items on static display kills their DNA and any objects contained within them. There is no warning for this. It is mentioned in the tooltip for the key mapping for placing an item on static display (Shift+P).
Genesis devices can be put on static display without breaking the DNA in them.
Planting a seed with DNA that is not viable will still grow a potted plant but it will not produce fruit or seeds.
Need a way to manipulate static display items, without accidentally picking them up all the time.
Click on static display items you own or can access. Instead of picking up the item, a UI appears that lets you move and rotate the item. The UI also has a button to pick up the item, if you choose.
Click on static display items you cannot access. A thought message reports what the item is, who placed it there, and the inscription on the item if there is one.
Items with dead plant DNA cannot produce fruit or seeds.
Placing items on static display kills their DNA and any objects contained within them. There is no warning for this. It is mentioned in the tooltip for the key mapping for placing an item on static display (Shift+P).
Genesis devices can be put on static display without breaking the DNA in them.
Planting a seed with DNA that is not viable will still grow a potted plant but it will not produce fruit or seeds.